Theist_VII wrote: »Corpseburster is getting pretty high numbers when combined with Detonating Tether.
Aerie’s Cry and Aetheric Lance are great, they just don’t seem to be breaking any molds.
Theist_VII wrote: »Beacon of Oblivion is one of the worst sets ever created, and doesn’t even reflect the skill line it was made for. It actively punishes the user for having summons, funny enough.
While people without knowledge of how Sorcerer works might look and see…
Wow! 15% Damage and Healing!
But that 15% damage is not enough to make up for the damage loss of not having both pets to begin with. For a set like Beacon of Oblivion to be viable, it would have to be 30% damage against monsters… and that is saying nothing about the obvious identity crisis the set has.
Theist_VII wrote: »Corpseburster is getting pretty high numbers when combined with Detonating Tether.
Aerie’s Cry and Aetheric Lance are great, they just don’t seem to be breaking any molds.
But in PvE content are there reliable ways to generate corpses constantly to keep Corpseburst proced?
Theist_VII wrote: »Corpseburster is getting pretty high numbers when combined with Detonating Tether.
Aerie’s Cry and Aetheric Lance are great, they just don’t seem to be breaking any molds.
But in PvE content are there reliable ways to generate corpses constantly to keep Corpseburst proced?
It's fight specific.
But in PvE content are there reliable ways to generate corpses constantly to keep Corpseburst proced?
Theist_VII wrote: »Corpseburster is getting pretty high numbers when combined with Detonating Tether.
Aerie’s Cry and Aetheric Lance are great, they just don’t seem to be breaking any molds.
But in PvE content are there reliable ways to generate corpses constantly to keep Corpseburst proced?
It's fight specific.
So mostly for PvP? got it…
Theist_VII wrote: »Corpseburster is getting pretty high numbers when combined with Detonating Tether.
Aerie’s Cry and Aetheric Lance are great, they just don’t seem to be breaking any molds.
But in PvE content are there reliable ways to generate corpses constantly to keep Corpseburst proced?
It's fight specific.
So mostly for PvP? got it…
If you're casting Blastbones every third skill in PvE, you generate enough corpses to make Corpseburster perform decently from my experience.
Theist_VII wrote: »Beacon of Oblivion is one of the worst sets ever created, and doesn’t even reflect the skill line it was made for. It actively punishes the user for having summons, funny enough.
While people without knowledge of how Sorcerer works might look and see…
Wow! 15% Damage and Healing!
But that 15% damage is not enough to make up for the damage loss of not having both pets to begin with. For a set like Beacon of Oblivion to be viable, it would have to be 30% damage against monsters… and that is saying nothing about the obvious identity crisis the set has.
Haven't tested it, but for non-pet stamina sorcerer build this set seems fine
Haven't tested it, but for non-pet stamina sorcerer build this set seems fine
Theist_VII wrote: »
https://youtu.be/rVqrLM0ZTIU?si=hXBNOb99-U5F6z__
This is what a pet build is hitting in PvE now, so ask yourself, is a set that has a 2 and 4 piece defensive bonus going to compare to other sets enough to compensate for the difference created by the loss of pets and their 45% increased damage due to Daedric Prey?
Last I checked, people aren’t even hitting 120 yet on a Sorcerer without pets, so imagine.
Not only does the set fail to make any difference for non-pet builds. The ENTIRE premise of a Daedric Summoning class set should be Daedric Summoning.
Theist_VII wrote: »
https://youtu.be/rVqrLM0ZTIU?si=hXBNOb99-U5F6z__
This is what a pet build is hitting in PvE now, so ask yourself, is a set that has a 2 and 4 piece defensive bonus going to compare to other sets enough to compensate for the difference created by the loss of pets and their 45% increased damage due to Daedric Prey?
Last I checked, people aren’t even hitting 120 yet on a Sorcerer without pets, so imagine.
Not only does the set fail to make any difference for non-pet builds. The ENTIRE premise of a Daedric Summoning class set should be Daedric Summoning.
