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Leads: Sucking the fun out of this game since inception.

  • TaSheen
    TaSheen
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    Czeri wrote: »
    Elvenheart wrote: »
    Czeri wrote: »
    When a source only gives one lead, though, I've found it not that bad. The important thing to remember is to only go farm if you already had a lead drop on this particular alt load. I use the cheap base zone treasure maps to test it - if I get the ancestral motif when I dig up a map, then I go for the dungeons/trials/bosses whose leads I still need. Or dig up the more expensive treasure maps. It works like a charm.

    Im not quite getting what this means. 🤪

    Whether you'll be getting leads on not is decided as you load a character. So check first on a cheap treasure map if that particular load gives leads before farming leads that require more effort.

    Really? How do you know that?
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • spartaxoxo
    spartaxoxo
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    Honestly I don't generally mind them but they have sucked a bit of the fun out of Infinite Archive. Not the ones from the vendor, but the ones you loot. It already takes hours of gameplay to get anything good, often in one sitting. And then you have to go dig to actually enjoy your prize. I wish the stuff they gave as leads were just drops instead.
  • DenverRalphy
    DenverRalphy
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    Czeri wrote: »
    Elvenheart wrote: »
    Czeri wrote: »
    When a source only gives one lead, though, I've found it not that bad. The important thing to remember is to only go farm if you already had a lead drop on this particular alt load. I use the cheap base zone treasure maps to test it - if I get the ancestral motif when I dig up a map, then I go for the dungeons/trials/bosses whose leads I still need. Or dig up the more expensive treasure maps. It works like a charm.

    Im not quite getting what this means. 🤪

    Whether you'll be getting leads on not is decided as you load a character. So check first on a cheap treasure map if that particular load gives leads before farming leads that require more effort.

    First I've heard of that. Source?
  • Sepultura_13
    Sepultura_13
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    I don’t think there are any add-ons that help you get leads/antiquities. I think there’s an add-on that will keep track of timers, remind you if you have a leas soon to expire or something, but that’s a non-issue if you’re actively hinting for something.

    There are add-ons for everything, including how to farm leads. I've seen them posted in Discord, on Twitch, and various other places. I really don't care to give money to criminals.

    Yes, there are add-ons that help people acquire leads and antiquities. I refuse to use add-ons because they enable cheating.

    "Git gud" is just code for "buy my add-on / hack-tool which grants me access to all of your information!" B)
  • Araneae6537
    Araneae6537
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    I don’t think there are any add-ons that help you get leads/antiquities. I think there’s an add-on that will keep track of timers, remind you if you have a leas soon to expire or something, but that’s a non-issue if you’re actively hinting for something.

    There are add-ons for everything, including how to farm leads. I've seen them posted in Discord, on Twitch, and various other places. I really don't care to give money to criminals.

    Yes, there are add-ons that help people acquire leads and antiquities. I refuse to use add-ons because they enable cheating.

    "Git gud" is just code for "buy my add-on / hack-tool which grants me access to all of your information!" B)

    That sounds like something bannable — indeed cheating — and not a legit add-on.
  • Sakiri
    Sakiri
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    I don’t think there are any add-ons that help you get leads/antiquities. I think there’s an add-on that will keep track of timers, remind you if you have a leas soon to expire or something, but that’s a non-issue if you’re actively hinting for something.

    There are add-ons for everything, including how to farm leads. I've seen them posted in Discord, on Twitch, and various other places. I really don't care to give money to criminals.

    Yes, there are add-ons that help people acquire leads and antiquities. I refuse to use add-ons because they enable cheating.

    "Git gud" is just code for "buy my add-on / hack-tool which grants me access to all of your information!" B)

    That sounds like something bannable — indeed cheating — and not a legit add-on.

    Even sketchier if they're charging for it.

    Now I'm imagining some homeboy in the back alley selling drugs, guns and addons out of his trunk.

    Thanks.
  • LalMirchi
    LalMirchi
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    I don’t think there are any add-ons that help you get leads/antiquities. I think there’s an add-on that will keep track of timers, remind you if you have a leas soon to expire or something, but that’s a non-issue if you’re actively hinting for something.

