Maintenance for the week of December 23:
• NA megaservers for maintenance – December 23, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• EU megaservers for maintenance – December 23, 9:00 UTC (4:00AM EST) - 14:00 UTC (9:00AM EST)

PTS Patch Notes v10.2.1

ZOS_Kevin
ZOS_Kevin
Community Manager
hfoqbsdbyxez.jpg
Welcome to The Elder Scrolls Online PTS v10.2.1! This week, you can test out the New Life Festival Event, along with some of the brand-new winter-themed rewards! Additionally, you can find bug fixes and improvements to core Update 44 systems, including 2-Sided Battlegrounds, our two new Companions and Golden Pursuits. A full list of fixes and improvements impacting Imperial City and Base Game content is available below. As always, feel free to provide feedback on PTS v10.2.1 through our feedback and bug threads, located here.

table_of_contents.png
Edited by ZOS_Kevin on October 2, 2024 1:13PM
Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
Staff Post
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    known_issues.jpg
    • Home Tour listings currently cannot be removed.
    • The achievement “Imperial Fragment Collector” is not granting correctly to those players who have the previous achievement “Key Collector”
    Edited by ZOS_Kevin on September 23, 2024 4:10PM
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    template-information.png
    • Companion Boosting items are now available on the Level 25 PTS Template for testing. This fixes the associated known issue.
    Edited by ZOS_Kevin on September 23, 2024 4:10PM
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    new_features_updates_big_changes.jpg
    Battlegrounds
    We are continuing to monitor feedback regarding numerous Battleground features; PTS2 is focused on addressing issues seen prior to or during PTS1.
    • Joining a match in progress will result in lesser MMR loss for those joining the match. Notifications have been added when this occurs.
    • Battlegrounds will only begin if there are full teams on both sides.
    • All “non-round based” games have a shorter “end of game” transition.
    • Two game modes in Huntsman Fortress now properly disable Champion points and last 15 minutes. Previously, these matches lasted 5 minutes and allowed Champion points in error.
    • The Medal for carrying the Chaos Ball (Ball Bearer) has increased in value from 33 points to 50 points.
    • Reman’s Folly properly denotes the game mode and zone description when loading into that zone.
    • Descriptions of game mode queues in the Activity finder have been updated to also denote that Champion Abilities are disabled.
    • Improved Spectator Camera to be less disorienting.
    • Fixed an issue where the highlight for the battleground scoreboard player rows wouldn't appear correctly.
    • Fixed an issue where switching from the match results back to a previous round on the battleground scoreboard wouldn't refresh correctly.
    • Fixed issue where the Leave Battleground keybind was still usable in the battleground round recap screen even when it wasn't visible.
    • Fixed issue where a confirmation prompt was displayed when pressing the Leave Battleground button in the battleground round recap screen when it didn't need to

    Quest Rewards
    • Increased the Alliance Points earned from the daily Battleground quest based on the number of wins accrued.
      • 1 Win has been increased from 1,000 to 2,000 Alliance Points.
      • 2 Wins have been increased from 2,000 to 5,000 Alliance Points.
      • 3 Wins have been increased from 3,000 to 9,000 Alliance Points.

    New Life Festival
    • It's that time of year again! Some new rewards to find in your presents, including the New Life Winter Storm Robes outfit style. Seriously, this thing looks so cozy. The new Snowglobe Surprise memento is also available from the Impresario and event reward boxes.
    • Event tickets (3 per day) still come from any New Life daily quest you do, and the Impresario will have the final two fragments (out of five total) for the Haven of the Five Companions House.
    Edited by ZOS_Kevin on September 23, 2024 4:09PM
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    combat_&_gameplay.jpg
    combat-and-abilities.png
    Necromancer
    Bone Tyrant
    • Grave Grasp
      • Ghostly Embrace: Fixed an issue where the damage over time effect from this morph’s second patch was not interacting with many bonuses, such as Critical Strikes or damage modifiers.
    Grave Lord
    • Frozen Colossus
      • Adjusted the timing of the SFX on this ability and it’s morphs to more closely match the animations.

    Warden
    Winter’s Embrace
    • Glacial Presence: This passive now increases the chance of applying the Chilled status effect from any source, rather than only Winter’s Embrace abilities.

