https://youtu.be/Eg4oeeLWMqs streamed presentation
Wanting to see a more robust in-game economy, I put together about 60 recommendations that would greatly boost player engagement and game profitability. Guide on this was giving players more things to do through modifications of existing systems and increasing the appeal of rewards. There's certainly a lot more that could be done.
Link to slides:
https://docs.google.com/presentation/d/1phLHDJtRxcEkd1CXS0ZyEADgI5Xa2RJ1yHwdKVDzPIU/edit?usp=sharing
Would be happy to clean this up further if any decision makers would like to discuss parts of this.
The slides have a lot more info, but, per request, I pulled out the recommendations stripped of most context:
- Reenable Crown gifting for all accounts (Predicated on fraud being mostly dealt with)
- Allow Crown gifting purchases to be transacted via the Invite to Trade and/or mail C.O.D. systems
- Allow Crown items to be “gifted” onto a newly created auction system and newly created request system
- Add Guild Auctions to the Banker (Basically, a copy-paste of the Guild Store but where prices start low and are bid up)
- Add Guild Multi-Auctions to the Banker (ability to sell multiple items in large lots)
- Allow Crown items to be auctioned via these new systems
- Add a bounty-based crafting request system
- Add a small set listing fee to discourage excess transactions, and reduce the 1% listing fee
- Add a Relist option on current Guild Store listings
- Consolidate items such as recipes into books to declutter the traders
- Increase stack sizes to ~800 or even 2000 for white items
- Remove Unlocks, Customization, and Alliance War from the History UI, make Roster history a permission-based toggle, and otherwise require other History to be accessed by request instead of automatically
- Add an NPC to major cities that allows players to search for specific items. The NPC would then list 1 or more locations of where the item was last seen at the best price.
- Add an info button on Guild Traders that pulls up the recruitment window for the respective guild
- Allow players to see their personal sales from the History UI
- Allow guilds to add more information regarding ranks
- Add a calendar system with attendance buttons for events including a notification before the event starts
- Add in-game style competitions
- Allow players to dress houseguests/companions in their homes
- Allow additional combinations of heads/bodies/outfits
- Add a size slider for Polymorphs, which could be unlocked via consumables
- Remove the Outfit Change Tokens and allow players to change their looks freely
- Add a Jousting 1v1 mount-based mini game
- Add additional mount-based mini games like jumping/obstacle courses
- Increase the Special Collectibles housing limits
- Add pet-based mini games where the player transforms into any pet they have in their collection and play competitively and/or cooperatively with other transformed pet players
- Add special events where players spam emotes and/or mementos to charge an objective
- Increase gear strength
- Add more competitive game modes such as competitive dueling and battle royale
- Add a separate inventory tab to hold all items in Armory save slots
- Add rewards tied to Set Items sticker book completion
- Increase traditional furnishing limits by 10/10 across the board
- Add a storage home/wardrobe/vault that can hold a large amount (e.g. 3000) unviewable furnishings
- Double housing chest/coffer space for ESO Plus
- Add a furnishing recycling system that allows players to turn in old furnishings to be redeemed on Luxury furnishings and a selection of otherwise Crown-exclusive furnishings
- Add a Super Decorator housing permission that allows designated trusted players to place furnishings
- Add a tiled list of most furnishings in game organized by sourcing category (luxury/achievement/etc)
- Allow auctions to be bid upon with AP if the seller designates that as their desired currency
- Continue to develop the Group Finder with a notification system if a group forms that meets criteria
- Increase the Event Ticket limit
- Add more Event Ticket sinks such as thematic furnishings and riding lessons
- Add a progression tracker for event grab bags from prior years and allow multiple purchases of these
- Add a weather-control device to housing to make contest judging easier
- Add a spectator mode to Tales of Tribute to make tournament judging easier
- Add milestone rewards to Achievement Points
- Allow antiquity leads to be linked in chat
- Allow bound Scripts to be added to the Craft Bag
- Allow large Crown Packs to be purchased in bundles to avoid credit card transaction limits
- Add a request system for Crown items
- Add unique purchasable mounts to each stablemaster in major zones
- Add more levels of Bag Space upgrades to Pack Merchants
Edited by JHartEllis on September 23, 2024 1:44AM