    There are add-ons for everything, including how to farm leads. I've seen them posted in Discord, on Twitch, and various other places. I really don't care to give money to criminals.

    Yes, there are add-ons that help people acquire leads and antiquities. I refuse to use add-ons because they enable cheating.

    "Git gud" is just code for "buy my add-on / hack-tool which grants me access to all of your information!" B)

    To me this is unfounded fear-mongering and misinformation. The ESO API (Application Programming Interface) is created and maintained by the company itself but hosted on ESOUI https://help.elderscrollsonline.com/#en/answer/1081

    Some valid proof of add-ons that enable cheating would be in order.
  • shadyjane62
    shadyjane62
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    My first try led to spending three days sitting on a Nirnroot in Shadowfen with other players riding right over the top of me. It was the last time I tried for a lead and didn't go back to Shadowfen for a very long time.

    I let leads die a natural death.
    Edited by shadyjane62 on March 7, 2024 6:02PM
  • Necrotech_Master
    Necrotech_Master
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    LalMirchi wrote: »
    I don’t think there are any add-ons that help you get leads/antiquities. I think there’s an add-on that will keep track of timers, remind you if you have a leas soon to expire or something, but that’s a non-issue if you’re actively hinting for something.

    There are add-ons for everything, including how to farm leads. I've seen them posted in Discord, on Twitch, and various other places. I really don't care to give money to criminals.

    Yes, there are add-ons that help people acquire leads and antiquities. I refuse to use add-ons because they enable cheating.

    "Git gud" is just code for "buy my add-on / hack-tool which grants me access to all of your information!" B)

    To me this is unfounded fear-mongering and misinformation. The ESO API (Application Programming Interface) is created and maintained by the company itself but hosted on ESOUI https://help.elderscrollsonline.com/#en/answer/1081

    Some valid proof of add-ons that enable cheating would be in order.

    some people consider it cheating if your not playing a game 100% vanilla

    im not one of those people, but thats what i think people who are extremely anti-addon lol
    Edited by Necrotech_Master on March 7, 2024 6:05PM
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (fully filled out with current game), as well as almost every antiquity furnishing on display to preview them

    in progress: acquiring mundus stones (currently only have the thief)

    feel free to stop by and use the facilities
  • Kendaric
    Kendaric
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    LalMirchi wrote: »
    I don’t think there are any add-ons that help you get leads/antiquities. I think there’s an add-on that will keep track of timers, remind you if you have a leas soon to expire or something, but that’s a non-issue if you’re actively hinting for something.

    There are add-ons for everything, including how to farm leads. I've seen them posted in Discord, on Twitch, and various other places. I really don't care to give money to criminals.

    Yes, there are add-ons that help people acquire leads and antiquities. I refuse to use add-ons because they enable cheating.

    "Git gud" is just code for "buy my add-on / hack-tool which grants me access to all of your information!" B)

    To me this is unfounded fear-mongering and misinformation. The ESO API (Application Programming Interface) is created and maintained by the company itself but hosted on ESOUI https://help.elderscrollsonline.com/#en/answer/1081

    Some valid proof of add-ons that enable cheating would be in order.

    some people consider it cheating if your not playing a game 100% vanilla

    im not one of those people, but thats what i think people who are extremely anti-addon lol

    It's their loss ...

    On topic:

