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Server Issue need Priority

johnjetau
johnjetau
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I'm on NA/PC.

This morning I had some time to finally sit down and play for a couple of hours.

I go to log in and am immediately greeted with a booted from server message. Okay. Re-log in again. Get a Internal Error Message.

So I wait 15mins and re-log in again. This account is already logged in message. Re-log again. This time I get to the Character Load screen. Select my character. Wait and wait and wait in a load screen, that doesn't seem to end. Then booted from server message.

Start over again. Log in. Account already logged in. Log in again. You have been placed in a log in queue. Thanks for your patience. *Which by this time is starting to wear thin* Get to character screen. Finally game loads.

I then decide to queue for Cyrodiil. Cause my guild has a group up and you know "Play with your friends" - what ZOS likes to encourage.

The queue is at 27. So while waiting I go and do my dailies, clear mail, banking, guild stuff.

After doing all that there is about 6 people in front so I just wait.

Queue finally pops about 6 mins later.

Cyrodiil load screen comes up. Guess what -

Booted from server. - I'm internally screaming now, cause I know whats about to happen -

Log in. Placed in a log in queue. Get to character screen. Select character. Booted. Internal Error message.

What 5mins try again. Go thru all this [snip] and finally get back into the game.

Have to re-queue for Cyro again, cause I'm determined to "play with friends".

After again waiting for 20+mins, the queue pops, cyrodiil load screen. Booted from server.

I tried this 3 times, each with the same end result.

ESO is the only game that I have played that has this amount of server issues. I've done all the "recommended" problem solving suggestions. I even tested loading multiple games at once and had no issues. Just ESO.

Putting in tickets is useless, cause they just tell you to do the same "recommended" trouble solving issues. And when they don't work, "We'll let the developers know" response. Which honestly doesn't seem to have done anything.

I even upgraded my internet services in the hope that would have helped.

It didn't. Things just seem to be getting worse each update.

Unless something drastically changes between now and the end of the month, this will be the first time that I miss Mid Year. Cause honestly, I can't keep trying to do this every day. Its exhausting, not knowing if I get to play today or not.

[edited for profanity bypass]
Edited by ZOS_Icy on July 8, 2024 10:52AM
  • reazea
    reazea
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    This is far too common a problem.

    ZOS just hired a new housing dev, so we know they can afford to hire a dev or two to work on this issue.

    Edited by reazea on July 8, 2024 4:57PM
  • TaSheen
    TaSheen
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    reazea wrote: »
    This is far too common a problem.

    ZOS just hired a new housing dev, so we know they can afford to hire a dev or two to work on this issue.

    If you're talking about Cardinal05 (who wrote the EHT addon) he's been working for ZOS for a couple of years now....
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • TaSheen
    TaSheen
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    You can see the answer to your question in the other thread where you posted it.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • CatoUnchained
    CatoUnchained
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    TaSheen wrote: »
    You can see the answer to your question in the other thread where you posted it.

    If you know the answer why didn't you post it here?
  • SilverBride
    SilverBride
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    <snip>

    I know way more players that are into housing than are into PvP.

    <snipped removed quote>
    Edited by ZOS_Hadeostry on July 9, 2024 1:02AM
    PCNA
  • CatoUnchained
    CatoUnchained
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    Who's the dev or devs for PvP? Does ZOS even have one? Because PvP is a far more popular and integrated aspect of ESO. Housing is just ESO's version of playing Barbies.

    I know way more players that are into housing than are into PvP.

    Was housing part of the original game design? Was housing advertised on the back of the box the game came in for the first five years or so?

    I'm glad you know lots of players who are into playing house online, but housing was not part of the original game design and it never should have been included for at least a handful of reasons.

    ZOS has fairly effectively driven off the vast majority of the PvP player base to their detriment. They could get those players back if they tried, but they're, apparently, not trying.

    Regardless of peoples views on housing, the biggest focus for ZOS right now should be addressing the performance issues that everyone is experiencing, and those issues are most evident in Cyrodiil.

    Edited by CatoUnchained on July 9, 2024 1:03AM
  • EdjeSwift
    EdjeSwift
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    Who's the dev or devs for PvP? Does ZOS even have one? Because PvP is a far more popular and integrated aspect of ESO. Housing is just ESO's version of playing Barbies.

    I know way more players that are into housing than are into PvP.

    Was housing part of the original game design? Was housing advertised on the back of the box the game came in for the first five years or so?

