Necrotech_Master wrote: »because the effect is tied specifically to targets effected, it wont actually show an increase in your weapon and spell dmg, but it should still apply during the dmg calculation when hitting the enemy
master_vanargand wrote: »Necrotech_Master wrote: »because the effect is tied specifically to targets effected, it wont actually show an increase in your weapon and spell dmg, but it should still apply during the dmg calculation when hitting the enemy
I understand that.
Tested it on a target skeleton in the home and it doesn't increase damage.
Try it yourself.
The Master's Perfected Bow's sets effect doesn't activate.
This is true and this is a bug.
Veinblood1965 wrote: »master_vanargand wrote: »Necrotech_Master wrote: »because the effect is tied specifically to targets effected, it wont actually show an increase in your weapon and spell dmg, but it should still apply during the dmg calculation when hitting the enemy
I understand that.
Tested it on a target skeleton in the home and it doesn't increase damage.
Try it yourself.
The Master's Perfected Bow's sets effect doesn't activate.
This is true and this is a bug.
It's a feature.
Necrotech_Master wrote: »light/heavy attacks do have a hard cap on how much weapon/spell dmg they benefit from, i dont remember exactly what it is but it was changed this way sometime in the past year or so