you get all the other parts of a weapon, but no runes, if a weapon has a rune, why ?
shouldn t the rune have a chance to be deconstructed too ? trait,motif,upgrade are deconstructed , but The rune disapears 100%, i think its very strange
Considering how easy it is to level enchanting without this feature, I see there being no problems with not receiving glyphs when deconstructing weapons and armor. After all, you are destroying them, which in turn destroys the enchantment. And yes I know I said glyphs and note runes, but considering glyphs are how the weapons and armor get enchanted, I figured it was more appropriate.
Considering how easy it is to level enchanting without this feature
What? Enchanting takes the longest to level.
I have a reliable active enchanting buddy and it is the slowest craft. I go out of my way to collect runes, I buy runes, I trade glyphs, I decon mob glyphs.
Woodworking, bs, and clothing are nearly the same as enchanting and those have NO skill points, just decon of mob drops. Provisioning and alchemy maxed easily.
I'd welcome another source of gylphs as mobs rarely drop them.
In terms of game mechanics the double decon might be the hold up. As what we get back from decon is a base mat.
That would be absolutely and insanely lovely if we could get runes / glyphs from deconstructing weapons. Even if an enchanter had to deconstruct the weapon and miss out on the metals, improvements, and gems.