TumlinTheJolly wrote: »I played BGs quite constantly between 2017 and 2020. I've just come back to the game and have a few thoughts on the queue system, including competitive vs standard, and the team sizes.
On competitive:
-Having an option for competitive play is good. I always wanted this as an option for premades who wanted to vs each other.
-I would guess that the queue times for competitive are long, which funnels more people into standard mode for queue pops. This is OK, if competitive is seen purely as an option for premade vs premade, when both teams are ready to queue.
-This could be increased to 6v6 (the old team size for guild vs guild events), or left as 4v4.
On standard:
-The 8v8 format is chaos for new players. They just get completely run over. It's way too many players per side. I just played with a friend who was new to PvP and she couldn't really even jump down from spawn because there were 8 players waiting below.
-8v8 also seems very bally, with less room for skill expression.
-THE BIGGEST CHANGE I ALWAYS WISHED FOR was that duos should be allowed to join the solo queue. This would be THE BEST way to introduce new players to PvP. As it stands, new players have to join the 8v8 group queues, where they will inevitably get completely run over, and dissuaded from playing PvP again. If duos could join the solo queue, new players could be welcomed to PvP in a more casual manner, and just enjoy clicking buttons with a close friend.
My solution - Reduce the game to 2 queues:
-Competitive group queue (either 4v4 or 6v6, whichever the community+devs think best)
-Standard solo/duo queue (reduce this to 6v6, and allow duos to queue with solos)
TumlinTheJolly wrote: »I played BGs quite constantly between 2017 and 2020. I've just come back to the game and have a few thoughts on the queue system, including competitive vs standard, and the team sizes.
On competitive:
-Having an option for competitive play is good. I always wanted this as an option for premades who wanted to vs each other.
-I would guess that the queue times for competitive are long, which funnels more people into standard mode for queue pops. This is OK, if competitive is seen purely as an option for premade vs premade, when both teams are ready to queue.
-This could be increased to 6v6 (the old team size for guild vs guild events), or left as 4v4.
On standard:
-The 8v8 format is chaos for new players. They just get completely run over. It's way too many players per side. I just played with a friend who was new to PvP and she couldn't really even jump down from spawn because there were 8 players waiting below.
-8v8 also seems very bally, with less room for skill expression.
-THE BIGGEST CHANGE I ALWAYS WISHED FOR was that duos should be allowed to join the solo queue. This would be THE BEST way to introduce new players to PvP. As it stands, new players have to join the 8v8 group queues, where they will inevitably get completely run over, and dissuaded from playing PvP again. If duos could join the solo queue, new players could be welcomed to PvP in a more casual manner, and just enjoy clicking buttons with a close friend.
My solution - Reduce the game to 2 queues:
-Competitive group queue (either 4v4 or 6v6, whichever the community+devs think best)
-Standard solo/duo queue (reduce this to 6v6, and allow duos to queue with solos)
The queue is 4x4 longer this week. The end of the year. And the Hillers are freaking out. The queue usually goes faster after the update.
I really don't want to see more than 9 fighters on the field in competitive mode. We have so few places where we can have focused fights. Although in 4x4 it happens that you are fighting with someone and one of the opponents will fart at you from spawn.
TumlinTheJolly wrote: »I played BGs quite constantly between 2017 and 2020. I've just come back to the game and have a few thoughts on the queue system, including competitive vs standard, and the team sizes.
On competitive:
-Having an option for competitive play is good. I always wanted this as an option for premades who wanted to vs each other.
-I would guess that the queue times for competitive are long, which funnels more people into standard mode for queue pops. This is OK, if competitive is seen purely as an option for premade vs premade, when both teams are ready to queue.
-This could be increased to 6v6 (the old team size for guild vs guild events), or left as 4v4.
On standard:
-The 8v8 format is chaos for new players. They just get completely run over. It's way too many players per side. I just played with a friend who was new to PvP and she couldn't really even jump down from spawn because there were 8 players waiting below.
-8v8 also seems very bally, with less room for skill expression.
-THE BIGGEST CHANGE I ALWAYS WISHED FOR was that duos should be allowed to join the solo queue. This would be THE BEST way to introduce new players to PvP. As it stands, new players have to join the 8v8 group queues, where they will inevitably get completely run over, and dissuaded from playing PvP again. If duos could join the solo queue, new players could be welcomed to PvP in a more casual manner, and just enjoy clicking buttons with a close friend.
My solution - Reduce the game to 2 queues:
-Competitive group queue (either 4v4 or 6v6, whichever the community+devs think best)
-Standard solo/duo queue (reduce this to 6v6, and allow duos to queue with solos)