I just started playing EverQuest 2 again.
Why is this relevant? Because I was reminded about how awesome the housing system is.
There's items you can buy on the marketplace, as well as one buyable with coin on the broker that's player crafted, that increases your house item limit by a certain amount. The crafted one is 100 items, for example.
There's two types of house items. Building blocks(floor tiles, walls, pillars, etc) and furniture. Most books don't even count towards the limit. Each type has it's own limit. In my large houses, this is 700 of each type. My guild hall is a tier 1 hall, and has a limit of 750 of each. The truly massive places have 900 to 1000 item limits, for each type. And again, small items like books don't even count.
There's this wonderful thing you can get off the Marketplace(think Crown store) called a Home Depot. It's a storage box for your furniture, with a limit of 1250 stack limit. Furniture stacks there, so you can have a stack of 200 chairs, and it only takes up one slot.
The decorator mode controls are a little less intuitive than they are in ESO, but you can change pitch, flip items on all three axis directions. You can resize items within a limit and float items or sink them without having to muck much.
Think ZOS could learn a TON by playing around with this game for a bit... and they don't even have to buy it to tinker with the housing, it's free to play.
https://imgur.com/a/tsQab3F
The first image shows the house's access panel. Shows you how many items of each type are there, as well as a total count of all items including those that don't count. It shows escrow balance, when the rent's due, and what the rent is(you pay rent on stuff in this game but there's ways to get that to 0 so you pay nothing lol.. this is just an alt's house). You can publish it to their leaderboard/showcase for others to see and rate. And you can save/load the layout as a file. Much like EHT. Game community isn't very uppity about people using their layouts either, it was kinda odd.
Second image shows the item editor in Decorator mode. You don't need to use this. Mouse wheel spins item on horizontal axis, control+ wheel goes up and down, and shift + wheel scales an item. But if you want to pivot it around you need to use decorator mode.. and it's a bit finicky. I am not a fan, but figured I'd show it to you.
You can also move a whole house. It'll pack your stuff up into a moving crate that you can then move to a new residence by clicking a button on the access panel from outside the door( instanced).
I really like this system and think Zenimax could stand to grab a few ideas from it.