    I'm glad you know lots of players who are into playing house online, but housing was not part of the original game design and it never should have been included for at least a handful of reasons.

    ZOS has fairly effectively driven off the vast majority of the PvP player base to their detriment. They could get those players back if they tried, but they're, apparently, not trying.

    Had ZoS not pivoted away from the original ESO release it would most likely have shuttered it's servers. I've been around since the jump and I remember how painfully bad it was that first year. The game evolved and thrived, but this argument sounds like it wants what was causing the game to flounder and sink.
    Antiquities Addict
  • CatoUnchained
    CatoUnchained
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    EdjeSwift wrote: »
    Who's the dev or devs for PvP? Does ZOS even have one? Because PvP is a far more popular and integrated aspect of ESO. Housing is just ESO's version of playing Barbies.

    I know way more players that are into housing than are into PvP.

    Was housing part of the original game design? Was housing advertised on the back of the box the game came in for the first five years or so?

    I'm glad you know lots of players who are into playing house online, but housing was not part of the original game design and it never should have been included for at least a handful of reasons.

    ZOS has fairly effectively driven off the vast majority of the PvP player base to their detriment. They could get those players back if they tried, but they're, apparently, not trying.

    Had ZoS not pivoted away from the original ESO release it would most likely have shuttered it's servers. I've been around since the jump and I remember how painfully bad it was that first year. The game evolved and thrived, but this argument sounds like it wants what was causing the game to flounder and sink.

    PvP is not causing ESO to "flounder and sink". It's ZOS near complete lack of support of Cyrodiil that's hurting the game the most. That and their inability or unwillingness to fix the abundant performance issues. ...which is what this thread is about.
  • EdjeSwift
    EdjeSwift
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    PvP is not causing ESO to "flounder and sink". It's ZOS near complete lack of support of Cyrodiil that's hurting the game the most. That and their inability or unwillingness to fix the abundant performance issues. ...which is what this thread is about.

    When did I say that? I said "The game evolved and thrived, but this argument sounds like it wants what was causing the game to flounder and sink"

    You invoked the "original game" argument. Let's see the things that they added that were not part of the "original game" that your stance is arguing against being added to the game.

    Scrying
    Mythics
    Craft Bag
    Champion Points
    Companions
    Non-Mount Specific Training
    Transmuting/Reconstruction
    Jewelcrafting
    Tales of Tribute
    Curation

    Instead we'd have...
    Level specific overland
    Mount Specific Training
    Non-curated drops anywhere
    VR Ranks

    You're the one who brought up the "original game" argument, thus opening the door to this discussion.
    Edited by EdjeSwift on July 9, 2024 2:04AM
    Antiquities Addict
  • kargen27
    kargen27
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    Who's the dev or devs for PvP? Does ZOS even have one? Because PvP is a far more popular and integrated aspect of ESO. Housing is just ESO's version of playing Barbies.

    I know way more players that are into housing than are into PvP.

    Was housing part of the original game design? Was housing advertised on the back of the box the game came in for the first five years or so?

    I'm glad you know lots of players who are into playing house online, but housing was not part of the original game design and it never should have been included for at least a handful of reasons.

    ZOS has fairly effectively driven off the vast majority of the PvP player base to their detriment. They could get those players back if they tried, but they're, apparently, not trying.

    Regardless of peoples views on housing, the biggest focus for ZOS right now should be addressing the performance issues that everyone is experiencing, and those issues are most evident in Cyrodiil.

    PvP suffered because players decided to cheat. ZoS had to make changes to combat the cheaters and PvP hasn't been the same since.
    You don't know that ZoS isn't trying nor do you have any idea how many people are working to improve PvP or the time they spend doing so. I get your frustrations with the performance in PVP I miss the really big battles on the bridges that could last for hours with little problem. It isn't fair nor probably correct to blame the current state of PvP on neglect. It also in not fair to blame new aspects of the game.
    and then the parrot said, "must be the water mines green too."
  • Bammlschwamml
    Bammlschwamml
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    kargen27 wrote: »
    You don't know that ZoS isn't trying nor do you have any idea how many people are working to improve PvP or the time they spend doing so.

    Do you know? Because you seem to be very optimistic. Maybe you know something we don't? It's easy to say "we are working on it". For a while people will assume that everything is going to be fine soon. Because the boss kind of promised to take care of it, right? But after so many years with no real improvements, and so many more different gamebreaking problems coming up all the time, it's really really hard to just trust the process and keep the faith. After such a long time it becomes impossible to just believe the words. Players need to see results, or at least something good to happen. Something. Anything. But we got nothing. Not on purpose.

