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Why are some of the Old Life Shrines so far away...

Rowjoh
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For new players with unlevelled or partially levelled mounts this is a massive frustration and is surely a turn-off which is not what ESO needs.

Wait... you can buy Riding Lessons from the Crown Store?
  • tohopka_eso
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    Think I just ran to them on an alt I was leveling up. There not that far off to be honest.
  • Soarora
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    Some of them actually are not as far as they look but you have to go to a connecting zone and go through the gate to do the shortest route.
    PC/NA Dungeoneer (Tank/DPS/Heal), Trialist (DPS/Tank/Heal), and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore
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      View my builds!
  • Munkfist
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    So many conspiracies regarding the monetization. I don't think that much thought and effort went into an annual event that hasn't change in several years.
    @Munkfist PC-NA
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  • DenverRalphy
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    That quest has been that way from Year 1. Back then nobody had super-speed. The quests weren't designed to be knocked out as quick as possible.

    Edit - Wow, I really remembered that one wrong.
    Edited by DenverRalphy on December 23, 2024 3:18PM
  • Ugrak
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    The mount training really should be changed so that it is no longer on cooldown, but at an escalating cost such as the bank space and bag merchant.
  • virtus753
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    That quest has been that way from Year 1. Back then nobody had super-speed. The quests weren't designed to be knocked out as quick as possible.

    Old Life quests weren’t added until 2020, at which point we had all mounted speed boosts presently in game except Gifted Rider (10% additive with Major Gallop and then multiplicative with everything else).

    (I’m forgetting if CP 1.0 had an equivalent. Windrunning was much less, iirc, also did movement speed, and I never tested whether it behaved the same way anyhow.)
    Edited by virtus753 on December 23, 2024 3:15PM
  • DenverRalphy
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    virtus753 wrote: »
    That quest has been that way from Year 1. Back then nobody had super-speed. The quests weren't designed to be knocked out as quick as possible.

    Old Life quests weren’t added until 2020, at which point we had all mounted speed boosts presently in game except Gifted Rider (10% additive with Major Gallop and then multiplicative with everything else).

    (I’m forgetting if CP 1.0 had an equivalent. Windrunning was much less, iirc, also did movement speed, and I never tested whether it behaved the same way anyhow.)

    Huh, for the life of me I don't know why I remember that one wrong. I could have sworn it's always been there.
  • virtus753
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    virtus753 wrote: »
    That quest has been that way from Year 1. Back then nobody had super-speed. The quests weren't designed to be knocked out as quick as possible.

    Old Life quests weren’t added until 2020, at which point we had all mounted speed boosts presently in game except Gifted Rider (10% additive with Major Gallop and then multiplicative with everything else).

    (I’m forgetting if CP 1.0 had an equivalent. Windrunning was much less, iirc, also did movement speed, and I never tested whether it behaved the same way anyhow.)

    Huh, for the life of me I don't know why I remember that one wrong. I could have sworn it's always been there.

    I mostly remember it was added later only because I remember people commenting when they found the shrines themselves added to the game before the event announcement about them was released. It’s always neat to me when people discover things like that.
  • Rowjoh
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    a bunch of us just did the one in Stonefalls and on my way back met a couple of 'em that hadn't even made it past halfway. lol.

    Imagine being a new player at a low level with no access to any speed boosts and having to go through this tedium!



    Edited by Rowjoh on December 23, 2024 3:50PM
  • OsUfi
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    virtus753 wrote: »
    That quest has been that way from Year 1. Back then nobody had super-speed. The quests weren't designed to be knocked out as quick as possible.

    Old Life quests weren’t added until 2020, at which point we had all mounted speed boosts presently in game except Gifted Rider (10% additive with Major Gallop and then multiplicative with everything else).

    (I’m forgetting if CP 1.0 had an equivalent. Windrunning was much less, iirc, also did movement speed, and I never tested whether it behaved the same way anyhow.)

    Huh, for the life of me I don't know why I remember that one wrong. I could have sworn it's always been there.

    Cause at this point it feels like all of the New Life and Jesters festival quests have been in the game since Morrowind was released.

    22 years ago.
  • spartaxoxo
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    virtus753 wrote: »
    virtus753 wrote: »
    That quest has been that way from Year 1. Back then nobody had super-speed. The quests weren't designed to be knocked out as quick as possible.

    Old Life quests weren’t added until 2020, at which point we had all mounted speed boosts presently in game except Gifted Rider (10% additive with Major Gallop and then multiplicative with everything else).

    (I’m forgetting if CP 1.0 had an equivalent. Windrunning was much less, iirc, also did movement speed, and I never tested whether it behaved the same way anyhow.)

    Huh, for the life of me I don't know why I remember that one wrong. I could have sworn it's always been there.

    I mostly remember it was added later only because I remember people commenting when they found the shrines themselves added to the game before the event announcement about them was released. It’s always neat to me when people discover things like that.