    What I really hate about leads is how they sometimes require people to play content they do not want or realistically can't do. This is especially true in the case of leads for mythic items.
    Generally, I tend to just ignore leads. If I happen to discover one that is interesting enough to warrant excavating, I'll grab it with the one character I have the skills on but most leads I find simply expire.
      PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!. PC EU/PC NA roleplayer and solo PvE quester
    • gariondavey
      gariondavey
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      I've said this for years now on the forums.
      We need ramping lead drops.
      3 percent or whatever chance is currently on live as base.
      If you don't get a drop from the right conditions, you gain 10 or 20 percent chance.
      If you don't get a drop then, you gain 10 or 20 percent chance.
      Repeat a few times and you are garunteed in 5 to 10 tries (depending on the perfect chance added).
      PC NA @gariondavey, BG, IC & Cyrodiil Focused Since October 2017 Stamplar (main), Magplar, Magsorc, Stamsorc, StamDK, MagDK, Stamblade, Magblade, Magden, Stamden
    • Czeri
      Czeri
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      TaSheen wrote: »
      Czeri wrote: »
      Elvenheart wrote: »
      Czeri wrote: »
      When a source only gives one lead, though, I've found it not that bad. The important thing to remember is to only go farm if you already had a lead drop on this particular alt load. I use the cheap base zone treasure maps to test it - if I get the ancestral motif when I dig up a map, then I go for the dungeons/trials/bosses whose leads I still need. Or dig up the more expensive treasure maps. It works like a charm.

      Im not quite getting what this means. 🤪

      Whether you'll be getting leads on not is decided as you load a character. So check first on a cheap treasure map if that particular load gives leads before farming leads that require more effort.

      Really? How do you know that?

      Just try and you'll see.
    • TaSheen
      TaSheen
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      I don't farm leads from treasure maps. After oakensoul I don't farm leads at all.
      ______________________________________________________

      "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

      PC NA, PC EU (non steam)- four accounts, many alts....
    • Jedi1josh
      Jedi1josh
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      Grinding for leads does suck and I wish there was a more surefire way to aquire them, however the scrying mini game and excavation game are in my opinion fun and a nice break from the game when you need a break but don't want to quit playing. I prefer the scrying and excavating over the tribute card game when it comes to doing something different for a few minutes.
    • Necrotech_Master
      Necrotech_Master
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      Jedi1josh wrote: »
      Grinding for leads does suck and I wish there was a more surefire way to aquire them, however the scrying mini game and excavation game are in my opinion fun and a nice break from the game when you need a break but don't want to quit playing. I prefer the scrying and excavating over the tribute card game when it comes to doing something different for a few minutes.

      scrying is barely a minigame, its just spam the "snowflake" and you can basically just complete it lol

      excavating is pretty fun though
      plays PC/NA
      handle @Necrotech_Master
      active player since april 2014

      i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (fully filled out with current game), as well as almost every antiquity furnishing on display to preview them

      in progress: acquiring mundus stones (currently only have the thief)

      feel free to stop by and use the facilities
    • Mathius_Mordred
      Mathius_Mordred
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      I just do them when I'm in the mood, grinding is not fun and so I avoid it at all costs, it's only a game after all, one of many I play.
      Skyrim Red Shirts. Join us at https://skyrimredshirts.co.ukJoin Skyrim Red Shirts. Free trader. We welcome all, from new players to Vets. A mature drama-free social group enjoying PVE questing, PvP, Dungeons, trials and arenas. Web, FB Group & Discord. Guild Hall, trial dummy, crafting, transmutation, banker & merchant. You may invite your friends. No requirements
    • Elvenheart
      Elvenheart
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      Czeri wrote: »
      Elvenheart wrote: »
      Czeri wrote: »
      When a source only gives one lead, though, I've found it not that bad. The important thing to remember is to only go farm if you already had a lead drop on this particular alt load. I use the cheap base zone treasure maps to test it - if I get the ancestral motif when I dig up a map, then I go for the dungeons/trials/bosses whose leads I still need. Or dig up the more expensive treasure maps. It works like a charm.

      Im not quite getting what this means. 🤪

      Whether you'll be getting leads on not is decided as you load a character. So check first on a cheap treasure map if that particular load gives leads before farming leads that require more effort.

      So, if I log in a character, dig up a base game treasure chest and get a lead, that same character has a greater chance of having leads drop anywhere in the game during that particular log in session, but if the next day I log in on the same character, and do not get a lead from a base game treasure map, that character’s chances of getting leads anywhere else are diminished as well that day?
      Edited by Elvenheart on March 8, 2024 3:06AM
    • Rishikesa108
      Rishikesa108
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      Czeri wrote: »
      Elvenheart wrote: »
      Czeri wrote: »
      When a source only gives one lead, though, I've found it not that bad. The important thing to remember is to only go farm if you already had a lead drop on this particular alt load. I use the cheap base zone treasure maps to test it - if I get the ancestral motif when I dig up a map, then I go for the dungeons/trials/bosses whose leads I still need. Or dig up the more expensive treasure maps. It works like a charm.

