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U44 Trial Vitality Bug: Losing Vitality without Dying or Leaving Instance

Hybrids
Hybrids
Soul Shriven
https://www.twitch.tv/hybridsage/clip/ArtisticCorrectPonySuperVinlin-8F7gGbPfGMVwFXT8

In this clip above, you can see our group loses 11 vitality for passing through this archway, which is not a loading screen, towards second boss in vMOL.

This happens when any member of the group is still in combat at the time of passing through, as it is likely counting as moving to a new instance while in combat, despite not being clearly demarcated.

As you can see, we even waited several seconds as we had already had this bug occur, and it still happened. The 12th vitality was likely not lost as we got out of combat before the 12th person passed the threshold.

Vitality is also lost if the adds in a room (with loading screen) are pulled or spawn in without everyone being in the room, even if the difference between the first and last person entering the room is only a few seconds, which can happen very easily, as can be seen in this second clip below:

https://www.twitch.tv/hybridsage/clip/StormyKathishFlamingoCclamChamp-gemg7GizPpQL25zK
Edited by Hybrids on November 14, 2024 8:01AM
  • BahometZ
    BahometZ
    ✭✭✭✭✭
    Wow. Oh man, I would love to see this replicated. Makes a lot of sense, how you describe it, if the vit is triggered by leaving an instance.
    Hilarious goof if true.
    Pact Magplar - Max CP (NA XB)
  • UntilValhalla13
    UntilValhalla13
    ✭✭✭✭✭
    ✭✭
    Slow clap.

    There just... are no words anymore.

    Amazing...
  • Hybrids
    Hybrids
    Soul Shriven
    @BahometZ "Wow. Oh man, I would love to see this replicated."

    Unfortunately this is very easily replicated, at least in vMOL, as it happens every single time, and has to be actively avoided.

    I've also created a clip of the second way you lose vitality, which is if adds spawn in or are aggroed in a room before everyone is in, which I've added to the post and will also put here.

    This is also replicated every single time, and as you can see in the clip, you only need to be ~2 seconds behind the first person for this to occur, and the adds had not even finished appearing or been attacked yet when the person who lost the vitality entered the room.

    I'm not sure if this is affecting other trials.

    https://www.twitch.tv/hybridsage/clip/StormyKathishFlamingoCclamChamp-gemg7GizPpQL25zK
    Edited by Hybrids on November 14, 2024 8:25AM
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