    After the server hardware refresh the performance was almost flawless for a while. Even though they repeatedly told us that throwing money and hardware at the problem wouldn't fix anything. But it looked like it did. At least for a while.

    They never really acknowledged the improvements after the hardware refresh and never told us why and how that could have happened. If i had been responsible for fixing performance from one day to the next, i would have thrown a huge party and let everyone celebrate me for being a hero. But they didn't.

    It would help a lot if they could just show us how much work really went into improving performance, if they made any progress, what they are doing now, and what they are planning for the future. We have no idea if there is a big team working on it nonstop with all the resources they need, or if it's just one person "working on it" with minimal effort, when they have nothing else to do. And do they really think their servers are good enough and don't need an upgrade? Why all the silence?
    kargen27 wrote: »
    I get your frustrations with the performance in PVP I miss the really big battles on the bridges that could last for hours with little problem. It isn't fair nor probably correct to blame the current state of PvP on neglect.

    It's very obvious that pvp has been neglected, ignored and crippled. Some changes even looked like self sabotage. I am not saying they want to get rid of pvp (at least i don't hope so), but many changes to Cyrodiil really hurt the pvp community, or what's left of it.
    kargen27 wrote: »
    It also in not fair to blame new aspects of the game.

    You are absolutely right, it's not fair. We should all be able to play and enjoy the parts of the game we like the most. Without having to beg for attention and fight each other over resources.
  • CrazyKitty
    CrazyKitty
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    EdjeSwift wrote: »
    PvP is not causing ESO to "flounder and sink". It's ZOS near complete lack of support of Cyrodiil that's hurting the game the most. That and their inability or unwillingness to fix the abundant performance issues. ...which is what this thread is about.

    When did I say that? I said "The game evolved and thrived, but this argument sounds like it wants what was causing the game to flounder and sink"

    You invoked the "original game" argument. Let's see the things that they added that were not part of the "original game" that your stance is arguing against being added to the game.

    Scrying
    Mythics
    Craft Bag
    Champion Points
    Companions
    Non-Mount Specific Training
    Transmuting/Reconstruction
    Jewelcrafting
    Tales of Tribute
    Curation

    Instead we'd have...
    Level specific overland
    Mount Specific Training
    Non-curated drops anywhere
    VR Ranks

    You're the one who brought up the "original game" argument, thus opening the door to this discussion.

    I think Cato makes some good points.

    ESO would be a better gaming experience in my opinion if half of those things you listed were not in game. Scrying, mythics, champion points, companions and tales of tribute (and housing) could all go away and I bet performance would be much better, and the focus of the game would be the actual game as opposed to so many distractions. The server load would be guaranteed to be less than it is now without all these unneeded additions.
  • kargen27
    kargen27
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    kargen27 wrote: »
    You don't know that ZoS isn't trying nor do you have any idea how many people are working to improve PvP or the time they spend doing so.

    Do you know? Because you seem to be very optimistic. Maybe you know something we don't? It's easy to say "we are working on it". For a while people will assume that everything is going to be fine soon. Because the boss kind of promised to take care of it, right? But after so many years with no real improvements, and so many more different gamebreaking problems coming up all the time, it's really really hard to just trust the process and keep the faith. After such a long time it becomes impossible to just believe the words. Players need to see results, or at least something good to happen. Something. Anything. But we got nothing. Not on purpose.

    After the server hardware refresh the performance was almost flawless for a while. Even though they repeatedly told us that throwing money and hardware at the problem wouldn't fix anything. But it looked like it did. At least for a while.

    They never really acknowledged the improvements after the hardware refresh and never told us why and how that could have happened. If i had been responsible for fixing performance from one day to the next, i would have thrown a huge party and let everyone celebrate me for being a hero. But they didn't.

    It would help a lot if they could just show us how much work really went into improving performance, if they made any progress, what they are doing now, and what they are planning for the future. We have no idea if there is a big team working on it nonstop with all the resources they need, or if it's just one person "working on it" with minimal effort, when they have nothing else to do. And do they really think their servers are good enough and don't need an upgrade? Why all the silence?
    kargen27 wrote: »
    I get your frustrations with the performance in PVP I miss the really big battles on the bridges that could last for hours with little problem. It isn't fair nor probably correct to blame the current state of PvP on neglect.

