[COMMUNITY POLL] Changing color of most effects

RonFSwanson
RonFSwanson
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I know, we can change color of particular skills thanks to Gold Road but; some people (such as myself) may want to completely change all of the skills', even some effects' such as Soulcleaver armor's red aura, to different one. For example; completely red or teal colored Arcanist or, completely white colored Nightblade might be good options. Skill colors, auras, hues etc. do not fit to our tastes sometimes. Maybe; I want to be an Arcanist which has completely white-gray outfit and crimson skill colors why should I stuck with green? In addition to that, people should be able to change separate skill colors, too like they can now.

For better understanding;

1- I made an Bosmer arcanist
2- Created white-grey outfit
3- Turn all skill colors to red
4- But; after that I rechanged only "Fate carver" effect's color to teal.

I hope I am clear.
My personal TES pantheon (for now);

Venerated ones;
Azuramara (Syncretic deity of compassion, love and foresight) | Juliomora (Syncretic deity of knowledge and wisdom)
Jyggalag (Daedric prince of order, chief deity) | Malastenzen (Syncretic deity of oaths, pride, honor, justice and hardworking)
Sotha Sil (Pseudo-deity of order and craftsmanship) | The Hist (Living deities of natural order)
Condemned ones;
Almalexia | Boethiah | Dibella | Mehrunes Dagon | Mephala | Molag Bal | Namira | Nocturnal | Sanguine | Sheogorath | Vaermina | Vivec
Neither venerated nor condemned ones;
Akatosh | Alduin | Anu | Arkay | Auri-el | Dagoth Ur | Hircine | Ideal Masters | Ithelia | Jephre | Kynareth | Magnus | Meridia | Nerevar | Padomay | Peryite | Reman | Saint Veloth | Shezarr | Talos | Tsun | Ysgramor

[COMMUNITY POLL] Changing color of most effects 29 votes

It would be cool.
62% 18 votes
It is not necessary.
27% 8 votes
I have another opinion. (Please specify)
10% 3 votes
  • Shanee
    Shanee
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    Sounds cool, nothing wrong with a bit of choice.

    Ultimately I'm not too bothered by it, the skill styles are very nice and I'm enjoying collecting them. Part of me, enjoys the collection part of them a little more than the idea of just being able to choose any colour myself.

    So if we ever did get the choice to select our own style/colours, I'd still want it to work in a way so there's multiple still to collect.
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  • ArchangelIsraphel
    ArchangelIsraphel
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    I'd absolutely love it. I really liked the way the new skill style on Force Shock looked, where you have the onyx black coupled with the bright white/yellow in the center. I've been craving an entire set of skill styles for every class that has this color theme.
    Edited by ArchangelIsraphel on November 3, 2024 4:05AM
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  • TheMajority
    TheMajority
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    I wanted it to be like this from the beginnings of the skill styles. I wanted to be able to change color on class skills.

    I also want consistent themes not just one color randomly for a random skill, but a whole set of skills for a line with the same color theme.

    like some basic colors for every single skill line and every single skill: red, green, black, orange, golden yellow, pink, purple, blue ext all in the same kind of style/shade so that you can actually match instead of random
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    Sorry for my English, I do not always have a translation tool available. Thank you for your patience with our conversation and working towards our mutual understanding of the topic.
  • Taril
    Taril
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    This is literally what they're doing though?

    It's just taking them time to go through each skill and provide a different option.

    They're currently working on providing entire classes and skill lines with a separate colour (For example, Arcanist > Blue, Necro > Red, NB > Purple, Destro Staff > Purple etc)

    Most likely when that is done, they'll be able to add in more colour sets to provide more options.
  • LunaFlora
    LunaFlora
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    yes it would be cool and you are describing Skill Styles
    so maybe you'll get.
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  • Soarora
    Soarora
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    To be honest, I think I’d prefer that classes have their theme. I’m actually unhappy that the arcanist skill style is blue because it should be purple, which is the arcanist accent color. Why limit player choice? Because sometimes its hard enough to choose what class to make a character when all you know is a color scheme. Too much choice is a thing, it becomes overwhelming.
    Non-class skills should be able to match class skills though I think.
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  • RonFSwanson
    RonFSwanson
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    Soarora wrote: »
    To be honest, I think I’d prefer that classes have their theme. I’m actually unhappy that the arcanist skill style is blue because it should be purple, which is the arcanist accent color. Why limit player choice? Because sometimes its hard enough to choose what class to make a character when all you know is a color scheme. Too much choice is a thing, it becomes overwhelming.
    Non-class skills should be able to match class skills though I think.

    Interesting counter-argument and idea.
    My personal TES pantheon (for now);

    Venerated ones;
    Azuramara (Syncretic deity of compassion, love and foresight) | Juliomora (Syncretic deity of knowledge and wisdom)
    Jyggalag (Daedric prince of order, chief deity) | Malastenzen (Syncretic deity of oaths, pride, honor, justice and hardworking)
    Sotha Sil (Pseudo-deity of order and craftsmanship) | The Hist (Living deities of natural order)
    Condemned ones;
    Almalexia | Boethiah | Dibella | Mehrunes Dagon | Mephala | Molag Bal | Namira | Nocturnal | Sanguine | Sheogorath | Vaermina | Vivec
    Neither venerated nor condemned ones;
    Akatosh | Alduin | Anu | Arkay | Auri-el | Dagoth Ur | Hircine | Ideal Masters | Ithelia | Jephre | Kynareth | Magnus | Meridia | Nerevar | Padomay | Peryite | Reman | Saint Veloth | Shezarr | Talos | Tsun | Ysgramor
  • TaSheen
    TaSheen
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    Soarora wrote: »
    To be honest, I think I’d prefer that classes have their theme. I’m actually unhappy that the arcanist skill style is blue because it should be purple, which is the arcanist accent color. Why limit player choice? Because sometimes its hard enough to choose what class to make a character when all you know is a color scheme. Too much choice is a thing, it becomes overwhelming.
    Non-class skills should be able to match class skills though I think.

    This. If a class has a relevant theme, then I'm all for it. The arbitrary and scattered situation with skill style colors is a bit.... off-putting.
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