CameraBeardThePirate wrote: »I've been shouting it from the rooftops since scribing was released to no avail.
Shielding is the most disgustingly overtuned mechanic in the game right now. It's obscene how much "healing" you can output with Contingency alone - plus the buffs you can cover for your team and an unnamed 8% damage mitigation.
Add in Soul Burst, Chakrams, Wield Soul, etc. etc. and it's so over the top.
chessalavakia_ESO wrote: »CameraBeardThePirate wrote: »I've been shouting it from the rooftops since scribing was released to no avail.
Shielding is the most disgustingly overtuned mechanic in the game right now. It's obscene how much "healing" you can output with Contingency alone - plus the buffs you can cover for your team and an unnamed 8% damage mitigation.
Add in Soul Burst, Chakrams, Wield Soul, etc. etc. and it's so over the top.
I had thought shielding was perhaps a little out of line overall but, I hadn't actually done much careful testing with it on the PTS till yesterday when I noticed the big gap between it an the class health scaling shields as well as the significant cost differences.
Today, I was goofing off with the more extreme possibilities and got Ulfsild's Contingency to go over 30k.
You PvP a fair bit more than I do, does anyone have much success with using the Dispel version of Trample to pick off shields?
tsaescishoeshiner wrote: »I feel like the issue is that Obsidian Shield is only useful for the Major Mending--it's been due for a buff for many years, I think.
CameraBeardThePirate wrote: »chessalavakia_ESO wrote: »CameraBeardThePirate wrote: »I've been shouting it from the rooftops since scribing was released to no avail.
Shielding is the most disgustingly overtuned mechanic in the game right now. It's obscene how much "healing" you can output with Contingency alone - plus the buffs you can cover for your team and an unnamed 8% damage mitigation.
Add in Soul Burst, Chakrams, Wield Soul, etc. etc. and it's so over the top.
I had thought shielding was perhaps a little out of line overall but, I hadn't actually done much careful testing with it on the PTS till yesterday when I noticed the big gap between it an the class health scaling shields as well as the significant cost differences.
Today, I was goofing off with the more extreme possibilities and got Ulfsild's Contingency to go over 30k.
You PvP a fair bit more than I do, does anyone have much success with using the Dispel version of Trample to pick off shields?
Trample is more or less worthless to pick off shields, since most shielder builds will be stacking a couple or spamming shields. It can be ok in a combo to help your combo punch through a bit, but at that point just use a damage script instead. The only time it's worth it for stripping shields is specifically against Barrier or Bubble, but there's always a chance that Trample will remove a different shield instead.
chessalavakia_ESO wrote: »does anyone have much success with using the Dispel version of Trample to pick off shields?
CameraBeardThePirate wrote: »I've been shouting it from the rooftops since scribing was released to no avail.
Shielding is the most disgustingly overtuned mechanic in the game right now. It's obscene how much "healing" you can output with Contingency alone - plus the buffs you can cover for your team and an unnamed 8% damage mitigation.
Add in Soul Burst, Chakrams, Wield Soul, etc. etc. and it's so over the top.