Maintenance for the week of November 4:
• [COMPLETE] ESO Store and Account System for maintenance – November 6, 9:00AM EST (14:00 UTC) - 6:00PM EST (23:00 UTC)
Why are the class sets generic proc sets again (mostly)?
Please no Monolith of Storms 2.0
More generic damage proc or simple stat increases. Why?
- Dragonknight: generic DoT proc with execute.
- Sorcerer: plain stat boost
- Nightblade: Major Vulnerability, jesus christ
- Templar: damage proc + some weapon dmg
- Warden: damage proc + some %dmg
- Necro: 5m (not even 7m) AoE proc + some %dmg
- Arcanist: status proc
Why 5-piece again? We've already got 600 of those.
Class sets should be like arena weapons where they alter skills, or even passives and ultimates.
Here are some examples:
- A Templar set that makes Gravity Crush a self-synergy and pull.
- A Sorcerer set that reverses Amplitude into execute damage or turns Mage's Fury into a spammable (call it Reverse Polarity or something)
- A Warden set that makes the Bear ultimate more like the Selene monster set
- A Necro set that turns the Goliath into a summon instead of a transformation
- An Arcanist set that makes the Languid Eye a PBAOE like Permafrost
- A Nightblade set increases the ultimate cap at the expense of ultimate cost
- A Dragonknight set that turns all you class flame damage into blue coldfire which makes your flame damage proc Chilled and Brittle
If anyone can come up with other possible class sets, please share. This way I can read and pretend instead of suffering zenimax' proposal.