    Scribing
    Banner Bearer
    • Adjusted the volume of the persistent sfx on this ability.

    itemization-and-item-sets.png
    Dungeon Sets
    • Azureblight Reaper: Reduced the base damage of this set by ~60%. Increased the scaling per target to 100% per additional enemy with a cap of 600%, up from 30% per with a cap of 180%. The increased damage now only increases after hitting more than 1 target, rather than directly increasing against 1 target – meaning you must hit 7 total targets to reach the cap, rather than 6. The damage increase now only works against monsters.
      • Developer Comment
        • Azureblight has been dominating the PvE and PvP scene in many cases for a while, and while we love the big booms it offers, the booms are a bit too big when used against a few enemies. As such, we're shifting the scaling to be reduced from the get go, and only scaling up to power when you're hitting the damage cap (7 or more enemies), in which there's even a slight buff to the set. In addition to this, we're also removing the scaling damage effect when hitting an enemy player, as the sets unique functionality between multiple wearers can create some incredibly overwhelming experiences with no clear counter play. Rather than try and find a balance between PvE and PvP for this set, and ultimately compromise so it doesn't feel particularly strong in either, we're removing the damage scaling effects against players – as Plaguebreak already fits the bill of the PvP big boom set.
        • Lastly, a clarification note – the set continues to scale based on enemies hit, regardless of if they're a player or not. The damage scaling effect only applies to monsters hit though, so you can still use the set effectively against non-players in IC and Cyrodiil (and technically player pets too, if you really dislike them).


    companions.png
    Achievements
    • The Tanlorin’s Favor achievement component text about lockpicking has been adjusted to note that it works with any lockpicking action.

    General
    • Companions that pass through doors no longer lose the ability to enter combat with you.
    • Tanlorin and Zerith-var now provide banter as you move around the world and accomplish goals.
    • Fixed an issue where Required Collectible Override Text was playing on player zone and relog.
    • Tanlorin and Zerith-var are considerably more durable during boss battles at the end of their quest lines.
    • Fixed a number of postures each Companion plays when you converse with them.
    • Fixed a number of voice line/text line contradictions.
    • Adjusted a number of voice lines so the NPCs don’t interrupt each other accidentally.
    • Updated SFX and added missing ones across Tanlorin and Zerith-var's quest lines.

    Quests
    • The Garland Ring: When you free Tanlorin from their ice trap, they no longer walk away if you try to talk with them.
    • Uprooted: You can longer bypass Wysteria’s ice barricade during the final boss battle
    • Uprooted: You no longer receive a “Note” in your inventory before searching the meeting site for that note.
    • Uprooted: Alchemy bench is referred to correctly in all instances.
    • Thorns and Blossoms: Quest visual elements have been adjusted to help mitigate potential photo-sensitivity issues.
    • Thorns and Blossoms: The Gardener’s Sketch has the proper prompt when viewed from inventory.
    • Paths out of Darkness: If you leave the game or the area when your supposed to talk to High Cantor Viti, Viti will be waiting for you when you return.

    Worldbuilding
    • Adjusted assets in new world spaces to address an assortment of issues, including areas players can get stuck inside,
    Edited by ZOS_Kevin on September 23, 2024 4:09PM
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    fixes_&_improvements_imperial_city.jpg
    exploration_&_itemization.png
    Achievements
    • The Imperial Warbear Seeker and A Warm Winter Storm achievements now have the correct icons.
    • Fragment of the Blind can now be used to unlock the Force Shock Skill Style even if used after Fragment of the Fate-Eater has been used.

    Itemization
    • Old Key and Key Fragments have had their text updated to note that placing them in your inventory will consume them automatically, converting them to Imperial Fragments.

    Item Sets
    • The Imperial City Tel Var Rotating Vendor has corrected and updated rewards. This fixes the associated known issue.
    • Several new item boxes now have the correct names and descriptions that match the items being sold in them.
    • A duplicate Baron Thirsk Coffer was removed from the Tel Var merchant.
    • Shield Breaker coffers now reference the correct item set in their description.
    • The Grand Armourer Curated coffers are now properly curated.

    UI
    • The vendors noted on the map have been updated with their new names.
    Edited by ZOS_Kevin on September 23, 2024 4:09PM
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    fixes_&_improvements_base_game.jpg
    art_&_animation.png
    General
    • Various visual improvements to multiple fixtures in base game zones.

    audio.png
    General
    • Reduced SFX volume on the Iceshard weapon styles.
    • Added SFX to a variety of new NPC animations.
    • Added missing ambience to the new Character Create screen.
    Golden Pursuits
    General
    • You will no longer be dismounted when entering the Golden Pursuits menu.
    • When going to the Golden Pursuits screen from the HUD claim prompt, the activity list should now auto scroll to the first claimable reward.
    • Activities asking you to kill bosses in Public Dungeons will now track boss kills more accurately.
    • Activities asking you to kill enemies and bosses in Group Dungeons will no longer fire inappropriately in Public Dungeons or the Wailing Prison tutorial.
    • Added the Golden Pursuits icon to the appropriate Help section.
    • Fixed the spacing between various UI elements within the HUD when a Golden Pursuits campaign is active.
    • Fixed an issue where the blue banner within the Golden Pursuits announcement tile was not displaying as intended.
    • The Golden Pursuits reward preview screen should now narrate properly.
    • The Golden Pursuits capstone reward claim dialogue should now narrate properly.

