Maintenance for the week of November 4:
• [COMPLETE] ESO Store and Account System for maintenance – November 6, 9:00AM EST (14:00 UTC) - 6:00PM EST (23:00 UTC)

Grave Lord's Sacrifice still being labeled as Stalking Blastbones signals that you don't care.

CameraBeardThePirate
CameraBeardThePirate
✭✭✭✭✭
✭✭✭✭✭
How do you expect players to believe you care about the game if you can't even make a small change like this months after the ability was implemented?

We are months out from the horrible decision to gut the ability, and you haven't even finished its implementation.

You've left necros with an unfinished skill for months.

Oh, and despite the countless bug reports since the PTS that it was implemented in, the ability still isn't proccing an AoE skull on killing blows.

@ZOS_Kevin Why does it seem like this ability was completely abandoned, despite promises that the devs would be "keeping their eye on it"?
Edited by CameraBeardThePirate on July 23, 2024 5:59PM
  • Kalle_Demos
    Kalle_Demos
    ✭✭✭✭✭
    I stand by my words that GLS should have never been released in such a state. That it has remained this way for months is only a further indictment on this entire situation that could've been avoided in it's entirety.

    "If I am to be Queen, I must look fear in the face and conquer it. How can I ask my people to have faith in me if I don't have faith in myself?" - Queen Ayrenn
  • Perashim
    Perashim
    ✭✭✭
    Would rather they had tweaked Stalking Blastbones to take into account that it no longer runs but leaps at your opponent or a melee undead with a short duration (so you can keep spamming them out for corpse generation).
    "...and storms shall sunder the skies, and war will tear the world apart, and the dead shall rule the lands."
  • IncultaWolf
    IncultaWolf
    ✭✭✭✭✭
    There were just so many better ideas that were thrown around by players during the pts they introduced it in, such as making it a strong 20 second DoT, since the goal was making the class more accessible and having an option for a less complex rotation without needing to constantly cast blastbones every few seconds.

    Instead, we got an unfinished broken ability that severely underperforms compared to blighted blastbones

    Blastbones jumping on the player and exploding just looks very silly. This is what we're stuck with. I still think GLS should buff class heals by 15% as well.

    We have to make multiple forum threads, in-game bug reports, and video evidence for MONTHS and still not get any acknowledgement that the team is aware the ability just doesn't function properly a majority of the time. It's a bit insulting as someone who paid for this class.

    At least I know how Templars feel now after update 35

  • CameraBeardThePirate
    CameraBeardThePirate
    ✭✭✭✭✭
    ✭✭✭✭✭
    @ZOS_Kevin Still no word on if the team is aware that this paid class' signature ability is still unfinished and not functioning correctly.
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
    ✭✭✭✭✭
    ✭✭✭
    The Skeleton should heal you, a burst heal for Necromancers would be useful.
Sign In or Register to comment.