Alchemy-In need of changes?

KidKablam
KidKablam
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I would like to preface this by saying that I'm really enjoying ESO and I'm definitely not complaining.

It seems to me in my experience that alchemy isn't as useful or user friendly of a craft skill because of how rare the plants are. Not that I want the map covered by plant nodes, but at current it seems unrealistic to me that one can reasonably expect to regularly make any sort of potion. Effectively you could focus on alchemy and spend tons of skill points on it and it's just a source of a health potion here and again.

Am I the only one feeling that way?
  • nicholaspingasb16_ESO
    nicholaspingasb16_ESO
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    Alchemy is boring and pointless.
    Sanguine's Beta Tester

  • circilion
    circilion
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    haha, yea alchemy seems to be the hardest to level up. However as more people abandon it you'll be in some pretty huge demand!

    I had to pick up provisioning as well due to alchemy crafting levelling was really really slow.
    >:)
  • reagen_lionel
    reagen_lionel
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    And its said they are adding poisons to it as well. But I think alchemy is missing some components that arent herbs. Like Dwemer oil used to actually be an alchemy component.

    I think alchemy needs something like some of the cooking ingredients also able to be used as alchemy, such as plump worms and berries.
  • KidKablam
    KidKablam
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    I think that would definitely be helpful, @reagen_lionel . I think that would satisfy me if they did that.
  • Castielle
    Castielle
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    Alchemy does seem hard to level, but then low supply = high demand no?

    Cas
  • Kuratla
    Kuratla
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    Not sure why you guys are saying it is difficult to level up. It's my 2nd highest craft, after Provisioning. Once you start making level 10 potions with Clear Water as a solvent instead of the level 3s with Natural Water, you'll get tons of alchemy exp. As for finding plant nodes, they are all over the place.
    V14 Templar Argonian Healer, V12 DK Orc Tank, V2 Sorcerer High Elf DPS, V1 Templar Breton DPS, V1 Nightblade Bosmer DPS, and 3 low levels.

    Check out my ESO journal["http://forums.elderscrollsonline.com/discussion/66004/kuratla-s-eso-journal"]
  • Phadin
    Phadin
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    The trick is just at the beginning, when you are still figuring out the attributes of the plants. Once you know what you are making and are not wasting ingredients, it levels a lot faster.
  • Jirki88
    Jirki88
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    I have to agree with @Kuratia, Alchemy is my second highest after Provisioning too. You just need to learn how the plants look, then you will start spotting them if you try. And there's always some that is really easy to find if you know where to look.
    Veritas et aequitas, et usque ad mortem.
  • Beredan
    Beredan
    Soul Shriven
    Put a couple skill points in the right place, and the nodes will appear to be on fire for you - I think it's the second option that increases the distance at which you can detect materials... But whatever, you guys stop making potions and I'll be the only Severus Snape in town ;)
  • cmongo_ESO
    I do not do alchemy but a friend does, so i pick up them for him. The nodes do seem to change, many different plants will show up in the same place after i pick them.
  • lynzriches
    lynzriches
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    My alchemy is at 22 - provisioning 48. At first it was taking forever but now it seems to be faster. As for ingredients that were used in Skyrim and not in ESO -- I have seen dwemer oil! Someone in my crafting guild found some. I think some of the ingredients are only appearing either in certain areas or to higher level crafters?
    @lynzriches | PC | NA | Master Crafter w/70+ motifs
  • Loxy37
    Loxy37
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    Just pick up the perk that highlights plants, its under the alchemy tree, you will find loads around and if you stick on the starter islands a while you will get enough to level quite a lot. I agree that a first it may seem pointless but after a while it starts to pay off. Provisioning is very useful especially at lower levels because of the Stam, Mag/Heal buffs which can boost either stat by quite a lot.
  • circilion
    circilion
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    Yea, I really gotta start getting my hands on some higher level solvents. Kuratia is right, I used a couple of clear waters and saw much better Exp gain. Other than finding clear water in the world I was hoping to find some in crates and cupboards as well. No such luck yet.
    >:)
  • lupusrex
    lupusrex
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    There's also a passive in the skill line that will allow you to produce 4 potions for every craft. I imagine that will help quite a bit.

    The effects, however, are definitely worth it. I made my Templar tank an Argonian partly for the boost to potion effects, and I'm doing my alchemy on that character.
    Martial Keen-Eye ~ Templar Healer/Archer ~ Daggerfall Covenant

