Maintenance for the week of December 23:
• NA megaservers for maintenance – December 23, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• EU megaservers for maintenance – December 23, 9:00 UTC (4:00AM EST) - 14:00 UTC (9:00AM EST)
I made a post recently regarding both sorcerer sets, the post argues that the Sorcerer class sets in their current form fall short on every aspect and require more than simple numbers tweaking.
Key points include:
Lack of Innovation: The sets feel uninspired, offering no fresh mechanics that differentiate them from existing gear.
Disconnect from Class Theme: The sets fail to reflect the Sorcerer’s core identity, such as its lightning magic and spellcasting prowess.
Poor Utility: The sets are ineffective in various combat scenarios and do not enhance gameplay.
Missed Potential: There’s a missed opportunity to enhance class identity, including the absence of a set focused on lightning damage or on pet enhancement.
Lost Engagement: The sets don’t increase fun or make the Sorcerer class more dynamic or versatile.
I'm really concerned since it feel like Player Feedback is systematically ignored: so far these concerns have been overlooked, frustrating the community.
Also going to lock this thread. This thread was meant to just house the bug reports threads for easy access, not be an additional place for feedback. Please make sure to use the official channels for feedback or the forum category.