https://www.youtube.com/watch?v=JK5t5RWUB5w Great idea! Would the tutorial quest come before or after the prologue quest? I'm thinking after because the tutorial quest usually ends with you in the associated DLC zone. Sounds like you also think that would make sense.
Never seen this before and just did the Western Skyrim and Reach quests. Including the Skyrim prologue questFabresFour wrote: »So, I have always been in favor of letting the tutorial quests stop being the start of the game and bringing back the Coldharbour tutorial quest. That's because 90% of ESO doesn't make sense without the Coldharbour quest. However...
The old tutorial quests are still in the game, and they were such interesting pieces of content to just be left aside. The Western Skyrim tutorial, for example, has a really nice reference to the game Skyrim and even provides some great insights into the content we’ll experience in the zone as a whole, even featuring an appearance from Rada al-Saran. And the Vvardenfell tutorial? It adds the exploration of a super interesting island!
I think these tutorial quests should be reintroduced in ESO as side quests that lead us to the DLC maps. For example, you could pick up the Skyrim tutorial quest in Eastmarch, near where the prologue quest takes place, making the cart ride to Skyrim actually make sense and tying your arrival in the province together much better! I think this focus on the arrival in new provinces would be great. Simply teleporting to a wayshrine feels like such a lazy way to start a new DLC, you know? Getting there should be a journey, an adventure.
The Summerset tutorial, even though it wasn’t exactly an introduction to the islands, was still a SUPER UNIQUE and fun quest—and it was simply removed from the game. It also provided some great insight into the Sloads and related lore.https://www.youtube.com/watch?v=JK5t5RWUB5w
I was actively angry when I came back to ESO and found myself stuck in the Wailing Prison again. The tutorial with the portals at the end which allowed you to pick where you starts (base game or individual chapters) was perfect, but even the Morrowind tutorial was 1000x better than the Wailing Prison.
The Wailing Prison is so old, and it really shows its age. If in no other way than in not allowing you to select which weapon you want your char to use without grinding out RNG. Do you know how hard it is to get a feral shriven to drop a shield or three pieces of medium armor?? At least we get a guaranteed bow at the end of it.
One of the first things that changed with the new tutorials was dropping you into an armory with every weapon and a full set of every weight of armor. Now that's gone, and we have the oldest, most out-of-date tutorial of the whole lot. Whose idea was that?
I was actively angry when I came back to ESO and found myself stuck in the Wailing Prison again. The tutorial with the portals at the end which allowed you to pick where you starts (base game or individual chapters) was perfect, but even the Morrowind tutorial was 1000x better than the Wailing Prison.
The Wailing Prison is so old, and it really shows its age. If in no other way than in not allowing you to select which weapon you want your char to use without grinding out RNG. Do you know how hard it is to get a feral shriven to drop a shield or three pieces of medium armor?? At least we get a guaranteed bow at the end of it.
One of the first things that changed with the new tutorials was dropping you into an armory with every weapon and a full set of every weight of armor. Now that's gone, and we have the oldest, most out-of-date tutorial of the whole lot. Whose idea was that?
FabresFour wrote: »So, I have always been in favor of letting the tutorial quests stop being the start of the game and bringing back the Coldharbour tutorial quest. That's because 90% of ESO doesn't make sense without the Coldharbour quest. However...
The old tutorial quests are still in the game, and they were such interesting pieces of content to just be left aside. The Western Skyrim tutorial, for example, has a really nice reference to the game Skyrim and even provides some great insights into the content we’ll experience in the zone as a whole, even featuring an appearance from Rada al-Saran. And the Vvardenfell tutorial? It adds the exploration of a super interesting island!
I think these tutorial quests should be reintroduced in ESO as side quests that lead us to the DLC maps. For example, you could pick up the Skyrim tutorial quest in Eastmarch, near where the prologue quest takes place, making the cart ride to Skyrim actually make sense and tying your arrival in the province together much better! I think this focus on the arrival in new provinces would be great. Simply teleporting to a wayshrine feels like such a lazy way to start a new DLC, you know? Getting there should be a journey, an adventure.
The Summerset tutorial, even though it wasn’t exactly an introduction to the islands, was still a SUPER UNIQUE and fun quest—and it was simply removed from the game. It also provided some great insight into the Sloads and related lore.
tomofhyrule wrote: »It is annoying that you're railroaded into a weapon again though. They did set it so that your class determines the first two weapons you find, but one of the big things we talked about when this was on PTS was the fact that the Balfiera tutorial did allow you to choose weapons completely. It would be nice if that came back.
tomofhyrule wrote: »
It’s less about “the old thread isn’t enough” and more about “I was playing ESO, thought about it, and went to create a thread on the forum.”
Let’s be honest, it’s relatively uncommon for someone to open page 2 or 3 of the forum threads before posting something.
And if someone else made a similar thread, well, that just shows how much this is something requested by different individuals.