Dragonnord wrote: »Sounds like an exploit to me as it is obviously not inteded.
You should report directly to ZOS, not share here.
It's like when players could jump very far away using a combination of keys and movement, that ZOS said it was not intended and that it shouldn't be used nor shared, and could get you banned.
Dragonnord wrote: »Sounds like an exploit to me as it is obviously not inteded.
You should report directly to ZOS, not share here.
It's like when players could jump very far away using a combination of keys and movement, that ZOS said it was not intended and that it shouldn't be used nor shared, and could get you banned.
This has been in the game forever and is very well known. By this point it falls into that same category of "won't fix" as standing on your mount and equipping the wrong weapons on the wrong bars.
It can be done both mounted and unmounted and doesn't necessarily require autorun. It's usually referred to as super jumping.
Attorneyatlawl wrote: »Dragonnord wrote: »Sounds like an exploit to me as it is obviously not inteded.
You should report directly to ZOS, not share here.
It's like when players could jump very far away using a combination of keys and movement, that ZOS said it was not intended and that it shouldn't be used nor shared, and could get you banned.
This has been in the game forever and is very well known. By this point it falls into that same category of "won't fix" as standing on your mount and equipping the wrong weapons on the wrong bars.
It can be done both mounted and unmounted and doesn't necessarily require autorun. It's usually referred to as super jumping.
This is nothing new as you said... It's an accepted mechanic as much as light attack weaving is.
colossalvoids wrote: »Attorneyatlawl wrote: »Dragonnord wrote: »Sounds like an exploit to me as it is obviously not inteded.
You should report directly to ZOS, not share here.
It's like when players could jump very far away using a combination of keys and movement, that ZOS said it was not intended and that it shouldn't be used nor shared, and could get you banned.
This has been in the game forever and is very well known. By this point it falls into that same category of "won't fix" as standing on your mount and equipping the wrong weapons on the wrong bars.
It can be done both mounted and unmounted and doesn't necessarily require autorun. It's usually referred to as super jumping.
This is nothing new as you said... It's an accepted mechanic as much as light attack weaving is.
Not really, game overall and mechanics are baked the way that accommodate la weaving but with keeping momentum you'd generally get booted after some time or when speed exceed some artificially set limit as it can occur after one single jump done that way while having too much speed already.
colossalvoids wrote: »Attorneyatlawl wrote: »Dragonnord wrote: »Sounds like an exploit to me as it is obviously not inteded.
You should report directly to ZOS, not share here.
It's like when players could jump very far away using a combination of keys and movement, that ZOS said it was not intended and that it shouldn't be used nor shared, and could get you banned.
This has been in the game forever and is very well known. By this point it falls into that same category of "won't fix" as standing on your mount and equipping the wrong weapons on the wrong bars.
It can be done both mounted and unmounted and doesn't necessarily require autorun. It's usually referred to as super jumping.
This is nothing new as you said... It's an accepted mechanic as much as light attack weaving is.
Not really, game overall and mechanics are baked the way that accommodate la weaving but with keeping momentum you'd generally get booted after some time or when speed exceed some artificially set limit as it can occur after one single jump done that way while having too much speed already.
Yeah, while i personally see this as a bit of a skillful trick people can pull off, given that line of logic it does technically fall into the category of unintended then. I think mostly people probably just do it by accident or when the situation makes it easier (like on a mount mount when going downhill with some ledges to use though) and probably don't think of it as an exploit as much as just having a bit of fun playing with the game's physics.
That being said, I don't know that any human would likely ever be able to pull it off enough times in a row for safety checks to kick in. On foot, I rarely get more than one or two in a row and that's if I'm really really trying.
Dragonnord wrote: »Sounds like an exploit to me as it is obviously not inteded.
You should report directly to ZOS, not share here.
It's like when players could jump very far away using a combination of keys and movement, that ZOS said it was not intended and that it shouldn't be used nor shared, and could get you banned.
HatchetHaro wrote: »Dragonnord wrote: »Sounds like an exploit to me as it is obviously not inteded.
You should report directly to ZOS, not share here.
It's like when players could jump very far away using a combination of keys and movement, that ZOS said it was not intended and that it shouldn't be used nor shared, and could get you banned.
Sounds to me like a replicable movement quirk. These things happen in video games all the time, and are either generally accepted as part of the movement system in those games (strafe jumping in Source Engine games, and tap-strafing in Titanfall 2 and Apex Legends), or are patched out with an alternative that respects the players' usage of that prior mechanic (replacement of coptering with bullet jumping in Warframe).
If ZOS doesn't like it, they can patch it out. Movement systems are core to the gameplay in any game where you control an avatar, and players won't be able to tell the difference between what is a bug and what is simply just a quirk, on the basis that it's all interactible through simple WASD movement.
Besides, what's there to gain from players being able to get from point A to point B slightly faster on a mount? The only place where it might matter is Cyrodiil, and even then, it'll only work on flat ground (which mucht of Cyrodiil isn't), and it's just going to be one or two players doing it in a sea of hundreds, hardly enough to make a difference.