katanagirl1 wrote: »katanagirl1 wrote: »So tired of seeing posts about sweeping changes to game systems that have been in place for 10 years, especially ones saying they are “too easy”. So many threads wanting to completely change overland, ToT, and now fishing to be more hardcore, somehow without ruining it for the rest of us with “toggles” for everything. I think more than one of those threads was from OP in fact.
I would much rather the dev time be used to give us new stuff instead.
I don't need "hardcore" fishing, I would simply like something that isn't just "press button". Just because something has been a certain way for a long time, that doesn't mean it couldn't be improved, and I think that if the game doesn't take steps to evolve it will definitely not continue to remain popular. It's clear that ZOS understands this based on what was discussed in their letter, and I applaud that new energy. There is so much negativity with regard to anything new in this forum. It's stifling and I wish people were more positive.
I think the thread you're referring to was regarding massive/ultimate attack indicators (I remember your responses), and I stand by my defense of that idea. I think it still holds a lot of value. Now that you mention it, that thread is the very reason I wrote my OP for this one the way that I did. Oh, and I wrote one about holding/storing staves that popped off for a while which you may also have been quite negative about. I still don't understand why that one got so much hate.
OH! And also, yes, I want ToT NPC AI to be tougher on Expert because it's Expert and it makes sense for Expert to be challenging when compared to lower difficulties, so I made a thread about that. I'm sure you hated that one too.
Anyway, this is about fishing.
I was thinking about the harder expert npcs in ToT specifically. Problem with ToT is someone complained that the Novice npcs were too easy so they bumped them up instead. Point is, there is a lot about the game that you want changed to suit you. Not little tweaks either, but some major changes to make this game more like other games. There has to be a justifiable reason to make major changes, usually when something doesn’t work well or when something small might make it work better. A lot of us are saying that fishing works fine for us. It’s not just press a button every few seconds, it’s pressing the button at the right time. I don’t think you PC players get that if you don’t play with a controller, so you spam the button.
I just feel like requests like this are made because people want the game to be changed to fit them instead of learning the game and understanding how to play it effectively instead. That’s not fair to the rest of us.
spartaxoxo wrote: »Although to be fair OP, if the only thing to discuss is "I don't like it," there's really not much else to say beyond "I like it" or "I don't."
6. "If you suggest a specific change then I'll happily discuss it." All you've done is say you don't like the existing system.
valenwood_vegan wrote: »From the phrasing of the topic to the focus on other peoples expected objections rather than on the changes desired, this feels more like an invitation for argument. Nothing has really been suggested so there's nothing to really talk about.
In some other venue, this discussion could have become a way for people to present their own ideas, and maybe we could have settled on something that the whole community likes. That's not what people want here. What I see as potential for progress, others see as ruining a thing they love. And they win, because I don't care enough to keep fighting about this.
valenwood_vegan wrote: »From the phrasing of the topic to the focus on other peoples expected objections rather than on the changes desired, this feels more like an invitation for argument. Nothing has really been suggested so there's nothing to really talk about.
I agree. After reading past the OP and the first reply, I see a consensus that nothing tangible has been suggested. Making an actual suggestion would be the meat and potatoes of a suggestion.
spartaxoxo wrote: »Or if that's not possible then it's best just not to worry about it and press ahead. Try to focus on the comments that are giving the discussion you'd like to see. You'll always find the naysaying. But you'll also find people who are willing to have a good discussion too, even if it turns out that people don't agree with you.
I'm just gonna throw this out here, fishing in games is boring and the worst aspect of a game. And people who like fishing games are weird. If fishing in eso ever adds a mini game or anything more time consuming than clicking 2 buttons i will never fish again. I don't need roe that badly.
In some other venue, this discussion could have become a way for people to present their own ideas, and maybe we could have settled on something that the whole community likes. That's not what people want here. What I see as potential for progress, others see as ruining a thing they love. And they win, because I don't care enough to keep fighting about this.
SilverBride wrote: »In some other venue, this discussion could have become a way for people to present their own ideas, and maybe we could have settled on something that the whole community likes. That's not what people want here. What I see as potential for progress, others see as ruining a thing they love. And they win, because I don't care enough to keep fighting about this.
Players have presented their ideas, and the idea many have chosen is to leave fishing as it is and not make it a chore by adding extra steps. Those that do love it as it is, or even just tolerate it, don't see making it more complicated as progress.
There has been a trend on the forums of making everything more difficult because it would supposedly be more fun, but for many it would have the opposite effect. Some things are better just left as they are.
spartaxoxo wrote: »<snipped for brevity>
I don't see that as an indication that people enjoy fishing and don't wish to see change. More like people don't trust ZOS to make things optional.
spartaxoxo wrote: »<snipped for brevity>
I don't see that as an indication that people enjoy fishing and don't wish to see change. More like people don't trust ZOS to make things optional.
Well.... exactly this. Though for me, fishing as is IS fun, though I am probably a minority as usual.
