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Oathsworn Speedrun bugged?

tomofhyrule
tomofhyrule
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Is there a bug in the Oathsworn speedrun?

My group is trying to run it through for someone else, but they're not getting it to pop. We're killing everything and coming in below 25 mins, but they're note getting it.

The only thing I can think of is if the speedrun time is incorrect - when I got mine, we did it in about 19 minutes. With our friend, we're going about 21-23 minutes and it's not coming up. That also means I can't test it for myself anymore since I do already have it.

Is the speedrun for Oathsworn Pit accidentally set as 20 mins even though the achieve says 25?

EDIT: ok, just ran it again at 18:20, and it did finally pop for him. So it does look like the speedrun is 20.
Edited by tomofhyrule on March 17, 2024 2:02AM
  • Tyrobius
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    It's not. My group ran the tri in just over 19 minutes, and we did not get the trifecta achievement. What we suspect is that the Oathsworn being in combat, once you enter the dungeon, is starting the timer. We put in a bug report.
  • PapaTankers
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    Is it possible you accidently skipped an ad?
  • Tyrobius
    Tyrobius
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    Is it possible you accidently skipped an ad?

    Nope, we got the challenger and the no death at the same time. We had already gotten the speedrun at some point prior.
  • tomofhyrule
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    So after a few reports, it seems the timer is starting as soon as you port in, not when you engage the adds.

    I guess that makes sense on retrospect. The dungeons all start the timer when the adds are first engaged. The problem in Oathsworn is the fact that the adds are engaged by NPCs right away, so essentially the timer begins when you port in.
  • Dalsinthus
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    We ran into this last night with the perfecta and speed run. We finished the dungeon in 21 minutes with no deaths, all hard mode fights, and yet did not get either the speed run or perfecta achievement. We went back through the dungeon 3 times to make sure we didn't miss anything, but could not find any adds that were missed.

    As best we could determine, the issue was caused by one of two things:

    1) we kicked the four adds off the cliff (right after the first boss). Perhaps this does not count as killing them?
    2) perhaps we lingered too long at the entrance before starting the run. It's hard to believe that we spent a full 4+ minutes without starting but I suppose it is possible.

    There are also a lot of glitched mechanics and positional desyncs with one shot mechanics that make this dungeon a frustrating, buggy mess. For example, we've had people die to the shield throw on the mini boss in the last fight when they were clearly standing outside of the AOE. It's a cool dungeon but this is really not ZOS's best work in terms of quality.
  • sarahthes
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    Dalsinthus wrote: »

    As best we could determine, the issue was caused by one of two things:

    1) we kicked the four adds off the cliff (right after the first boss). Perhaps this does not count as killing them?
    2) perhaps we lingered too long at the entrance before starting the run. It's hard to believe that we spent a full 4+ minutes without starting but I suppose it is possible.

    I think it's the first one. It didn't count the 4 adds as being killed.
  • Hugie
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    Kicking the adds off the ledge rather than killing them will invalidate the speedrun/nodeath/trifecta.
  • Dalsinthus
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    Hugie wrote: »
    Kicking the adds off the ledge rather than killing them will invalidate the speedrun/nodeath/trifecta.

    Thanks. I think you're correct, but I can't find any actual documentation of this or corroborating reports. Do you have a source for where you learned this?

    I find it so odd because there's an achievement that actually encourages you to do this to eliminate the ads.
  • MuMuQ
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    We didn't get the trifecta and nodeath achievement either, even though we killed everything except the 4 guys we kicked off the ledge.

    We finished in about 20 minutes and are very certain we did not take 5 minutes to get going at the start of the dungeon.

    Either way, time can not be the issue because we should have at least gotten the nodeath achievement. The only thing left is therefore the fact that we kicked the four enemies off the ledge.
    PC EU | DK/Necro Tank
  • Rkindaleft
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    MuMuQ wrote: »
    We didn't get the trifecta and nodeath achievement either, even though we killed everything except the 4 guys we kicked off the ledge.

    We finished in about 20 minutes and are very certain we did not take 5 minutes to get going at the start of the dungeon.

    Either way, time can not be the issue because we should have at least gotten the nodeath achievement. The only thing left is therefore the fact that we kicked the four enemies off the ledge.

    This has to be a bug (I seriously doubt that this would be intended) where kicking the enemies off the ledge is incorrectly counting them as not being killed, it seems silly that this should cause the player to not get the achievements.

    Edited by Rkindaleft on May 29, 2024 10:35PM
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