Araneae6537 wrote: »Find someone to run it with — it goes faster and easier with two people, naturally, and greater fortunes each arc.
Necrotech_Master wrote: »long runs lol, it takes time, but a run to like arc 8 is like 60-80k archive fortunes
you get a maximum of like 2500-3000 fortunes for arc 1 run, so a single long run is worth like 20 arc 1 runs
going far fast really depends on your vision choices, as focused efforts help a tank spec deal more dmg, and its almost a necessity to have a full tank for marauders after arc like 4-5
most of my "long runs" going to like arc 8-9 usually end up lasting about 6 hours
arc 1 clear takes like 15-20 min, but is kind of boring and no marauders for extra currency
using those time estimates:
1 6 hour arc 9 run is about 75k fortunes
18 20 min arc 1 runs is about 54k fortunes (at 3k fortunes per completion)
so spamming arc 1 runs for 6 hours in terms of fortunes gain is a waste of time compared to doing 1 deep arc run
Necrotech_Master wrote: »long runs lol, it takes time, but a run to like arc 8 is like 60-80k archive fortunes
you get a maximum of like 2500-3000 fortunes for arc 1 run, so a single long run is worth like 20 arc 1 runs
going far fast really depends on your vision choices, as focused efforts help a tank spec deal more dmg, and its almost a necessity to have a full tank for marauders after arc like 4-5
most of my "long runs" going to like arc 8-9 usually end up lasting about 6 hours
arc 1 clear takes like 15-20 min, but is kind of boring and no marauders for extra currency
using those time estimates:
1 6 hour arc 9 run is about 75k fortunes
18 20 min arc 1 runs is about 54k fortunes (at 3k fortunes per completion)
so spamming arc 1 runs for 6 hours in terms of fortunes gain is a waste of time compared to doing 1 deep arc run
Man, six hours… the thought of that makes my eyes bleed. Even farming Arc 1 for 6 hours would be horrendously dull. The deep run sounds rewarding (fortunes-wise), but at the cost of one’s sanity, haha.
Anyway, thanks for the insight, folks. I may just have to accept that it’s going to take a really long time to get these motifs, and the process is going to annoy me immensely. No one in my guilds really seems to run IA all that often, so I’ll mostly have to do it solo. It’s a shame the drop rate isn’t better, and that they can’t be traded. I’d waaaaay rather part with gold than spend any more time in IA than is absolutely necessary.
I wish the upgrade unlocks weren't gated behind minigames. The dueling one is ok, the goat one is ok I guess, the spirit one I only managed to complete by walking backwards with the psijic rush on which is far from intuitive, and the pac-man is a good idea but I'm at a stage where everything oneshots you and I'll probably never get it done.
Necrotech_Master wrote: »Necrotech_Master wrote: »long runs lol, it takes time, but a run to like arc 8 is like 60-80k archive fortunes
you get a maximum of like 2500-3000 fortunes for arc 1 run, so a single long run is worth like 20 arc 1 runs
going far fast really depends on your vision choices, as focused efforts help a tank spec deal more dmg, and its almost a necessity to have a full tank for marauders after arc like 4-5
most of my "long runs" going to like arc 8-9 usually end up lasting about 6 hours
arc 1 clear takes like 15-20 min, but is kind of boring and no marauders for extra currency
using those time estimates:
1 6 hour arc 9 run is about 75k fortunes
18 20 min arc 1 runs is about 54k fortunes (at 3k fortunes per completion)
so spamming arc 1 runs for 6 hours in terms of fortunes gain is a waste of time compared to doing 1 deep arc run
Man, six hours… the thought of that makes my eyes bleed. Even farming Arc 1 for 6 hours would be horrendously dull. The deep run sounds rewarding (fortunes-wise), but at the cost of one’s sanity, haha.
