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Least complained about Class?

Zama666
Zama666
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I am guessing this is cyclic....one class gets mega buffed and everyone else feels the pain?

Or is there a least complained about class?

Thotz,?

Z
  • silky_soft
    silky_soft
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    Ranged in general. Melee has too many advantages and not enough draw backs.

    It's too hard as ranged to deal damage, heal, reduce damage and leave a fight.
    Here $15, goat mount please. Not gambling or paying 45 : lol :
    20% base speed for high ping players.
    Streak moves you faster then speed cap.
    They should of made 4v4v4v4 instead of 8v8.
  • Zama666
    Zama666
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    Hey @silky_soft

    Thanks for sharing!
    Would you please elaborate? PvP or PVE? And tell me what you are doing! I love understanding how people use their weapons!

    I usually get murdered by Destro staff, especially crush shock or it's morphs!

    Meanwhile, 1hand & shield, yeah, good block, but my attack...wet noodle.

    A ranged heal would be really interesting though, not sure how that would help. Imagine watching a team mate get swarmed by a ball and living cuz you gave a mega heal from a distance!

    Would like to see a whip or something be further ranged and perhaps blind (blank out the players screen for a second) or knock out their weapon.

    But ranged weapons are king! Bows with poison...they make keep defense tough!
  • Firstmep
    Firstmep
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    Zama666 wrote: »
    Hey @silky_soft

    Thanks for sharing!
    Would you please elaborate? PvP or PVE? And tell me what you are doing! I love understanding how people use their weapons!

    I usually get murdered by Destro staff, especially crush shock or it's morphs!

    Meanwhile, 1hand & shield, yeah, good block, but my attack...wet noodle.

    A ranged heal would be really interesting though, not sure how that would help. Imagine watching a team mate get swarmed by a ball and living cuz you gave a mega heal from a distance!

    Would like to see a whip or something be further ranged and perhaps blind (blank out the players screen for a second) or knock out their weapon.

    But ranged weapons are king! Bows with poison...they make keep defense tough!

    With one handed and shield you really want to play a bash build, they're probably the strongest they have ever been.
  • Amottica
    Amottica
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    Firstmep wrote: »
    Zama666 wrote: »
    Hey @silky_soft

    Thanks for sharing!
    Would you please elaborate? PvP or PVE? And tell me what you are doing! I love understanding how people use their weapons!

    I usually get murdered by Destro staff, especially crush shock or it's morphs!

    Meanwhile, 1hand & shield, yeah, good block, but my attack...wet noodle.

    A ranged heal would be really interesting though, not sure how that would help. Imagine watching a team mate get swarmed by a ball and living cuz you gave a mega heal from a distance!

    Would like to see a whip or something be further ranged and perhaps blind (blank out the players screen for a second) or knock out their weapon.

    But ranged weapons are king! Bows with poison...they make keep defense tough!

    With one handed and shield you really want to play a bash build, they're probably the strongest they have ever been.

    Yes, but there should be a tradeoff between survival and damage. The greater survival a build has, the less damage it should do. This is something that has not always been balanced well in ESO.
  • silky_soft
    silky_soft
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    Amottica wrote: »
    Firstmep wrote: »
    Zama666 wrote: »
    Hey @silky_soft

    Thanks for sharing!
    Would you please elaborate? PvP or PVE? And tell me what you are doing! I love understanding how people use their weapons!

    I usually get murdered by Destro staff, especially crush shock or it's morphs!

    Meanwhile, 1hand & shield, yeah, good block, but my attack...wet noodle.

    A ranged heal would be really interesting though, not sure how that would help. Imagine watching a team mate get swarmed by a ball and living cuz you gave a mega heal from a distance!

    Would like to see a whip or something be further ranged and perhaps blind (blank out the players screen for a second) or knock out their weapon.

    But ranged weapons are king! Bows with poison...they make keep defense tough!

    With one handed and shield you really want to play a bash build, they're probably the strongest they have ever been.

    Yes, but there should be a tradeoff between survival and damage. The greater survival a build has, the less damage it should do. This is something that has not always been balanced well in ESO.

    Everytime a buff to melee has slipped through the cracks into a patch. It gets nerfed into the ground.

    I personally believe all percentage resistance need to be removed and they only affect your armor rating instead. So that pen has an actual effect. Then you'll have a soft cap, then a hard cap.

    They also need to fix scaling on resistance based on HP. Shield status needs to affect it. Basically now you can have low HP, put a shield on and still get the bonuses from it. Just spam your shields up effectively overbuffing the sheilds beyond burst healing. If you put a shield on it should calculate as if it's your HP, losing those resistance.
    Here $15, goat mount please. Not gambling or paying 45 : lol :
    20% base speed for high ping players.
    Streak moves you faster then speed cap.
    They should of made 4v4v4v4 instead of 8v8.
  • SeaGtGruff
    SeaGtGruff
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    silky_soft wrote: »
    Ranged in general. Melee has too many advantages and not enough draw backs.