    ui.png
    Battlegrounds
    • The old PvP leaderboards should now be correctly removed. The only leaderboard present is the 'Competitive' leaderboard.
    • Fixed an issue where the end of game aggregate scoreboard in battlegrounds would incorrectly show victory when your team had actually lost.
    • Fixed an issue where the round indicator on the battleground score could show the wrong team icons and the wrong team's score would be colored gold (to indicate the winner)
    General
    • Fixed an issue where your mount would not load correctly while previewing a different mount in the Collections menu.
    • Fixed a UI error that would occur while browsing the guild trader menu.
    • Transmutation costs should no longer appear extremely small in the Set Items menu in collections in gamepad UI.
    • Tutorials and Help articles should now always respect the Keybind Display Mode setting.
    • Fixed a UI error that could occur when closing out of the settings for a path in housing.
    • Fixed a UI error caused by viewing Tanlorin's companion tooltip in gamepad UI in the crown store.
    • Fixed an issue where Daily Login rewards were being shown while the character is in the Wailing Prison.
    • The % sign from the "Force Lock" label in the lockpicking minigame should now be correctly shown.
    • Updated the Console UI Menus up/down scroll sound. New sound is snappier, less ear fatiguing, and more closely reflects Skyrim SFX.

    dungeons_&_group_content.png
    Blackheart Haven
    • The boat at the entrance can once again be used to exit the dungeon.

    Infinite Archive
    General
    • The Infinite Avenger daily quests no longer grant Undaunted reputation upon turn in.
    Tho’at Replicanum
    • Tho’at no longer has the chance to exit the combat space and become unattackable.
    • Tho’at’s initial voiced lines will now correctly play for all players in the combat space.

    events-and-celebrations.png
    General
    • Reorganized the Fragments section of the Collections interface by association; decks at the top, indriks next, morphing collectibles by year next, and other fragmented collectibles last.


    exploration_&_itemization.png
    Rewards for the Worthy
    • Tracker's Lash will no longer occasionally be awarded with the Pellitine item style.

    housing.png
    House Fixes
    • Kthendral Deep Mines:
      • Fixed a number of small visual issues.
      • Fixed an issue where some steps on the stairs would cause you to stop moving.
      • Fixed an issue where you could get stuck between the furnace and the walls.
      • Fixed an issue where you could use the blacksmithing station when previewing the house.
      • Added music to the house.
    • Grand Gallery of Tamriel
      • Fixed a number of small visual issues.
      • Corrected an issue where you could get your view caught inside of the stairs.
      • Adjusted the location of the area you will die when jumping out of the house.
      • Added music to the house.
    • Fixed a minor visual issue on the furnishing “Aylied Cage, Metal.”
    • Updated the names of the achievements required to purchase the furnishings "Empathic Portal Remnant" and "Sky Spirits Reflection Pool.”
    • Corrected an issue with the furnishing "Empathic Portal Remnant" where you could sell it to vendors.
    • Corrected an issue where the furnishings "Sky Spirits Reflection Pool" and "Dwarven Glass Armonica" would not confirm you wanted to delete them.
    • Corrected an issue where the preview text on the furnishing "Sky Spirits Reflection Pool" said it was active when it was deactivated.
    • Reassigned the category for the furnishings "Dawnwood Basket, Square Leather" and "Dawnwood Basket, Round Leather" to Hearth, Baskets and Bags.
    • Adjusted the furnishing category for the furnishing "Ayleid Counter, Stone" so it's now under Hearth, Counters.
    • Adjusted the following furnishings so that their pivot points are slightly sunk into the ground.
      • Minecart Track, Curved Shallow
      • Minecart Track, Sloped Left
      • Minecart Track, Sloped Right
      • Minecart Track, Straight
      • Minecart Track, Switch Left

    quests_&_zones.png
    Tutorial: Soul Shriven in Coldharbour
    • Fixed an issue in The Wailing Prison, where the block and interrupt tutorial guards did not animate smoothly between stagger and off-balance.
    • Fixed an issue in The Wailing Prison, where the interrupt tutorial guard could move briefly while off-balance.
    • Fixed an issue in The Wailing Prison, where the block tutorial guard would sometimes not cast their Heavy Attack ability.
    • Removed a "stealth barrel" off to the side of the intended path that could distract you from going the right way.
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
This discussion has been closed.