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Teleporting strike has a cast time

silky_soft
silky_soft
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"7.3.5
Teleport Strike: Fixed an issue where this ability and its morphs’ tooltips stated it had an instant cast time, rather than its true 400ms cast time had since time immemorial."

"Teleport Strike: Flash through the shadows and ambush an enemy, dealing [3688 / 3728 / 3768 / 3809] Magic Damage and afflicting them with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%."

Critical Charge: instant, 22m
Shield Charge: instant, 22m
Focused Charge: instant, 22m
Firey Grip: instant, 22m

Source: UESP

Maybe you should of just removed the cast time and let us actually blink through the shadows.
Here $15, goat mount please. Not gambling or paying 45 : lol :
20% base speed for high ping players.
Streak moves you faster then speed cap.
They should of made 4v4v4v4 instead of 8v8.
  • Turtle_Bot
    Turtle_Bot
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    Iirc, it got the cast time added because when it didn't have one, NB were able to use it to teleport through closed keep doors when timed correctly with an enemy using the door (which was extremely heavily abused back then).

    The other abilities couldn't do this because they have a "sprint" type of gap close where they push the caster across the ground to the target over a set duration, so the caster would collide with the wall/door if they tried to do the same thing with those abilities, but because teleport strike is an actual, "instant" teleport that doesn't require terrain and not a "sprint" or "push" that moves its caster across the terrain over a duration, it could ignore the obstacles and teleport the NB right through them into areas that the NB should not be allowed to have access to at that point in time.

    I doubt this ability will ever get reverted to being instant cast again, it is too easy to abuse that interaction if it were to ever be reverted to being properly instant again. I would look to get it improved in another way to make it worth using with the cast time. Maybe something like:
    - move the DoT component currently on the lotus fan morph to the base ability (make it single target)
    - replace minor vulnerability with a unique debuff that increases damage done against monsters affected by it
    The morphs would separate themselves via:
    - Lotus fan (mag) becomes AoE
    - Ambush (stam) the DoT becomes stronger and also grants empower + minor berserk
  • silky_soft
    silky_soft
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    Yea those were good times. You get in the door safely from all the lag. Then BOOM you dead half the guys inside dead too haha. You could do it without ambush. You just had to go into the corner of the door.

    Just change the animation to be like mist form then or like a shadow. Outside of speed cap just like streak is.
    Here $15, goat mount please. Not gambling or paying 45 : lol :
    20% base speed for high ping players.
    Streak moves you faster then speed cap.
    They should of made 4v4v4v4 instead of 8v8.
  • olsborg
    olsborg
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    I am not using this ability because of the castime. Just saying.

    PC EU
    PvP only
  • silky_soft
    silky_soft
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    Yea I don't use it either because of it. You get stuck in the pooping position mid air.
    Here $15, goat mount please. Not gambling or paying 45 : lol :
    20% base speed for high ping players.
    Streak moves you faster then speed cap.
    They should of made 4v4v4v4 instead of 8v8.
  • olsborg
    olsborg
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    It contradicts with the whole point of the class imo. You are supposed to be fast, swift and deadly…but thats not possible with a frickin cast time😂

    PC EU
    PvP only
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