Anyway, thanks for the insight, folks. I may just have to accept that it’s going to take a really long time to get these motifs, and the process is going to annoy me immensely. No one in my guilds really seems to run IA all that often, so I’ll mostly have to do it solo. It’s a shame the drop rate isn’t better, and that they can’t be traded. I’d waaaaay rather part with gold than spend any more time in IA than is absolutely necessary.
right now for time sake i usually do arc 4 clears, as those usually take about 1.5-2 hours with 2 dps, and that nets about 15k fortunes
the amount of fortunes does scale up considerably for later arcs, and things start to "get real" difficulty wise after about arc 5 as even the trash mobs start becoming dangerous (and arguably more difficult than the boss fights lol), but it is really nice to get about 1000 fortunes for each boss, scamp, and bonus portal in the later arcs
the furthest ive managed to go is the start of arc 10, its gets very difficult at that point especially with the marauders lol
Necrotech_Master wrote: »Necrotech_Master wrote: »long runs lol, it takes time, but a run to like arc 8 is like 60-80k archive fortunes
you get a maximum of like 2500-3000 fortunes for arc 1 run, so a single long run is worth like 20 arc 1 runs
going far fast really depends on your vision choices, as focused efforts help a tank spec deal more dmg, and its almost a necessity to have a full tank for marauders after arc like 4-5
most of my "long runs" going to like arc 8-9 usually end up lasting about 6 hours
arc 1 clear takes like 15-20 min, but is kind of boring and no marauders for extra currency
using those time estimates:
1 6 hour arc 9 run is about 75k fortunes
18 20 min arc 1 runs is about 54k fortunes (at 3k fortunes per completion)
so spamming arc 1 runs for 6 hours in terms of fortunes gain is a waste of time compared to doing 1 deep arc run
Man, six hours… the thought of that makes my eyes bleed. Even farming Arc 1 for 6 hours would be horrendously dull. The deep run sounds rewarding (fortunes-wise), but at the cost of one’s sanity, haha.
Anyway, thanks for the insight, folks. I may just have to accept that it’s going to take a really long time to get these motifs, and the process is going to annoy me immensely. No one in my guilds really seems to run IA all that often, so I’ll mostly have to do it solo. It’s a shame the drop rate isn’t better, and that they can’t be traded. I’d waaaaay rather part with gold than spend any more time in IA than is absolutely necessary.
right now for time sake i usually do arc 4 clears, as those usually take about 1.5-2 hours with 2 dps, and that nets about 15k fortunes
the amount of fortunes does scale up considerably for later arcs, and things start to "get real" difficulty wise after about arc 5 as even the trash mobs start becoming dangerous (and arguably more difficult than the boss fights lol), but it is really nice to get about 1000 fortunes for each boss, scamp, and bonus portal in the later arcs
the furthest ive managed to go is the start of arc 10, its gets very difficult at that point especially with the marauders lol
If I can find a reliable partner, doing Arc 3 or 4 runs may be the way to go. It’s probably a build issue for me, but I just can’t get past Arc 3 solo. The Arc 3 marauders are simply too much for me. I can get past Arc 1 and the first cycle Arc 2 boss in 20-22 minutes, and if I get lucky, I get a marauder during that first Arc 2 cycle. That seems to be the sweet spot for me, as far as efficient solo farming goes. But still way too slow, considering the number of fortunes you get in return.
I just bought my first page and got… a shield.Thanks, RNGesus.
It’s probably a build issue for me, but I just can’t get past Arc 3 solo. The Arc 3 marauders are simply too much for me.
It’s probably a build issue for me, but I just can’t get past Arc 3 solo. The Arc 3 marauders are simply too much for me.
It is very reliant on getting some good offensive visions such as scorching support and ferocious support as a foundation in order to not become a slog, but I tend to switch to tank build when reaching arc 3.
I once started a run with a tank build and met Molag Kena on arc 1, doing the lightning waves mechanic where you have to kill four NPCs. And my damage was so low I could only take down two of them before the boss ended the mechanic and restarted it after a second or two. Boss is also immune to damage during the mechanic. I just jumped off the platform and went to the DPS build.
That said, a tanky oakensorc (sargeant and alessian order) provides a nice middle ground and didn't really struggle until deep into arc 4. I might try that one again now that the sorc shield got a heal on top.
I get the value of a deep run, but like all things MMO, there are diminishing returns. That meaning, if the time taken to complete an arc is longer than running multiple lower arcs for more fortunes - then you've hit your own personal soft cap.
It's all down to the individual(s) in question. I can go pretty deep into the archive, but by 8 I'm more of a tank build and therefore each arc is going to take an awful long time... thus making it not worthwhile if all I'm after are fortunes.
Some good heavy attack tanky builds can get you to arc 4/5 pretty quickly though, and those are likely the better options for farming
I can't get much past arc 1.