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Fighters Guild Abilities on a HA One-Bar
I see all these builds out there for the One-Bar HA Sorcerer yet I don't remember seeing any Fighters Guild abilities slotted. Wouldn't you want to place those on your bar for the 3% spell/weapon damage added? Wouldn't the 3%+ help increase the total damage output of the heavy attack?
Edited by ACamaroGuy on June 22, 2024 9:00AM For the Empire