    I remember the Old Life Remembrance was added in 2020 because I actually cried a little. 2020 was a rough year for my family and we lost multiple people due to the pandemic. It was....such a touching and heartfelt addition to the game at the time. And it feels really poignant too whenever Varen shows up now too, as we have lost his VA IRL. This is just such a beautifully done quest.
  • virtus753
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    spartaxoxo wrote: »
    virtus753 wrote: »
    virtus753 wrote: »
    That quest has been that way from Year 1. Back then nobody had super-speed. The quests weren't designed to be knocked out as quick as possible.

    Old Life quests weren’t added until 2020, at which point we had all mounted speed boosts presently in game except Gifted Rider (10% additive with Major Gallop and then multiplicative with everything else).

    (I’m forgetting if CP 1.0 had an equivalent. Windrunning was much less, iirc, also did movement speed, and I never tested whether it behaved the same way anyhow.)

    Huh, for the life of me I don't know why I remember that one wrong. I could have sworn it's always been there.

    I mostly remember it was added later only because I remember people commenting when they found the shrines themselves added to the game before the event announcement about them was released. It’s always neat to me when people discover things like that.

    I remember the Old Life Remembrance was added in 2020 because I actually cried a little. 2020 was a rough year for my family and we lost multiple people due to the pandemic. It was....such a touching and heartfelt addition to the game at the time. And it feels really poignant too whenever Varen shows up now too, as we have lost his VA IRL. This is just such a beautifully done quest.

    Thank you for sharing. Sorry for your loss.
  • Arunei
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    Ugrak wrote: »
    The mount training really should be changed so that it is no longer on cooldown, but at an escalating cost such as the bank space and bag merchant.
    This would be absolutely amazing. Kind of wish they'd do the same thing for Trait research. Keep the scrolls for Mount leveling and Trait research for people who are richer irl than in-game and stuff, but give us the ability to circumvent annoying timers by paying with both in-game and irl currency.
    Edited by Arunei on December 23, 2024 8:18PM
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  • Elvenheart
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    Rowjoh wrote: »
    a bunch of us just did the one in Stonefalls and on my way back met a couple of 'em that hadn't even made it past halfway. lol.

    Imagine being a new player at a low level with no access to any speed boosts and having to go through this tedium!



    It’s very kind of you to worry about new players like this.
  • Juju_beans
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    Gamers have changed over the years. They seem to want more "instant access" these days.

  • Artem_gig
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    Juju_beans wrote: »
    Gamers have changed over the years. They seem to want more "instant access" these days.

    Yes, I'm disappointed in the community of this game... I understand the casualness, but this is already absurd... Maybe it's better to remove the open world in principle? Let everything be in one small room.
  • OsUfi
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    Juju_beans wrote: »
    Gamers have changed over the years. They seem to want more "instant access" these days

    It's always been like it I'm afraid. Ultima Online in the 1990s, the GMs would put on big story events, not that you could see the story as half the people there would be spamming the screen with "give me free event item mrmgmrmg!" Couldn't wait for the GM to tell the story, had to naff up the screen for everyone. Blargh. I'm gonna go outside and shout at a cloud.
  • vsrs_au
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    Rowjoh wrote: »
    a bunch of us just did the one in Stonefalls and on my way back met a couple of 'em that hadn't even made it past halfway. lol.

    Imagine being a new player at a low level with no access to any speed boosts and having to go through this tedium!


    What tedium? When I played ESO for the first time, I was enjoying the new scenery so much I didn't even notice my mounts were slow or that I had to search for wayshrines to use them for the first time.
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • Rowjoh
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    vsrs_au wrote: »
    Rowjoh wrote: »
    a bunch of us just did the one in Stonefalls and on my way back met a couple of 'em that hadn't even made it past halfway. lol.

    Imagine being a new player at a low level with no access to any speed boosts and having to go through this tedium!


    What tedium? When I played ESO for the first time, I was enjoying the new scenery so much I didn't even notice my mounts were slow or that I had to search for wayshrines to use them for the first time.

    Judging by the amount of comments I see in guild chat you're in a tiny minority, and if you enjoy scenery that much then I'm shocked you're playing a game at all and not out enjoying the beauty of the real world! The scenery in ESO isn't that great in comparison to more modern games anyway, so I suspect you might be playing to the gallery a bit here.

    But hey, I'm delighted you enjoyed plodding along enjoying it so much, but I do wonder what else you didn't notice, including the fact that your character is faster than your mount for quite a few levels :p



    Edited by Rowjoh on December 24, 2024 4:37PM
  • Juju_beans
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    OsUfi wrote: »
    Juju_beans wrote: »
    Gamers have changed over the years. They seem to want more "instant access" these days

    It's always been like it I'm afraid. Ultima Online in the 1990s, the GMs would put on big story events, not that you could see the story as half the people there would be spamming the screen with "give me free event item mrmgmrmg!" Couldn't wait for the GM to tell the story, had to naff up the screen for everyone. Blargh. I'm gonna go outside and shout at a cloud.

    No it was not always like this. Take the early MMO's like Everquest and WOW. There was nothing easy or instant about them although WOW today has evolved to be more instant.
  • whitecrow
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    They are supposed to be a bit removed from everything, that's part of the lore. If they were near a wayshrine you wouldn't have to find it.
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