    "I ain't done nothin'."
  • Mortuum
    Mortuum
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    Keen eye passive in alchemy tree and you good. Plant will literally glow for you when you 30 meters away. Also mentioned above skill to craft 4 potions instead of 1. And pots are not useless-they can have up to 3 effects at same time...Vendor pots only have 1, and with game mechanics and how fast we use resources you cant say heal+stamina regen+magicka regen is wrong or weak. Or magicka regen and spell power. Or Unstoppable(resist all CC).
    Edited by Mortuum on April 5, 2014 6:24PM
  • jmido8
    jmido8
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    I have 2 points in keen eye and I still find it hard to get enough resources to craft much of any type. Also, I was really looking forward to speed pots. I knew they wouldn't last 1h like food does but I was hoping for atleast 5 minutes. A speed pot that lasts 10 seconds is just pointless. My alchemy is only around level 27 so I'll have to wait a while longer till I can craft higher tier ones and invest more points in the +duration but I don't see them going above 1 minute. Namira's rot isn't exactly plentiful either. I stop and gather every node I come across and at level 26, I have a total of like 6-7 of them.
  • ironvosneb18_ESO
    Alchemy is the easiest to level up of all crafts i do, being everything except provisioning.
    It's around double the level of my other crafts.
    I have no trouble finding plants anywhere, and i don't even use keen eye (waste of skillpoints really)
    Also i don't use fast travel so i run around a lot which makes me able to gather nice amounts of resources.
  • xxslam48xxb14_ESO
    xxslam48xxb14_ESO
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    Just get 1 level of keen eye and you will realize how silly you sound saying plants are rare. You have no idea how many you walk over on a regular basis. Theres practically a plant evey 30 meters.
    I wrote a poem that I titled, "The ganker's delight."

    As you lay upon the ground, cry not little pawn.
    The pain will pass as quickly as my blade did take you,
    but my delight will last and you will respawn.
    My heart simply cannot contain my joy, when I ply my trade.

    The fault lies with you, your skill was lacking.
    Now your salt is mine forever, can't you hear the laughing?
    Once you were so proud and now you are reduced to this.
    A miserable, loud deuced fool.

    With every tear you drip, with every excuse you let slip.
    All of your insecurities and worries bring a smile to my lip.
    From your despair I have ripped endless glories,
    but our affair is over now. Be afraid for I will return for more.

    I have received many titles, to my allies I am The sniper Emperor and Grand champion hero of the Pact. However these titles mean little to me, it is the ones given to me by my victims that I prefer. To them I am "Xv1er", "trash", "no balls", "zerger", "noob", "cringe", "no skill", "camper", "100% new", "the reason this game is dying", "pathetic", "a sack of piece of [snip]", "mediocre", "absolute inbred", "beyond a virgin", "ganky dork", "fat smelly 40yr old virgin", "little girl", "daddy", "exploiting loser", and every [snipped] word known to man.
  • Bansheebott
    Bansheebott
    Soul Shriven
    Yeah, leveling alchemy is just a process of getting at least Keen eye 1(unless you want to be uberhardcore), as high of the multi-potion skill as possible, and learning the ingredient effects.

    Though I do think they need to bring back creature ingredients, though I doubt they will since there's (new?) a book in the game ranting about how "MUShROOMS AND PLANTS ONLY SQUIRREL POWDER IS AN ABOMINATION."
  • Mortuum
    Mortuum
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    Alchemy is the easiest to level up of all crafts i do, being everything except provisioning.
    It's around double the level of my other crafts.
    I have no trouble finding plants anywhere, and i don't even use keen eye (waste of skillpoints really)
    Also i don't use fast travel so i run around a lot which makes me able to gather nice amounts of resources.

    Waste of points? I just gathered 67 different plants running from middle to end of Glenumbra map...Literally 10 minutes. Do same without it please.

  • yttoks
    yttoks
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    There value is nothing, though. I'm at level 29 in alchemy, because it so easy to level, but it is not as important as in previous episodes. You can craft fairly powerful potions to level, but they are practically worthless in the game's economics.
    Fair enough, I craft to play, not get rich in a virtual economy.
    The real problem is the game mechanics of potions. They're just not as useful in play as they once were. No wonder a +100 in three categories potion fetches 3 gold. The designers definitely decided to deemphasize this craft. Wonder why, I always liked Alchemy.
  • Traisa
    Traisa
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    Early on in my game I thought Alchemy was gong to be pointless, but now that I'm level 32, I'm glad that I didn't give up on it, I have Alchemy leveled to 38 now. I can make Level 30 potions and can make potions that use 3 reagents, which means I can make one potion that restores Health, Magicka, and Stamina. I can't tell you how grateful I am that I stuck with it, because potions come in handy when I've run out of everything!
  • Darrett
    Darrett
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    The only complaint I have is that you can't increase the effectiveness of potions enough with a third ingredient. You can add additional effects, but using three "Restore Health" ingredients only increases the HoT portion by a small amount. The same goes for potions that increase movement speed, armor, etc. Adding in multiple ingredients should increase the duration of those potions as well.
  • Ruddertail
    Ruddertail
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    I agree that alchemy-made potions need a buff and I'm not an alchemist. I see no reason to pay anything for them when almost-as-good potions drop like candy from every mob in the game.

    10 seconds of spell crit in addition to the mana? Oh please, barely worth paying for.
  • reagen_lionel
    reagen_lionel
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    the only alchemy related thing I recall mention of is they are changing the harmful effects of ingrediants to make poisons is about it.
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