    It's too hard as ranged to deal damage, heal, reduce damage and leave a fight.

    That's interesting, because as someone who prefers playing melee characters-- in this as well as other games-- I've always felt that melee fighters were at an inherent disadvantage compared to ranged fighters. There's a reason why I always try to take out any archers and spellcasters first in a fight, and it isn't because they have a hard time dealing damage.
    I've fought mudcrabs more fearsome than me!
  • Major_Toughness
    Major_Toughness
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    silky_soft wrote: »
    Ranged in general. Melee has too many advantages and not enough draw backs.

    It's too hard as ranged to deal damage, heal, reduce damage and leave a fight.

    [snip] Ranged damage is far too high is this game.

    Every class has people who complain about it
    Sorc - Most overpowered class in PvP
    NB - very good at killing noobs, they don't like that
    Warden - mainly role players wanting ice damage DPS, then others complaining about being forced to use ice damage
    Templar - Beam is OP, rest of the class sucks. People complaining about both.
    Necro - it sucks
    Arcanist - overly tanky in PvP and just god damn boring to play in PvE. Also requires no effect for still top AoE DPS

    [edited for baiting]
    Edited by ZOS_Icy on June 16, 2024 5:52PM
    PC EU > You
  • Galeriano2
    Galeriano2
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    Firstmep wrote: »
    Zama666 wrote: »
    Hey @silky_soft

    Thanks for sharing!
    Would you please elaborate? PvP or PVE? And tell me what you are doing! I love understanding how people use their weapons!

    I usually get murdered by Destro staff, especially crush shock or it's morphs!

    Meanwhile, 1hand & shield, yeah, good block, but my attack...wet noodle.

    A ranged heal would be really interesting though, not sure how that would help. Imagine watching a team mate get swarmed by a ball and living cuz you gave a mega heal from a distance!

    Would like to see a whip or something be further ranged and perhaps blind (blank out the players screen for a second) or knock out their weapon.

    But ranged weapons are king! Bows with poison...they make keep defense tough!

    With one handed and shield you really want to play a bash build, they're probably the strongest they have ever been.

    Current bash builds are not even close to prime time necro bash build (around 2019-20) and prime time nb bash build (2014-15).
  • Gray_howling_parrot
    Gray_howling_parrot
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    Necro

    For sure :)

    Idk probably arcanist or dk. Only complaints about them is being too OP lol
    ESO YouTube Content Creator & Templar Tank/Healer Main
  • Turtle_Bot
    Turtle_Bot
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    Arcanist, simply for the fact that it hasn't existed for as long as the other classes.
  • Amottica
    Amottica
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    silky_soft wrote: »
    Amottica wrote: »
    Firstmep wrote: »
    Zama666 wrote: »
    Hey @silky_soft

    Thanks for sharing!
    Would you please elaborate? PvP or PVE? And tell me what you are doing! I love understanding how people use their weapons!

    I usually get murdered by Destro staff, especially crush shock or it's morphs!

    Meanwhile, 1hand & shield, yeah, good block, but my attack...wet noodle.

    A ranged heal would be really interesting though, not sure how that would help. Imagine watching a team mate get swarmed by a ball and living cuz you gave a mega heal from a distance!

    Would like to see a whip or something be further ranged and perhaps blind (blank out the players screen for a second) or knock out their weapon.

    But ranged weapons are king! Bows with poison...they make keep defense tough!

    With one handed and shield you really want to play a bash build, they're probably the strongest they have ever been.

    Yes, but there should be a tradeoff between survival and damage. The greater survival a build has, the less damage it should do. This is something that has not always been balanced well in ESO.

    Everytime a buff to melee has slipped through the cracks into a patch. It gets nerfed into the ground.

    I personally believe all percentage resistance need to be removed and they only affect your armor rating instead. So that pen has an actual effect. Then you'll have a soft cap, then a hard cap.

    They also need to fix scaling on resistance based on HP. Shield status needs to affect it. Basically now you can have low HP, put a shield on and still get the bonuses from it. Just spam your shields up effectively overbuffing the sheilds beyond burst healing. If you put a shield on it should calculate as if it's your HP, losing those resistance.

    @silky_soft

    My comment is in reply to a comment about Sword and Shield, so spamming a skill that creates a shield is irrelevant to my comment.

    Also, HP has no resistance to begin with so it has none to gain or lose.



  • Wereswan
    Wereswan
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    Necro

    For sure :)

    Idk probably arcanist or dk. Only complaints about them is being too OP lol

    Depends: are we talking "complained about by others" or "complained about by the folks that play it?"
  • SkaraMinoc
    SkaraMinoc
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    Firstmep wrote: »
    With one handed and shield you really want to play a bash build, they're probably the strongest they have ever been.

    No way. Bash builds are weaker than ever. With the exception of a few specialized bash builds, you're better off dropping Deadlands Demolisher entirely and just use normal damage sets with bash glyphs.

