Hi, I started playing ESO in about April, I currently have about 1300 hours played and my primary activity is completing Antiquities. Today I finally "completed" the West Weald zone. To be precise it is not 100% finished because I don't have a Lead called Bthzarki Tonal Pipes (drop from HoF last boss), but besides that I have all 3/3.
I would like to write what experience I have and what I would like to change. It's good that the West Weald doesn't have too many things to find. However, when it comes to drop Leads and their placement (where we can find them), I would say that for the first lore (1/3) drop Leads are fine, but if it's 2/3 and 3/3, I would like to increase the chances of drop Leads here. The other thing is the huge amount of Leads from Treasure Maps (I'll elaborate a bit more below) and these Leads should be distributed somewhere else in the future (random mobs in some delve/treasure chest (those that spawn randomly in a given zone differently around the map) for example, etc).
I would welcome an increase in the chance for 2/3 and 3/3 lore for activities that are not easy to reproduce. For example, Lead from delve boss or Lead from Mirrormoor is ok because you can easily do these activities by yourself solo but Leads like the one you drop in HoF or Leads from WB here I would like to see the chances for Lead drop to be much higher than they are now, (at least the trial Leads..) because these activities like trials/wb etc. are not so easy to repeat quickly.
For example when I did 2/3 of The Shadows Queen's Cowl the Lead from WB dropped after about 30 kills, for 3/3 it was after about 25 kills, the same for the Lead from Moongave Fane GD and the chances for Leads from activities like these should be increased in my opinion.
Lead from HoF, 1/3 has a 100% chance to drop, as for 2/3, I've been HoF about 6 times and I still don't have a Lead, I personally don't like Trials + when I play I don't find it easy to find a group for a specific Trial so again, the chances for Lead from Trials should be very high in my opinion.
And now comes my biggest pain, the Leads from Treasure Maps. There are quite a few of them and I personally burned over 4 million gold on Treasure Maps.
1/3 can be given relatively easily from a few maps, but then comes 2/3 and here the drop from these maps is much smaller and if you then want to get 3/3 lore then it is a pain, not only because you have Lead from every 15 maps but you also get those, for example, you already have 3/3, so when it comes to 3/3 completions, you have to do it practicaly within 30 days and not dig the ones you already have 3/3.
Yesterday I was missing the last 5 Leads from the Treasure Maps to complete everything on the 3/3 lore. I bought 55 Treasure Maps and got a total of 3 Leads out of the 5 I was missing. Today I had to open another 25 maps in total to get the remaining 2 Leads.
So if you want to give a complete 3/3 furnishing things from Treasure Maps in West Weald, you now have a unique opportunity thanks to the event that has just started because the prices of these maps are really low now! If there was no event and the prices would stay somewhere around 25k per map, you would have a painful experience like mine.
That's why I think there should be less Leads in Treasure maps or it should be possible to get these Leads also from Treasure chests that spawn randomly around the map, not only from Treasure Map.
This is how I would describe my experience with West Weald Leads.
I have Khenarthi's Roost and Auridon complete (all 3/3) and am currently working on Grahtwood.
What would I like to change and welcome? Some of this:
Increased Leads drop chance for 2/3 and 3/3 lore. (if not for everything, at least for activities such as Trials/WB/Bg/daily things, etc.)
In IA, to be able to get Leads even from the chest after killing the stage boss, or to extremely increase the drop from those "side" chests. (I do 2 Arc in IA per day and really 2/3 is absolutely hard to get Lead)
Introduce some kind of protection into the game so that the player get guaranteed drop a given Lead at a certain moment. Something in the way that the drop chance would start at 15%, for example, and would increase by say 10% with every kill/opening chest, and this would ensure that after a certain amount of kill/open chests, etc., the player would get Lead.
Or some coffer box that could be bought for gold and that would contain, for example, a random Lead.
Just some possibility for the player to get Leads from activities he doesn't like in a different way than the given activity. In the next update, it will be possible to buy 2 Leads per week for mythical things from the vendor in IC, also in IA you can buy random 2 Leads per week, which is good, but I would still like something more.
Or make Leads tradable. Someone likes BG or trials and I believe that these players have no problem getting Leads from these activities, they would simply sell the Lead, a player who doesn't like these activities but wants a Lead would simply buy them, both sides are happy, one earns some gold, the other has Lead and you don't have to do a trial..
There will certainly be more ideas and possibilities, but probably the simplest would be (and it would be enough for me) to increase a chances for Leads from activities such as trials/pvp/daily/wb, etc. These activities are not easily available and the current chance to drop Leads from these activities they are too small for me.
That's how I see it, I don't speak for all players but I'm just giving my personal opinion on Antiquities Leads. I like this and it's my primary drive for playing ESO.
But as I wrote, I would like to welcome a increased chances to get Leads for the second and third lore, if not globally, then at least for specific activities.
Thanks for reading and I will be glad for your opinions/or any other ideas.