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Official Discussion Thread for "Update 43 Preview- Infinite Archive Updates"

ZOS_Kevin
ZOS_Kevin
Community Manager
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This is the official discussion thread for, "Update 43 Preview- Infinite Archive Updates"

"Learn more about the additions coming to Infinite Archive as part of Update 43 with these developer insights."
Edited by ZOS_Kevin on September 4, 2024 3:48PM
Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
Staff Post
  • Necrotech_Master
    Necrotech_Master
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    this is the part of the next update im really excited for, it will be nice that they keep adding new enemy groups into here because after running the archive enough it can start to get repetitive as it seems theres only a few different enemy groups right now lol
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    this is the part of the next update im really excited for, it will be nice that they keep adding new enemy groups into here because after running the archive enough it can start to get repetitive as it seems theres only a few different enemy groups right now lol

    Yeah, the plan is to update features like Infinite Archive over time, so that they don't become stale. It won't be every update, but we can update where it makes sense.
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
  • Necrotech_Master
    Necrotech_Master
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    ZOS_Kevin wrote: »
    this is the part of the next update im really excited for, it will be nice that they keep adding new enemy groups into here because after running the archive enough it can start to get repetitive as it seems theres only a few different enemy groups right now lol

    Yeah, the plan is to update features like Infinite Archive over time, so that they don't become stale. It won't be every update, but we can update where it makes sense.

    even a once a year is better than none at all lol
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • Ingenon
    Ingenon
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    ZOS_Kevin wrote: »
    Yeah, the plan is to update features like Infinite Archive over time, so that they don't become stale. It won't be every update, but we can update where it makes sense.

    Good! Looking forward to these Infinite Archive updates releasing on console. I still like to do the Infinite Archive daily quest sometimes with a companion tank.
  • jonenuka
    jonenuka
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    This game is so fun, I think I love this game more and more, it's great.
  • DenverRalphy
    DenverRalphy
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    Are the leads for the new Antiquites in IA in the same pool as the current leads?

    I'm still workin on some leads from IA pre-update 43, and wouldn't be too thrilled if the new leads dilute the pool.
  • eternalshockcable
    eternalshockcable
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    I think the updates are amazing . However, since the class sets only scale off of weapon or spell damage, this greatly hinders the hp tanking playstyle. It would be great if, in a future patch we can get hp scaling damage added to these sets. This would keep hp tanking a viable play style within the game.
    Edited by eternalshockcable on August 23, 2024 8:19AM
    Dear Community/Followers,

    I want to address recent concerns regarding allegations of inappropriate direct messages and supposed cheating. First and foremost, I want to clarify that I do not admit to any wrongdoing. However, I understand that my actions may have been perceived in a way that caused concern.

    As many of you know, I am a disabled veteran who served in Iraq, and I am permanently and totally mentally disabled. My PTSD, which was formally diagnosed in 2013 after being reclassified in the DSM-5, has affected me in ways that are difficult to fully explain. While this is not an excuse, it has, at times, clouded my judgment and impacted my behavior. This condition is something I have lived with for a long time, and it is a daily challenge.

    As an influencer, streamer, and game reviewer with over 300 reviews, 800 followers on Twitch, and 1,600 followers on TikTok, I understand the responsibility that comes with my platform. Our role as influencers is to set a positive example, and I want to make it clear that I do not condone actions that go against the Terms of Service (TOS) or End User License Agreements (EULA) of any platform or community. Even though societal norms have evolved, and what was once deemed acceptable behavior in the past is no longer appropriate, I am committed to adapting and ensuring that my actions reflect the values we strive for today.

    I want to go forward with a commitment to better representing the disabled members of our community. I recognize that I may never fully "fit in" or be "normal," but I am dedicated to improving and learning from these experiences. It is crucial that we have more flexibility and better support services for disabled veterans like myself, so we can remain active members of our communities without being unfairly limited by our disabilities. These services would help ensure that we can make better decisions and avoid situations like this in the future.

    Thank you for your understanding, and I am grateful for the continued support of this community as I work to become a better version of myself.

    Sincerely,
    theshockcable
  • Artem_gig
    Artem_gig
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    An overview of the scribing update. Adding an ice attack type to soul grimoires is a great innovation, and I'm very happy about it. Now all I have to do is wait for the fire type of attack, and I'll really be happy. And many times I came across negative reviews about the grimoire of the staff of destruction. Personally, I think that a long activation time is not a disadvantage at all, but a virtue. This greatly transforms the gameplay, because you have to calculate in advance where the opponents will run so that the projectile can hit them.
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