Necrotech_Master wrote: »i dont think it would make sense for some of those sets like necropotence
if your only form of a pet would be trample, you would get +2000 max mag for the 2 seconds that its active and then you would lose the bonus again
the pet ones that require a pet to be active should only work with entities that are more persistent (maw of the infernal is a good example)
Necrotech_Master wrote: »i dont think it would make sense for some of those sets like necropotence
if your only form of a pet would be trample, you would get +2000 max mag for the 2 seconds that its active and then you would lose the bonus again
the pet ones that require a pet to be active should only work with entities that are more persistent (maw of the infernal is a good example)
Theist_VII wrote: »For example, you have Shade and Skeletal Mage that function as DoTs that you can change the targets of.
CameraBeardThePirate wrote: »Theist_VII wrote: »For example, you have Shade and Skeletal Mage that function as DoTs that you can change the targets of.
You actually can't change the target of Skeletal Mage. It's supposed to attack the closest hotbox to you, but that doesn't always work in some environments like PvP, where it just kind of does what it wants.
It isn't affected by the command pet keybind, nor does it target the targets you've heavy attacked like Sorc pets.