      Im not quite getting what this means. 🤪

      Whether you'll be getting leads on not is decided as you load a character. So check first on a cheap treasure map if that particular load gives leads before farming leads that require more effort.

      First I've heard of that. Source?

      It was explained somewhere from ZOS, long time ago. It depends on the "table" you are when your character loads. There are tables that allow your character to obtain leads more easily, others much less. Generally you understand within a quarter of an hour whether you are in a positive table or not.
      Man did not weave the web of life – he is merely a strand in it. Whatever he does to the web, he does to himself
    • TaSheen
      TaSheen
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      How about a link? Seriously....
      ______________________________________________________

      "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

      PC NA, PC EU (non steam)- four accounts, many alts....
    • Czeri
      Czeri
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      Elvenheart wrote: »
      Czeri wrote: »
      Elvenheart wrote: »
      Czeri wrote: »
      When a source only gives one lead, though, I've found it not that bad. The important thing to remember is to only go farm if you already had a lead drop on this particular alt load. I use the cheap base zone treasure maps to test it - if I get the ancestral motif when I dig up a map, then I go for the dungeons/trials/bosses whose leads I still need. Or dig up the more expensive treasure maps. It works like a charm.

      Im not quite getting what this means. 🤪

      Whether you'll be getting leads on not is decided as you load a character. So check first on a cheap treasure map if that particular load gives leads before farming leads that require more effort.

      So, if I log in a character, dig up a base game treasure chest and get a lead, that same character has a greater chance of having leads drop anywhere in the game during that particular log in session, but if the next day I log in on the same character, and do not get a lead from a base game treasure map, that character’s chances of getting leads anywhere else are diminished as well that day?

      Yes.
    • BenTSG
      BenTSG
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      Czeri wrote: »
      Elvenheart wrote: »
      Czeri wrote: »
      Elvenheart wrote: »
      Czeri wrote: »
      When a source only gives one lead, though, I've found it not that bad. The important thing to remember is to only go farm if you already had a lead drop on this particular alt load. I use the cheap base zone treasure maps to test it - if I get the ancestral motif when I dig up a map, then I go for the dungeons/trials/bosses whose leads I still need. Or dig up the more expensive treasure maps. It works like a charm.

      Im not quite getting what this means. 🤪

      Whether you'll be getting leads on not is decided as you load a character. So check first on a cheap treasure map if that particular load gives leads before farming leads that require more effort.

      So, if I log in a character, dig up a base game treasure chest and get a lead, that same character has a greater chance of having leads drop anywhere in the game during that particular log in session, but if the next day I log in on the same character, and do not get a lead from a base game treasure map, that character’s chances of getting leads anywhere else are diminished as well that day?

      Yes.

      This cannot be real, surely. Having things as RNG is one thing, but having different 'tables' that you're randomly assigned at log in that affects your RNG is just completely scummy.
    • DragonRacer
      DragonRacer
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      BenTSG wrote: »
      Czeri wrote: »
      Elvenheart wrote: »
      Czeri wrote: »
      Elvenheart wrote: »
      Czeri wrote: »
      When a source only gives one lead, though, I've found it not that bad. The important thing to remember is to only go farm if you already had a lead drop on this particular alt load. I use the cheap base zone treasure maps to test it - if I get the ancestral motif when I dig up a map, then I go for the dungeons/trials/bosses whose leads I still need. Or dig up the more expensive treasure maps. It works like a charm.

      Im not quite getting what this means. 🤪

      Whether you'll be getting leads on not is decided as you load a character. So check first on a cheap treasure map if that particular load gives leads before farming leads that require more effort.

