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Yes, that's exactly what I expected.

Parasaurolophus
Parasaurolophus
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The advantages of one team's strength are always obvious. Previously, it was possible to compete at least for the second place and get more AP. The players simply refuse to go down and wait until the end of the match. How could this not be foreseen?
Edited by ZOS_Kevin on November 7, 2024 12:37PM
PC/EU
  • buzzclops
    buzzclops
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    It was more than foreseen… multiple post on the forums throughout the whole pts cycle. But in classic eso fashion no feedback was taken into consideration. But hey! They will adress the issue in a year or two so just be patient :)
    Edited by buzzclops on October 29, 2024 12:49AM
  • silky_soft
    silky_soft
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    In another 8 years they will.
    Here $15, goat mount please. Not gambling or paying 45 : lol :
    20% base speed for high ping players.
    Streak moves you faster then speed cap.
    They should of made 4v4v4v4 instead of 8v8.
  • moosegod
    moosegod
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    Yeah the games where I'm on the weaker team is pretty tough. You'll get bow users light attacking from the spawn platform. The tiny map with the hanging bridge over the slaughterfish pool is brutal for this. The map is too small for 8v8. Most of my games on that map have the opposing team camping at our spawn and nobody can get down from the platform.

    I don't think 8v8 should be on such a tiny map, at least not for DM. There should be something in place to help people get off the spawn platform. Invincibility? Increased damage/heals? I don't know but its brutal to play. In DM the 2 team dynamic encourages spawn camping in the current state of things.

    I had a couple deathmatch games on that map where the score bugged so we were there for 15min just getting our sh*t pushed in at spawn. My team had no support, mostly just noobs using bows. The game ended 0-0 (this is another issue, as well as the failed matchmaking not filling teams).

    Hopefully we see some quick action to fix these issues...
  • Thumbless_Bot
    Thumbless_Bot
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    moosegod wrote: »
    Yeah the games where I'm on the weaker team is pretty tough. You'll get bow users light attacking from the spawn platform. The tiny map with the hanging bridge over the slaughterfish pool is brutal for this. The map is too small for 8v8. Most of my games on that map have the opposing team camping at our spawn and nobody can get down from the platform.

    I don't think 8v8 should be on such a tiny map, at least not for DM. There should be something in place to help people get off the spawn platform. Invincibility? Increased damage/heals? I don't know but its brutal to play. In DM the 2 team dynamic encourages spawn camping in the current state of things.

    I had a couple deathmatch games on that map where the score bugged so we were there for 15min just getting our sh*t pushed in at spawn. My team had no support, mostly just noobs using bows. The game ended 0-0 (this is another issue, as well as the failed matchmaking not filling teams).

    Hopefully we see some quick action to fix these issues...

    The maps that I have been a part of are ridiculously small. It does not appear that a lot of thought went into this.

    Score bug happened to me as well.

    Every bg i have been in has been completely, COMPLETELY one-sided outside of one bg where there was one death because everyone was playing round Robin on the three flags. This is not fun for either team. It is tedious, boring and the bgs end way too soon, if they start at all.

    Which brings me to my last point. I joined two bgs where they were cancelled before they began, but after I waited for five minutes for people to join. This was slightly more fun than the bloodbath mentioned above.

    So far these bgs on live are a complete turn off. There is nothing fun about them.

    Bgs are the only thing I play this game for any more. I go get new sets and mythic to try them in bgs. With this change i may no longer play bgs and have no reason to play any other part of the game. Very disappointed.
    Edited by Thumbless_Bot on October 29, 2024 1:54PM
  • karthrag_inak
    karthrag_inak
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    Khajiit's primary pvp was the 4v4v4 BGs. Khajiit tried 4v4. Not going back.

    If it weren't for delightful Brother From Other Mother Zerith-Var this would have been a complete disaster. As it is, this one is more sad and salty about the BG fiasco than any other change to hit ESO in past 7+ years.
    PC-NA : 19 Khajiit and 1 Fishy-cat with fluffy delusions. cp3600
    GM of Imperial Gold Reserve trading guild (started in 2017) since 2/2022
  • Thumbless_Bot
    Thumbless_Bot
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    Khajiit's primary pvp was the 4v4v4 BGs. Khajiit tried 4v4. Not going back.

    If it weren't for delightful Brother From Other Mother Zerith-Var this would have been a complete disaster. As it is, this one is more sad and salty about the BG fiasco than any other change to hit ESO in past 7+ years.

    To Cyrodiil This Nord

    He Swallowed his sword
    And climbed aboard
    The new bg horde

    Nord was so bored
    He almost snored
    Then pulled the cord

    Out his heart poured
    Onto this message board
    But ZOS just ignored

    Pvp he is moored
    So now he moves toward
    Ball groups to be gored
    Edited by Thumbless_Bot on October 29, 2024 4:31PM
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