Hey yall so with the new changes to status effects some previous not common used enchants are now very appealing, and I was looking at absorb stamina, mag and health.
Absorb stamina is physical and procs sundered, absorb mag and procs overcharged.
How ever absorb health is also magical damage thus it procs overcharged as well as absorb mag, would it not it be better with a bleed effect since such an enchant currently does not exist.
It would make it proc hemorrhage status effect that is now a stackable effect thus helping greatly with the uptime.