      So, if I log in a character, dig up a base game treasure chest and get a lead, that same character has a greater chance of having leads drop anywhere in the game during that particular log in session, but if the next day I log in on the same character, and do not get a lead from a base game treasure map, that character’s chances of getting leads anywhere else are diminished as well that day?

      Yes.

      This cannot be real, surely. Having things as RNG is one thing, but having different 'tables' that you're randomly assigned at log in that affects your RNG is just completely scummy.

      You know, this is now making me wonder if there's an overall luck RNG in play? Because I play Tales of Tribute frequently and it absolutely feels like there are weighted streaks: have a great morning where I am lucking into all the good cards popping into the Tavern at the right time for me to acquire them. Log out for a while. Log back in and now the opponent literally has all the luck and I am destined to lose no matter how I try to counteract the unbelievable Tavern luck they are getting. And I'm not speaking NPCs, I mean matches against real players. It feels like if you are on a losing streak, you will NOT be allowed any cards that could give you an advantage for the rest of the time you keep banging your head against the wall.
      PS5 NA. GM of The PTK's - a free trading guild (CP 500+). Also a werewolf, bites are free when they're available. PSN = DragonRacer13
    • BenTSG
      BenTSG
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      BenTSG wrote: »
      Czeri wrote: »
      Elvenheart wrote: »
      Czeri wrote: »
      Elvenheart wrote: »
      Czeri wrote: »
      When a source only gives one lead, though, I've found it not that bad. The important thing to remember is to only go farm if you already had a lead drop on this particular alt load. I use the cheap base zone treasure maps to test it - if I get the ancestral motif when I dig up a map, then I go for the dungeons/trials/bosses whose leads I still need. Or dig up the more expensive treasure maps. It works like a charm.

      Im not quite getting what this means. 🤪

      Whether you'll be getting leads on not is decided as you load a character. So check first on a cheap treasure map if that particular load gives leads before farming leads that require more effort.

      So, if I log in a character, dig up a base game treasure chest and get a lead, that same character has a greater chance of having leads drop anywhere in the game during that particular log in session, but if the next day I log in on the same character, and do not get a lead from a base game treasure map, that character’s chances of getting leads anywhere else are diminished as well that day?

      Yes.

      This cannot be real, surely. Having things as RNG is one thing, but having different 'tables' that you're randomly assigned at log in that affects your RNG is just completely scummy.

      You know, this is now making me wonder if there's an overall luck RNG in play? Because I play Tales of Tribute frequently and it absolutely feels like there are weighted streaks: have a great morning where I am lucking into all the good cards popping into the Tavern at the right time for me to acquire them. Log out for a while. Log back in and now the opponent literally has all the luck and I am destined to lose no matter how I try to counteract the unbelievable Tavern luck they are getting. And I'm not speaking NPCs, I mean matches against real players. It feels like if you are on a losing streak, you will NOT be allowed any cards that could give you an advantage for the rest of the time you keep banging your head against the wall.

      I have noticed it too. Now I truly can't trust ZoS at all anymore with RNG. How many more things are "RNG" that you actually need to get RNG to get the good RNG and not just a set value for everyone? Log in and whoops, "bad luck" opening those crown crates, guess you'll have to buy more, or your ToT ranked level, or your grind for a vital lead you want.
    • katanagirl1
      katanagirl1
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      I have experienced this before, but after I do get a good drop of something then it’s gone for the rest of the login.
      Khajiit Stamblade main
      Dark Elf Magsorc
      Redguard Stamina Dragonknight
      Orc Stamplar PVP
      Breton Magsorc PVP
      Dark Elf Necromancer
      Dark Elf Magden
      Khajiit Stamblade
      Khajiit Stamina Arcanist

      PS5 NA
    • moo_2021
      moo_2021
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      XSTRONG wrote: »
      scrying is barely a minigame, its just spam the "snowflake" and you can basically just complete it lol

      it was interesting until I got to level 9 and now it's impossible to fail
    • CGPsaint
      CGPsaint
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      Comment deleted as my views and opinions are not relevant to ZoS.
      Edited by CGPsaint on April 19, 2024 2:15AM
    • Czeri
      Czeri
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      I hate the fiddly ones, like chests in group dungeons, or drops from hidden bosses that no one ever does on a dungeon run.