Re: Optional: Still waiting to hear how the "fun fishing" people would exist in the same instance as the "boring fishing" people.
housenotail wrote: »I generally don't fish, but am using this event to do it all in a go. It's working wonderfully........except for Summerset foul. I know I'm piling on, but ZoS, why in all that's unholy do you have ~140 ocean spots and only 12 foul? Now, before someone says "Hew's Bane is worse since it only has 9 foul", let me add the following: I did Hew's Bane in under 30 minutes on 2 accounts, while in running around Summerset for over 2 hours I STILL HAVEN'T SEEN A FUNCTIONING FOUL POOL!!! Maybe increase the number of foul, or do something about the respawn rate 'cause.....damn.
What I did was save foul and river for last. Then I went down to that section on the south side where the river opens up to the ocean with a cluster of foul spots in between. I'd run a little ways upriver, fish a river hole, then run down to the foul area and see if that spawned any foul holes. Since a hole only spawns when another hole elsewhere in the zone empties, fishing two types of hole at once increases the chances that each will spawn.
I will say I don't understand why some people are so fixated on the idea that a discussion needs to have specific examples of changes desired.
"I want X to change, these are some ways it's been done before, what do you guys think" should encourage people to actually think about the topic, give reasons why they agree or disagree. To respond to an open-ended question meant to provoke discussion with "lol give actual examples" feels like it's missing the point.
spartaxoxo wrote: »Re: Optional: Still waiting to hear how the "fun fishing" people would exist in the same instance as the "boring fishing" people.
I gave some ideas but they've been lost in the broader discussion.
Something like different fishing rods that players can equip to catch different fish from the same fishing spots, as one example. Different rods may have slightly different loot but are also harder. I've seen that done before and I don't see why it would be impossible to do here. If you're not interested in it just don't equip that rod and continue to do the regular fishing.
Or a fishing boat you can take out to an instanced location and have fishing work different there.
Stuff like that.
spartaxoxo wrote: »Re: Optional: Still waiting to hear how the "fun fishing" people would exist in the same instance as the "boring fishing" people.
I gave some ideas but they've been lost in the broader discussion.
Something like different fishing rods that players can equip to catch different fish from the same fishing spots, as one example. Different rods may have slightly different loot but are also harder. I've seen that done before and I don't see why it would be impossible to do here. If you're not interested in it just don't equip that rod and continue to do the regular fishing.
Or a fishing boat you can take out to an instanced location and have fishing work different there.
Stuff like that.
That doesn't answer my questions at all. I'm not asking what the toggle switch for "optional" looks like. I'm asking how "optional" can exist in the same world as "doesn't use the option."
Can "fun fishers" fish at the same hole at the same time as a "boring fisher" or not? If yes, does the "fun fisher" get fewer casts before the "boring fisher" because "boring fishing" is faster than a mini-game? Or does the "boring fisher" have to stand there and wait for the "fun fisher" to finish catching their fish before anyone can cast again? Etc.
The fact that I've had to ask the same question the same way three different times now tells me that the "fun fisher" advocates aren't at all interested in actually changing the system, just fantasizing about their (probably impossible) perfect world.
What's fishing like in Stardew Valley? I have absolutely no idea. I've never played the game. Nor has any details on what the fishing mechanics of the game been provided. So... What is there for me to discuss?
spartaxoxo wrote: »
For example, basic fisher gets 2 casts for every 1 of the upgraded rod. But, the fish is fatter for the upgraded rod, so it has loot similar in quality to pulling 2 casts.
That's how these things generally work in other games?
What's fishing like in Stardew Valley? I have absolutely no idea. I've never played the game. Nor has any details on what the fishing mechanics of the game been provided. So... What is there for me to discuss?
Since none of the "fun fishing" proponents were willing to describe it, I looked it up. It looks like a total nightmare, tbh, and I see why one of the most popular mods removes it entirely.
Here's how it works:
1. You cast your line.
2. You wait.
3. Eventually (random timer, influenced by bait, environment conditions, etc.), a fish bites. You push a button to hook it.
4. A mini-game appears. The mini-game is a vertical slider-bar. The fish moves up and down in this bar.
5. Rapidly tapping a button moves a green catch-zone up the bar. Slow tapping lets it move slowly down the bar. Releasing the button drops it to the bottom (where it bounces before settling, which adds to the nightmare).
6. Easy fish mostly stay in one spot, or move very little. Difficult fish zip up and down randomly at amazing speeds.
7. When your catch zone is on the fish, the timer bar starts to fill. The bar must fill completely to catch the fish.
8. Whenever your catch zone is not on the fish, the timer bar starts to run out. If the timer bar runs out, you lose the fish and start over from 1.
I strongly suspect that the "fun fishing" folks haven't specified the nature of the Stardew Valley system because they know we'd immediately be like "OH UGH, HECK NO" when we heard what it actually entails.
Edit: This is the system being suggested:
[Edit 2: finding a better video; all of them seem to involve some amount of cussing]
[Edit 3: Here we go: https://www.youtube.com/shorts/FrQuAaZpx08 ]