FabresFour wrote: »And once again we have a villain from ESO rushed... The same thing happened with Rada Al-Saran, potentially one of the best villains in the franchise, rushed... I hope they improve this in the future.
SkaraMinoc wrote: »Best part was talking to her by the fireplace at the inn. I'd love to have a cup of tea and discuss the different fates of reality.
Agree with all these comments here. Ithelia was an interesting character cut short just as I was getting to know her and wanting to learn more about her. Much as I like old Herma Mora, I felt he misjudged badly here and responded with a knee-jerk reaction to Ithelia instead of maybe guiding her instead.
And yeah, what's with all the wood elf stuff there? It didn't seem to really fit in with the Ithelia storyline. I don't like wood elves or their Green Pact, so having so much of them was a disappointment. I'd have much rather visited Mirrormoor instead.
Something I either read or was mentioned in dialogue about the Green Pact: it was something along the lines of not eating plants or using their wood or even eating their berries. Trees WANT their berries to be eaten! That's how they reproduce! That amount of protection would wipe them out!
Now Ithelia is gone with no likelihood of ever meeting her or her realm again. Worst of all, the wood elves are STILL THERE.
And lastly: for goodness sake, reverse engineer the maps back to how they used to work! Now they point to the NEAREST DOOR, not the eventual destination like they used to. Some of the delve maps don't even show the boss.
On the plus side, though, I really enjoy the new trial! It's great!
Agree with all these comments here. Ithelia was an interesting character cut short just as I was getting to know her and wanting to learn more about her. Much as I like old Herma Mora, I felt he misjudged badly here and responded with a knee-jerk reaction to Ithelia instead of maybe guiding her instead.
And yeah, what's with all the wood elf stuff there? It didn't seem to really fit in with the Ithelia storyline. I don't like wood elves or their Green Pact, so having so much of them was a disappointment. I'd have much rather visited Mirrormoor instead.
Something I either read or was mentioned in dialogue about the Green Pact: it was something along the lines of not eating plants or using their wood or even eating their berries. Trees WANT their berries to be eaten! That's how they reproduce! That amount of protection would wipe them out!
Now Ithelia is gone with no likelihood of ever meeting her or her realm again. Worst of all, the wood elves are STILL THERE.
And lastly: for goodness sake, reverse engineer the maps back to how they used to work! Now they point to the NEAREST DOOR, not the eventual destination like they used to. Some of the delve maps don't even show the boss.
On the plus side, though, I really enjoy the new trial! It's great!
TheNuminous1 wrote: »Agree with all these comments here. Ithelia was an interesting character cut short just as I was getting to know her and wanting to learn more about her. Much as I like old Herma Mora, I felt he misjudged badly here and responded with a knee-jerk reaction to Ithelia instead of maybe guiding her instead.
And yeah, what's with all the wood elf stuff there? It didn't seem to really fit in with the Ithelia storyline. I don't like wood elves or their Green Pact, so having so much of them was a disappointment. I'd have much rather visited Mirrormoor instead.
Something I either read or was mentioned in dialogue about the Green Pact: it was something along the lines of not eating plants or using their wood or even eating their berries. Trees WANT their berries to be eaten! That's how they reproduce! That amount of protection would wipe them out!
Now Ithelia is gone with no likelihood of ever meeting her or her realm again. Worst of all, the wood elves are STILL THERE.
And lastly: for goodness sake, reverse engineer the maps back to how they used to work! Now they point to the NEAREST DOOR, not the eventual destination like they used to. Some of the delve maps don't even show the boss.
On the plus side, though, I really enjoy the new trial! It's great!
I'm the exact opposite opinion. I want a full woodelf chapter without all the daedra and colovians everywhere.
Rkindaleft wrote: »TheNuminous1 wrote: »Agree with all these comments here. Ithelia was an interesting character cut short just as I was getting to know her and wanting to learn more about her. Much as I like old Herma Mora, I felt he misjudged badly here and responded with a knee-jerk reaction to Ithelia instead of maybe guiding her instead.
And yeah, what's with all the wood elf stuff there? It didn't seem to really fit in with the Ithelia storyline. I don't like wood elves or their Green Pact, so having so much of them was a disappointment. I'd have much rather visited Mirrormoor instead.
Something I either read or was mentioned in dialogue about the Green Pact: it was something along the lines of not eating plants or using their wood or even eating their berries. Trees WANT their berries to be eaten! That's how they reproduce! That amount of protection would wipe them out!
Now Ithelia is gone with no likelihood of ever meeting her or her realm again. Worst of all, the wood elves are STILL THERE.
And lastly: for goodness sake, reverse engineer the maps back to how they used to work! Now they point to the NEAREST DOOR, not the eventual destination like they used to. Some of the delve maps don't even show the boss.
On the plus side, though, I really enjoy the new trial! It's great!
I'm the exact opposite opinion. I want a full woodelf chapter without all the daedra and colovians everywhere.
A Wood Elf focused chapter would be nice, but it should be its own zone with it's own story, because right now we have a 50/50 split of a half Wood Elf drama half Daedric story that means that each side has to be rushed because they decided to fit two in.
I guess they put them in gold road because there is no where else to add wood elf content. It’s a shame really. It was nice to see some wood elves, but it felt a bit like a half measure.
And lastly: for goodness sake, reverse engineer the maps back to how they used to work! Now they point to the NEAREST DOOR, not the eventual destination like they used to. Some of the delve maps don't even show the boss.