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Incorrect Star Venom tooltip damage

SkaraMinoc
SkaraMinoc
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The single target and direct damage Blue CP nodes are being applied to the Star Venom tooltip.

1170 (no cp) -> 1240 (Master-at-Arms) -> 1310 (Master-at-Arms, Deadly Aim)

Damage done to players should be 1310, not 1170.

mZq6y5h.png
C30vnvc.png
Edited by SkaraMinoc on October 24, 2024 2:00AM
PC NA
  • Vaqual
    Vaqual
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    Fanum tax?

    What class was the target? Looks almost like a rogue 10 % mitigation modifier is evading the oblivion damage rule.
  • Dagoth_Rac
    Dagoth_Rac
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    Every online source I have ever seen states that the damage is 1170. I feel like something is buffing your tooltip when it should not, but actual damage calculations know to apply the proper 1170 damage.
  • Necrotech_Master
    Necrotech_Master
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    yeah i think it might be a tooltip bug

    i think before sloads was changed from a fixed amount to a % amount, it had a similar problem
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

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  • SkaraMinoc
    SkaraMinoc
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    yeah i think it might be a tooltip bug

    Looks like the tooltip is adding the single target and direct damage buffs from the Deadly Aim and Master-at-Arms CP.

    No Deadly Aim

    dgiuS8d.png

    No Master-at-Arms

    C3BuDSN.png
    PC NA
  • virtus753
    virtus753
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    SkaraMinoc wrote: »
    yeah i think it might be a tooltip bug

    Looks like the tooltip is adding the single target and direct damage buffs from the Deadly Aim and Master-at-Arms CP.

    No Deadly Aim

    dgiuS8d.png

    No Master-at-Arms

    C3BuDSN.png

    This was also an issue with Occult Overload. Not sure if they ever fixed it. The damage itself didn’t change, but the tooltip varied with the CP modifiers.
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