    It's very obvious that pvp has been neglected, ignored and crippled. Some changes even looked like self sabotage. I am not saying they want to get rid of pvp (at least i don't hope so), but many changes to Cyrodiil really hurt the pvp community, or what's left of it.
    kargen27 wrote: »
    It also in not fair to blame new aspects of the game.

    You are absolutely right, it's not fair. We should all be able to play and enjoy the parts of the game we like the most. Without having to beg for attention and fight each other over resources.

    It is only obvious that PvP isn't working like it used to work. It isn't obvious that PvP is being neglected, ignored or abandoned.
    and then the parrot said, "must be the water mines green too."
  • ragnarok6644b14_ESO
    CrazyKitty wrote: »
    EdjeSwift wrote: »
    PvP is not causing ESO to "flounder and sink". It's ZOS near complete lack of support of Cyrodiil that's hurting the game the most. That and their inability or unwillingness to fix the abundant performance issues. ...which is what this thread is about.

    When did I say that? I said "The game evolved and thrived, but this argument sounds like it wants what was causing the game to flounder and sink"

    You invoked the "original game" argument. Let's see the things that they added that were not part of the "original game" that your stance is arguing against being added to the game.

    Scrying
    Mythics
    Craft Bag
    Champion Points
    Companions
    Non-Mount Specific Training
    Transmuting/Reconstruction
    Jewelcrafting
    Tales of Tribute
    Curation

    Instead we'd have...
    Level specific overland
    Mount Specific Training
    Non-curated drops anywhere
    VR Ranks

    You're the one who brought up the "original game" argument, thus opening the door to this discussion.

    I think Cato makes some good points.

    ESO would be a better gaming experience in my opinion if half of those things you listed were not in game. Scrying, mythics, champion points, companions and tales of tribute (and housing) could all go away and I bet performance would be much better, and the focus of the game would be the actual game as opposed to so many distractions. The server load would be guaranteed to be less than it is now without all these unneeded additions.
    Lmao what?

    "Guys, if you just delete the game, the game runs faster"

    Yes and I am sure MS PowerPoint would run a lot faster if you didn't need to support Slideshow Mode...
  • AzuraFan
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    CrazyKitty wrote: »
    ESO would be a better gaming experience in my opinion if half of those things you listed were not in game. Scrying, mythics, champion points, companions and tales of tribute (and housing) could all go away and I bet performance would be much better, and the focus of the game would be the actual game as opposed to so many distractions. The server load would be guaranteed to be less than it is now without all these unneeded additions.

    You're right, the server load would be better because of the drastic population drop due to many players having nothing to do. You'd enjoy improved performance for all of five minutes before the game went into maintenance mode lol.

    That aside, there are definitely performance issues, not only in PvP, but in PvE too. I have play sessions where every time I press a button, even if it's just to loot a container, I have to wait seconds until the action is executed. Not all my play sessions have that problem, but there was a time not too long ago when none of them did.
  • Dragonnord
    Dragonnord
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    You must have great visual memory to remember every single exact error message you received plus the exact order of all the different attempts you performed and, again, exact error messages your received on each particular action you tried to perform.

    Dang!
     
    Edited by Dragonnord on July 10, 2024 10:07PM
    SERVER: NA | PLATFORM: PC | OS: Windows 10 | CLIENT: Steam | ESO PLUS: Yes
  • Photosniper89
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    Sever gods please save us. The fact this has been going on for so long is absolutely unacceptable.
  • VouxeTheMinotaur
    VouxeTheMinotaur
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    Dragonnord wrote: »
    You must have great visual memory to remember every single exact error message you received plus the exact order of all the different attempts you performed and, again, exact error messages your received on each particular action you tried to perform.

    Dang!
     

    I'm only commenting here because this ^ had me cracking up. i applaud you dragonnord
    PS5/NA: Vouxe_
    (she/her)
  • johnjetau
    johnjetau
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    Dragonnord wrote: »
    You must have great visual memory to remember every single exact error message you received plus the exact order of all the different attempts you performed and, again, exact error messages your received on each particular action you tried to perform.

    Dang!
     

    This has been going on for almost a month now. So, its not only has it become predictable as to what happens, I was asked to submit screenshots with error reports. With nothing been done about it.

    Trust me, if you had to go thru this every-time you try and play the game, you too would become a expert at remembering what happens.



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