gariondavey wrote: »There are multiple sets in the game that are specifically designed to deal with builds like that. Check them out sometime
Thumbless_Bot wrote: »gariondavey wrote: »There are multiple sets in the game that are specifically designed to deal with builds like that. Check them out sometime
Shouldnt have to build to counter one broken playstyle. Instead of putting sets out there aimed at countering the Frankenstein zos has created zos should address, idk, The Frankenstein zos has created. But they don't, they keep failing forward with a little stitch here and a little stitch there. It's disheartening that this is the way it is.
MincMincMinc wrote: »Thumbless_Bot wrote: »gariondavey wrote: »There are multiple sets in the game that are specifically designed to deal with builds like that. Check them out sometime
Shouldnt have to build to counter one broken playstyle. Instead of putting sets out there aimed at countering the Frankenstein zos has created zos should address, idk, The Frankenstein zos has created. But they don't, they keep failing forward with a little stitch here and a little stitch there. It's disheartening that this is the way it is.
Yes, you should. If a player solely builds to survive against 8 players while sacrificing all other playstyles I think its fine. The player is literally useless otherwise, get over it and ignore them.
Not everyone is required to play a well rounded build. People enjoy glass 1shot cannons, god healers, and frankenstein tanks. Just because you choose to be well rounded and cannot deal with an extreme does not mean the extremes shouldnt exist. Learn to build more efficiently and maybe you wont have such a problem.
Thumbless_Bot wrote: »MincMincMinc wrote: »Thumbless_Bot wrote: »gariondavey wrote: »There are multiple sets in the game that are specifically designed to deal with builds like that. Check them out sometime
Shouldnt have to build to counter one broken playstyle. Instead of putting sets out there aimed at countering the Frankenstein zos has created zos should address, idk, The Frankenstein zos has created. But they don't, they keep failing forward with a little stitch here and a little stitch there. It's disheartening that this is the way it is.
Yes, you should. If a player solely builds to survive against 8 players while sacrificing all other playstyles I think its fine. The player is literally useless otherwise, get over it and ignore them.
Not everyone is required to play a well rounded build. People enjoy glass 1shot cannons, god healers, and frankenstein tanks. Just because you choose to be well rounded and cannot deal with an extreme does not mean the extremes shouldnt exist. Learn to build more efficiently and maybe you wont have such a problem.
Disagree. One person shouldnt be able to kill 8 and one shouldnt be able to survive 8 in any scenario outside of maybe seige weapons and people standing in stupid.
Take care.
MincMincMinc wrote: »Thumbless_Bot wrote: »MincMincMinc wrote: »Thumbless_Bot wrote: »gariondavey wrote: »There are multiple sets in the game that are specifically designed to deal with builds like that. Check them out sometime
Shouldnt have to build to counter one broken playstyle. Instead of putting sets out there aimed at countering the Frankenstein zos has created zos should address, idk, The Frankenstein zos has created. But they don't, they keep failing forward with a little stitch here and a little stitch there. It's disheartening that this is the way it is.
Yes, you should. If a player solely builds to survive against 8 players while sacrificing all other playstyles I think its fine. The player is literally useless otherwise, get over it and ignore them.
Not everyone is required to play a well rounded build. People enjoy glass 1shot cannons, god healers, and frankenstein tanks. Just because you choose to be well rounded and cannot deal with an extreme does not mean the extremes shouldnt exist. Learn to build more efficiently and maybe you wont have such a problem.
Disagree. One person shouldnt be able to kill 8 and one shouldnt be able to survive 8 in any scenario outside of maybe seige weapons and people standing in stupid.
Take care.
This isn't counterstrike go, not everyone is built equally or should perform equally. If you want that type of game, generic fighting games are more of that style.
MincMincMinc wrote: »Thumbless_Bot wrote: »MincMincMinc wrote: »Thumbless_Bot wrote: »gariondavey wrote: »There are multiple sets in the game that are specifically designed to deal with builds like that. Check them out sometime
Shouldnt have to build to counter one broken playstyle. Instead of putting sets out there aimed at countering the Frankenstein zos has created zos should address, idk, The Frankenstein zos has created. But they don't, they keep failing forward with a little stitch here and a little stitch there. It's disheartening that this is the way it is.
Yes, you should. If a player solely builds to survive against 8 players while sacrificing all other playstyles I think its fine. The player is literally useless otherwise, get over it and ignore them.
Not everyone is required to play a well rounded build. People enjoy glass 1shot cannons, god healers, and frankenstein tanks. Just because you choose to be well rounded and cannot deal with an extreme does not mean the extremes shouldnt exist. Learn to build more efficiently and maybe you wont have such a problem.
Disagree. One person shouldnt be able to kill 8 and one shouldnt be able to survive 8 in any scenario outside of maybe seige weapons and people standing in stupid.
Take care.
This isn't counterstrike go, not everyone is built equally or should perform equally. If you want that type of game, generic fighting games are more of that style.
MincMincMinc wrote: »Thumbless_Bot wrote: »gariondavey wrote: »There are multiple sets in the game that are specifically designed to deal with builds like that. Check them out sometime
Shouldnt have to build to counter one broken playstyle. Instead of putting sets out there aimed at countering the Frankenstein zos has created zos should address, idk, The Frankenstein zos has created. But they don't, they keep failing forward with a little stitch here and a little stitch there. It's disheartening that this is the way it is.
Yes, you should. If a player solely builds to survive against 8 players while sacrificing all other playstyles I think its fine. The player is literally useless otherwise, get over it and ignore them.
Not everyone is required to play a well rounded build. People enjoy glass 1shot cannons, god healers, and frankenstein tanks. Just because you choose to be well rounded and cannot deal with an extreme does not mean the extremes shouldnt exist. Learn to build more efficiently and maybe you wont have such a problem.
AnduinTryggva wrote: »I think the core issue has always been and still is that ESO went for a PvP system that was initially identical to PvE.
As I joined ESO later and not from the start I can only suspect that certain aspects (like damage taken and output modifier that you get when entering a PvP zone) were introduced AFTER release when they realized it does not work.
Since then they simply try to repair a thing that was broken and ill-conceived from the start.
Cyrodiil and also the BG are actually fine game modes (I would just recommend some adjustments to map design) as such. They could have a great potential for a PvP game.
What is really hindering ESO to take off in the PvP department is how damage/defence is handled with the builds of players.
I actually would recommend to let the current PvP die, take the game mode and make a new build system dedicated to PvP. It could take elements from the current system but should focus on skill builds rather than gear builds.
It should in terms of health and ressources buff limit it to three settings depending if you go for heal, tank or dps.
AnduinTryggva wrote: »I think the core issue has always been and still is that ESO went for a PvP system that was initially identical to PvE.
As I joined ESO later and not from the start I can only suspect that certain aspects (like damage taken and output modifier that you get when entering a PvP zone) were introduced AFTER release when they realized it does not work.
Since then they simply try to repair a thing that was broken and ill-conceived from the start.