
Monoliths of storms do not necessarily deal damage every 2 seconds, sometimes delayed to about a 3 second tick.
My test method is to use Overload to perform a light attack every 2 seconds, so I can rule out the situation where there are less than 2 Monoliths and cannot connect.
I think this is because when a Monolith disappears, even if there are still 2 Monoliths on the field, this set will still cause a delay in the connection between the Monoliths for some reason.
This is already the third or fourth bug in Monolith of storms, Monolith of storms really needs to be reworked.
"是燭九陰,是燭龍。"──by "The Classic of Mountains and Seas "English is not my first language,If something is ambiguous, rude due to context and translation issues, etc., please remind me, thanks.