colossalvoids wrote: »Idk, sounds like more FOMO instead of attaching meaningful static/seasonal rewards to meaningful challenges.
colossalvoids wrote: »Idk, sounds like more FOMO instead of attaching meaningful static/seasonal rewards to meaningful challenges.
FOMO is something you as a player are telling yourself, if you dont want to do something in a game just dont do it, its pretty simple.
Example, I know Daily crafting writs are really profitable but I dont do them if I have other things to do in the game and I still sleep well at night because its a game, people should try it.
I think this new system sounds very interesting.
colossalvoids wrote: »Those tactics aren't made for players, those are made for developers to minmax their profits. Glad you're one who's enjoying this but quite a few folks see it as an "artificial" activities more of instead of actual new content or meaningful reward system for existing one.
EU PC 2000+ CP professional mudballer and pie thrower"Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
colossalvoids wrote: »Those tactics aren't made for players, those are made for developers to minmax their profits. Glad you're one who's enjoying this but quite a few folks see it as an "artificial" activities more of instead of actual new content or meaningful reward system for existing one.
It feels like this is another of ZOS' weird takes about what players meant with wishing "to have more to do"...
What do people want to do more in Eso?
Edit: Thats not FOMO or requires you to do anything?