Interesting, I've been playing consistently for months and the past couple of days has been the first time I've noticed this issue. I've played almost every day and done so for years.
SO has anyone actually addressed this issue?? I've searched the Forum in all possible places and the first I saw of this was a couple of days ago.
I did see there was some sort of server issue because of the AU server and NA server. Couple of people posted a trace log identifying the issue.
I'm going back to that conversation and see what I can find.
Thanks TX
Recently - especially over the last year - we have had a rising number of malicious network attacks against the ESO service. These mostly fall under the DDOS type of attack. When these happen, depending on the type of attack, we will initiate a mitigation strategy. I'm not going to get into what exactly we do to counter these, but each time the ESO service is under attack, players on the service experience lag, disconnects, etc. We have different types of mitigation to combat this, and some do a great job of protecting the service from DDOS traffic, but they can also introduce additional ping times when they are active, like many of you have been reporting.
Malicious network attacks are unfortunately part and parcel of running an online service and the methods of attack are constantly evolving. Despite this, we will always strive to find the best mitigation strategy that has the least impact on player moment-to-moment gameplay.
Part of why we have not publicly addressed this sooner is because by even just talking about malicious network attacks against ESO, we run the risk of incurring more of them. This is why the standard playbook for internet companies is to not talk about them publicly - but this is information that I think you all need to know.