IA suffers from player retention for various reasons.
1.) EVERYTHING is black and green and lacks any diversity of aesthetics besides 1 particular style pallet.
Fix - Add more variety like sandy beaches or dungeons like captain black heart island. Nobody wants to look as the same pallet everyday also not dark colors that are hard to even see everything in.
2.) Everything is expensive and most won’t even buy all the upgrades due to the sheer amount of time you have to sink to even get just those unlocked.
Fix - Either lower everything by half of increase the reward currency by double. It takes far too much to unlock stuff and it’s not feasible unless you login to play IA on eso and that’s it’s.
3.) IA - Visions, Verses, ect.
This makes playing IA even worse for most people. We got rolled up into the RNG powers that be. So the endless dungeon isn’t a test of your skill, gear dmg, defensiveness or healing capabilities. It’s you get focused efforts and 1 shot everything or you get small other buffs that almost all become useless in arc +4 due to the sheer amount of stupid dmg and hp mobs do.
Fix - Re work IA with no visions or verses. So we don’t have to allow on RNG to determine how far were allowed to go.
If you aren’t going to remove RNG from your dungeon at least let people pick what verse and visions they want but not count for leaderboards.
Having fun is more important rather than when we’re given content that completely ignores all of our power and gear and makes us rely on rng for how good we do. Yeah that’s such a good idea make a new arena with that and see how well the feedback is.
4.) Boring - Trash mobs/boss repeat
- the final arc boss changes until arc 4 but the mind numbing rounds of trash mobs don’t. The ever changing random boss is fine but the trash mobs are just boring and lack luster.
Fix - Some type of change to mobs the mages were a good change but it’s more or less still the same just the stakes are higher and more dangerous. Not really thrilled or fun doing the rounds rather be doing writs sometimes. Boss fights are fine though since it’s always random to keep it fresh.
5.) Drop rates, style pages
My brother was going to farm style pages until he ran it 10 times and got zero. That’s a good way to keep people away why mmo rely on rng so much is beyond me.
Sets are another thing it takes far too long to grind all the pieces on 1 class let alone 6.
Fix - style pages drop more often and 1 guaranteed at the end of the arc boss fight.
Sets drops in 1 weight that counts for all 3 weights. This is just a padded set drop rate tbh for people to play it more.
6.) No save mechanic
Fix - just add one already it’s the most requested thing for IA just disable them from the leaderboard. Everybody wins.
That’s all I got right now but people don’t really want to play something filled with RNG nothing is in our control and it feels helpless to even start playing IA when everything that makes up IA is stacked against you from the very beginning.