the 60% bonus damage on crescent sweep makes it hit equivlant to dawn breaker on the direct smack, so it's basically cheaper dawnbreaker but you trade off the power boost from slotting and using it
as for everlasting sweep, it, much like the entire rest of stamplar is a joke, don't even bother
the 60% bonus damage on crescent sweep makes it hit equivlant to dawn breaker on the direct smack, so it's basically cheaper dawnbreaker but you trade off the power boost from slotting and using it
as for everlasting sweep, it, much like the entire rest of stamplar is a joke, don't even bother
It feel the 60% damage is not working well like impulse 300%
title says it all and for further explaination, im just curious how much more dmg you can reasonably get from a bonus 60% for those in front of you vs a bonus 2 seconds of duration on the dot effect for every enemy hit as well as a base duration boost of 4 extra seconds cause i got flawless dawnbreaker as my main ability with a *** ton of dmg boost abilites like berserk and *** and am curious just how useful in all seriousness, that bonus 60% dmg is vs how useful as well as the avg benefit from the 2 seconds of duration for every enemy hit.
title says it all and for further explaination, im just curious how much more dmg you can reasonably get from a bonus 60% for those in front of you vs a bonus 2 seconds of duration on the dot effect for every enemy hit as well as a base duration boost of 4 extra seconds cause i got flawless dawnbreaker as my main ability with a *** ton of dmg boost abilites like berserk and *** and am curious just how useful in all seriousness, that bonus 60% dmg is vs how useful as well as the avg benefit from the 2 seconds of duration for every enemy hit.