The method they've used to balance these skills is to suck the life out of them. I don't disagree with balancing, but it's unfortunate.Well
1: it's a 2 second cast time, not 4, which is there in an attempt to balance out it's large radius, solid damage and wide varity of effects it can have
Well
1: it's a 2 second cast time, not 4, which is there in an attempt to balance out it's large radius, solid damage and wide varity of effects it can have
2: the reason you're seeing lighting when you cast it is that you choose the lighting effect for the spell, choose a fire one or ice one and you will see fire or ice instead...
The cast time on 2h Smash is particularly egregious. They literally made a clone of an existing 2h skill, then made it worse by sticking a pathetically clumsy 0.6sec artifical lag handicap on it, ensuring 0% usage rate.Could you shorten the cast time of these spells