HatchetHaro wrote: »But the limit on Transmute Crystals isn't 1,000; it's 120,500.
You can reconstruct fully-collected set pieces at 25 Crystals per piece. When deconstructed, those set pieces give back 25 Crystals. Each set piece takes up one inventory slot. With a maximum of 20 characters, each at the maximum possible 215 inventory space, plus the 480 bank space and the additional 1,000 Crystal currency limit, that gives you a total of ( 20 x 215 + 480 ) x 25 + 1000 = 120500 Transmute Crystals you can store.
What do you think on increasing Transmuation current limit to 2000?
BXR_Lonestar wrote: »2000 would help but that wouldn't fix my problem.
I currently have one of my main PVP characters holding 900+ trans gems on him in boxes of 25 gems each, and I'm capped. I currently have to log in on a different character to claim my rewards of the worthy on a different character just to avoid stacking the gems on one character.
I love build theorycrafting, but the trans gems are becoming a problem because I can't consume them fast enough, can't sell them, and don't want to destroy them.
The gems are already in our currency counter tab, why don't we just uncap these alltogether so that they're there when people WANT to use them? Or make them tradeable.
wolfie1.0. wrote: »
I can't think of why I would ever need to store that many.