Yeah I got kicked three times near fights yesterday. Twice when I tried to get back in it kept saying "That account is already logged in." Then when I finally got in, selected my character, got the Cyrodiil loading screen, and then "Lost lobby connection." After about three tries each time, I got back in to where I was on the battlefield. The third time it took me right back to Cyrodiil, but at the spawn in point at the base, so I lost the cap tick, through no fault of my own. Lost a cold fire ballista in the process, too. Right after I set it down on the edge of the roof at Nik, my screen grayed out. Lost multiple cold fires and lancers that way over the years.
So there appears to be some sort of grace period already, as the queue was still pretty high at the time. It would be nice if they fixed their game so crashes like that didn't happen (my connection was fine, other online programs had no issues), but I've been around long enough to know to expect persistent dysfunction when it comes to Cyrodiil.
Yeah I got kicked three times near fights yesterday. Twice when I tried to get back in it kept saying "That account is already logged in." Then when I finally got in, selected my character, got the Cyrodiil loading screen, and then "Lost lobby connection." After about three tries each time, I got back in to where I was on the battlefield. The third time it took me right back to Cyrodiil, but at the spawn in point at the base, so I lost the cap tick, through no fault of my own. Lost a cold fire ballista in the process, too. Right after I set it down on the edge of the roof at Nik, my screen grayed out. Lost multiple cold fires and lancers that way over the years.
So there appears to be some sort of grace period already, as the queue was still pretty high at the time. It would be nice if they fixed their game so crashes like that didn't happen (my connection was fine, other online programs had no issues), but I've been around long enough to know to expect persistent dysfunction when it comes to Cyrodiil.
Sure , and if your character is idle for 10min then booted so others can enter. Outside of bio breaks, play or please leave cyro.
Makes perfect sense to me. Now its some issues implementing it, we don't want Cyrodil queuing to end up like the dungeon finder with ghost positions and so on.
Delves/Cheesemongers is also an issue- it's obvious that you shouldn't go into delves when it's near pop lock, but sometimes there's areas where you can fall in or bait others into falling into delves, and it might take anywhere from 5-20 minutes spam attempting to leave the delve for it to actually work.