Although you only need to look at the log to know that sorc can only serve as support in trials (especially HM), I am still worried that sorc's high data on dummies will mislead developers and make them think that sorc is outstanding in PVE. Even if this is contrary to reality.
sorc lacks range attacks in PVE (we have the most expensive but lowest damage AOE skill - Lightning Splash), and is forced to use two pets, otherwise you will lose most of the DPS (however when you die, you have to spend a lot resources and time to re-summon two pets, which will also reduce a lot of DPS.), and the execution ability is also very weak, not to mention that magica sorc has almost disappeared in PVE (especially HM).
Beacon of Oblivion is just another useless set designed by someone who doesn't understand sorc's pve situation.
Theist_VII wrote: »
https://youtu.be/rVqrLM0ZTIU?si=hXBNOb99-U5F6z__
This is what a pet build is hitting in PvE now, so ask yourself, is a set that has a 2 and 4 piece defensive bonus going to compare to other sets enough to compensate for the difference created by the loss of pets and their 45% increased damage due to Daedric Prey?
Last I checked, people aren’t even hitting 120 yet on a Sorcerer without pets, so imagine.
Not only does the set fail to make any difference for non-pet builds. The ENTIRE premise of a Daedric Summoning class set should be Daedric Summoning.
Although you only need to look at the log to know that sorc can only serve as support in trials (especially HM), I am still worried that sorc's high data on dummies will mislead developers and make them think that sorc is outstanding in PVE. Even if this is contrary to reality.
sorc lacks range attacks in PVE (we have the most expensive but lowest damage AOE skill - Lightning Splash), and is forced to use two pets, otherwise you will lose most of the DPS (however when you die, you have to spend a lot resources and time to re-summon two pets, which will also reduce a lot of DPS.), and the execution ability is also very weak, not to mention that magica sorc has almost disappeared in PVE (especially HM).
Beacon of Oblivion is just another useless set designed by someone who doesn't understand sorc's pve situation.
Well, thanks for the info. Does Beacon of Oblivion have any use in Arena or dungeon-soloing scenarios?
Dagoth_Rac wrote: »Does the Arcanist's Splattering Disjunction have some use in IA itself? Getting a steady flow of random status effects from Beam + Flail sounds pretty good with how important status effects are in IA. Or do you just want to spam destro staff skill for status effects and having to use class skills will be a net DPS loss in IA?
I'm surprised that so many people vote for "none of them worth farming". Anyone care to explain his reasoning?
I'm surprised that so many people vote for "none of them worth farming". Anyone care to explain his reasoning?
Some are doubtless players who don't play DK - or don't see Pyrebrand as worth the IA grind despite it having a stronger ST DoT than Rele. Pyrebrand is the only arguably S-tier single target set, with the rest falling between A-tier (Corpseburster & Aerie's Cry) and D-tier (Beacon of Oblivion). Hence for some players there isn't a single set for their characters worth going through the IA grind for, because none of them beyond Pyrebrand is actually strong enough to replace other sets that they have already acquired, or that are overall significantly easier & quicker to acquire.
This is another reason why ZOS should've implemented class sets differently: as 3-piece sets to create a new wave of build diversity. Instead we got the same-old-same-old and of course that means a lot of the set development time that's gone into class sets has ultimately been a complete waste, because most aren't good enough to warrant bothering with the IA grind (and they can't be too strong - except for DK apparently - or players will complain about being forced to grind IA).
I said this before recently, but ZOS ought to be taking a page from the WoW team by actually listening to their fanbase. WoW has put out two strong expansions (Dragonflight in 2022, and now The War Within) since they started paying attention to their community. [snip]
[edited for bashing]
Literally none of them are worth using in PvE because there are better alternatives for each and every one of them that are quicker and easier to farm. Why would I waste my time farming Corsebuster for example when Runecarver pulls higher numbers in both single target and AOE and is much quicker to farm? Why would I waste time farming Pyrebrand when Flame Blossom exists and is easier to farm, easier to use, doesn't require you to do heavy attacks, and pulls way higher numbers on bigger enemies where it can hit multiple times? Why would I waste time farming... you get the idea.
The only reason why you'd even consider using any of them would be if you like doing IA in general and just happen to have a specific one in your stickerbook, and want to use it out of curiosity. Going out of your way to farm them is completely pointless.