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Psijic Order_"Imbue Weapon" also for heavy attacks

Fantalior
Fantalior
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Greetings. I noticed that the Psijic Order's "Imbue Weapon" ability with its modifications can only be used on light attacks.
This is a real shame and should also include heavy attacks. Especially since comparable abilities such as the Sorcerer's "Crystal Weapon, bound armaments" work with both types of attacks.
Another Psijic ability, "Mend Wounds" and its modifications are also used on both types of attacks.
Please correct this inconsistency in the abilities.
Edited by Fantalior on February 26, 2025 3:37PM
  • Heren
    Heren
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    I would see it as a specificity rather than an inconsistency. Not all skills should be the same. Care to bring some real argument ?
  • buzzclops
    buzzclops
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    The reason why that skill and its morphs can’t be used with heavy attacks is because it would enable too much burst damage in PvP. It needs to stay like that unfortunately
  • Fantalior
    Fantalior
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    buzzclops wrote: »
    The reason why that skill and its morphs can’t be used with heavy attacks is because it would enable too much burst damage in PvP. It needs to stay like that unfortunately

    But this argument would apply to Sorcerer's "Crystal Weapon" as well and there is no problem there either. Maybe if this is the problematic point you could just implement it in a morph and reduce the base damage of that morph.
    Edited by Fantalior on February 26, 2025 3:37PM
  • Nathanbreakfast
    Nathanbreakfast
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    Fantalior wrote: »
    buzzclops wrote: »
    The reason why that skill and its morphs can’t be used with heavy attacks is because it would enable too much burst damage in PvP. It needs to stay like that unfortunately

    But this argument would apply to Sorcerer's "bound armaments" as well and there is no problem there either. Maybe if this is the problematic point you could just implement it in a morph and reduce the base damage of that morph.

    I think you mean Crystal Weapon. And yeah it is a problem, invincible, impossible to catch Sorcs front load Crystal Weapon with Overload and hit me for 10k over and over again while I'm wearing over 35k armor and over 20% damage reduction.
  • ajkb78
    ajkb78
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    Fantalior wrote: »
    buzzclops wrote: »
    The reason why that skill and its morphs can’t be used with heavy attacks is because it would enable too much burst damage in PvP. It needs to stay like that unfortunately

    But this argument would apply to Sorcerer's "bound armaments" as well and there is no problem there either. Maybe if this is the problematic point you could just implement it in a morph and reduce the base damage of that morph.

    I think you mean Crystal Weapon. And yeah it is a problem, invincible, impossible to catch Sorcs front load Crystal Weapon with Overload and hit me for 10k over and over again while I'm wearing over 35k armor and over 20% damage reduction.

    It's not a problem that there's a counter to tank builds. Perhaps if you specified more into speed and less into tankiness you could catch them.
  • MincMincMinc
    MincMincMinc
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    These type of skills shouldn't be able to be used on heavy or "medium" attacks until zos fixes the medium attack health desync exploit. Too easily abused in pvp.
    Zos should hire pvp consultants
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