      And any located in PvP areas I'll only get if they'll be on sale in IA.
    • Kendaric
      Kendaric
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      Czeri wrote: »
      I hate the fiddly ones, like chests in group dungeons, or drops from hidden bosses that no one ever does on a dungeon run.

      And any located in PvP areas I'll only get if they'll be on sale in IA.

      We can buy leads in Infinite Archive? Seriously?
        PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!. PC EU/PC NA roleplayer and solo PvE quester
      • DigiAngel
        DigiAngel
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        Only certain ones at a time...kinda like the Golden Vendor.
      • Pixiepumpkin
        Pixiepumpkin
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        BenTSG wrote: »
        BenTSG wrote: »
        Czeri wrote: »
        Elvenheart wrote: »
        Czeri wrote: »
        Elvenheart wrote: »
        Czeri wrote: »
        When a source only gives one lead, though, I've found it not that bad. The important thing to remember is to only go farm if you already had a lead drop on this particular alt load. I use the cheap base zone treasure maps to test it - if I get the ancestral motif when I dig up a map, then I go for the dungeons/trials/bosses whose leads I still need. Or dig up the more expensive treasure maps. It works like a charm.

        Im not quite getting what this means. 🤪

        Whether you'll be getting leads on not is decided as you load a character. So check first on a cheap treasure map if that particular load gives leads before farming leads that require more effort.

        So, if I log in a character, dig up a base game treasure chest and get a lead, that same character has a greater chance of having leads drop anywhere in the game during that particular log in session, but if the next day I log in on the same character, and do not get a lead from a base game treasure map, that character’s chances of getting leads anywhere else are diminished as well that day?

        Yes.

        This cannot be real, surely. Having things as RNG is one thing, but having different 'tables' that you're randomly assigned at log in that affects your RNG is just completely scummy.

        You know, this is now making me wonder if there's an overall luck RNG in play? Because I play Tales of Tribute frequently and it absolutely feels like there are weighted streaks: have a great morning where I am lucking into all the good cards popping into the Tavern at the right time for me to acquire them. Log out for a while. Log back in and now the opponent literally has all the luck and I am destined to lose no matter how I try to counteract the unbelievable Tavern luck they are getting. And I'm not speaking NPCs, I mean matches against real players. It feels like if you are on a losing streak, you will NOT be allowed any cards that could give you an advantage for the rest of the time you keep banging your head against the wall.

        I have noticed it too. Now I truly can't trust ZoS at all anymore with RNG. How many more things are "RNG" that you actually need to get RNG to get the good RNG and not just a set value for everyone? Log in and whoops, "bad luck" opening those crown crates, guess you'll have to buy more, or your ToT ranked level, or your grind for a vital lead you want.

        Yep. Unfortunately the RNG we deal with has been currated for certain outcomes, its not even close to true RNG or basing it on a seed like white noise.

        You can see this when opening crown crates. I have spent thousands (sadly and ashamedly) on crown crates. If there was some kind of "True" RNG, then I should not see the same dog or chicken or tattoo or outfit item popping up 5x from the same crate. And its not that these items are given weights or different drop chances (outside of their grouping) becaue you can see the same effect happen on the same crates.

        For example I spent more than I care to admit on All Maker crates. I have just about every item from them exept mounts, none of which dropped. I bought packs on different days, and I saw the same pattern of getting the same item dropping in each crate pack opened. What I mean is that I might have gotten the same tattoo to come up over and over in crown pack A, but in crown pack B it would be the same outfit piece, in crown pack C it would be the same pet.

        That is not how RNG works, these things are clearly seed based and not even remotely close to true RNG. It severely turns me off from the game and the studio for using these kinds of practices. I miss the days when games were made to be fun which itself created buzz for the game and additional sales for profit.
        Edited by Pixiepumpkin on March 9, 2024 3:58PM
        "Class identity isn’t just about power or efficiency. It’s about symbolic clarity, mechanical cohesion, and a shared visual and tactical language between players." - sans-culottes
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