That's a big ask when the mythic is designed to have a kiss curse mechanic. It should be left as is.
That's a big ask when the mythic is designed to have a kiss curse mechanic. It should be left as is.
do you mean faunlarks? if so than did you not read the main post? i mentioned it would cost stamina while invisible so just do the same for the faunlarks stuff AND its also ONLY WHILE OUT OF COMBAT where this effect would occur like many other games with stamina bars like the entire souls-borne franchise for example.......
That's a big ask when the mythic is designed to have a kiss curse mechanic. It should be left as is.
do you mean faunlarks? if so than did you not read the main post? i mentioned it would cost stamina while invisible so just do the same for the faunlarks stuff AND its also ONLY WHILE OUT OF COMBAT where this effect would occur like many other games with stamina bars like the entire souls-borne franchise for example.......
I did not mean that mythic at all.
What typically costs stamina now costs magicka. That's both a kiss and a curse. No change needed as the mythic does exactly as described cause under normal circumstances you'd still need to waste stamina to catch up to others no matter what. Now, what is wasted is magicka.
Zodiarkslayer wrote: »That's not quality of life.
That's cancelling out ~75% of the use cases of a core game mechanic.
Quite the unreasonable request, imo.
Lance_Caugheyb14_ESO wrote: »Isn't conserving your stamina during overland travel what a mount is for?