    Edited by SkaraMinoc on June 17, 2024 6:04AM
    PC NA
  • TechMaybeHic
    TechMaybeHic
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    Complained about as "this class is OP" or "man this class sucks"? For PvP?

    If it's about being OP, the most is sorc or NB. Warden is quietly murmured only because the first 2 exist

    If it's the class sucks, the most is probably necro.

    If it's kind of both, it seems DK kind of the least either way, and templar is probably the most as far as both ways at the same time somehow
    Edited by TechMaybeHic on June 17, 2024 3:49AM
  • Wereswan
    Wereswan
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    Complained about as "this class is OP" or "man this class sucks"? For PvP?

    If it's about being OP, the most is sorc or NB. Warden is quietly murmured only because the first 2 exist

    If it's the class sucks, the most is probably necro.

    If it's kind of both, it seems DK kind of the least either way, and templar is probably the most as far as both ways at the same time somehow

    People complain about Radiant Glory/Oppression all the time (which is, not coincidentally, one of the few bits of our toolkit that hasn't been nerfed in awhile.)
  • Zama666
    Zama666
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    Wereswan wrote: »
    Complained about as "this class is OP" or "man this class sucks"? For PvP?

    If it's about being OP, the most is sorc or NB. Warden is quietly murmured only because the first 2 exist

    If it's the class sucks, the most is probably necro.

    If it's kind of both, it seems DK kind of the least either way, and templar is probably the most as far as both ways at the same time somehow

    People complain about Radiant Glory/Oppression all the time (which is, not coincidentally, one of the few bits of our toolkit that hasn't been nerfed in awhile.)

    It is channeled, and really only useful as a finisher on a single target. Personally, I don't think it anything incredible. It only tickles people if they are over 50% health. But it looks so cool!
  • TechMaybeHic
    TechMaybeHic
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    Zama666 wrote: »
    Wereswan wrote: »
    Complained about as "this class is OP" or "man this class sucks"? For PvP?

    If it's about being OP, the most is sorc or NB. Warden is quietly murmured only because the first 2 exist

    If it's the class sucks, the most is probably necro.

    If it's kind of both, it seems DK kind of the least either way, and templar is probably the most as far as both ways at the same time somehow

    People complain about Radiant Glory/Oppression all the time (which is, not coincidentally, one of the few bits of our toolkit that hasn't been nerfed in awhile.)

    It is channeled, and really only useful as a finisher on a single target. Personally, I don't think it anything incredible. It only tickles people if they are over 50% health. But it looks so cool!

    In the past, I could care less and would be ok with just using 2h execute; but any more it's speed and streak fest so it's invaluable as a finisher. Most that complain about it are because they couldn't just run away dodging
  • silky_soft
    silky_soft
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    silky_soft wrote: »
    Ranged in general. Melee has too many advantages and not enough draw backs.

    It's too hard as ranged to deal damage, heal, reduce damage and leave a fight.

    If no one realised. This is sarcasm, range is so overpowered in both pvp and pve.

    Because Wheeler hates being ganked close range by nb. They can't fully remove cloak from the class. But adds so many counters to the game, even detect pots that dont reveal you. Then slowly takes away all the close range gank skills and sets.

    Now we got a freaking laser show and over tuned resistance stacking with hp.
    Here $15, goat mount please. Not gambling or paying 45 : lol :
    20% base speed for high ping players.
    Streak moves you faster then speed cap.
    They should of made 4v4v4v4 instead of 8v8.
  • Zama666
    Zama666
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    Zama666 wrote: »
    Wereswan wrote: »
    Complained about as "this class is OP" or "man this class sucks"? For PvP?

    If it's about being OP, the most is sorc or NB. Warden is quietly murmured only because the first 2 exist

    If it's the class sucks, the most is probably necro.

    If it's kind of both, it seems DK kind of the least either way, and templar is probably the most as far as both ways at the same time somehow

    People complain about Radiant Glory/Oppression all the time (which is, not coincidentally, one of the few bits of our toolkit that hasn't been nerfed in awhile.)

    It is channeled, and really only useful as a finisher on a single target. Personally, I don't think it anything incredible. It only tickles people if they are over 50% health. But it looks so cool!

    In the past, I could care less and would be ok with just using 2h execute; but any more it's speed and streak fest so it's invaluable as a finisher. Most that complain about it are because they couldn't just run away dodging

    oh yes...streak....i am a victim of it often!
  • Luna_the_Rat
    Complained about as "this class is OP" or "man this class sucks"? For PvP?

    If it's about being OP, the most is sorc or NB. Warden is quietly murmured only because the first 2 exist

    If it's the class sucks, the most is probably necro.

    If it's kind of both, it seems DK kind of the least either way, and templar is probably the most as far as both ways at the same time somehow

    ive personally found the DK overturned ( But nowhere like Sorc or Arc ATM . . ) for the purpose of inviting in new players since 2015, but that is me quietly unhappy about ZOS' decision making over the years
    Edited by Luna_the_Rat on June 22, 2024 9:04PM
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