Elvenheart wrote: »When a source only gives one lead, though, I've found it not that bad. The important thing to remember is to only go farm if you already had a lead drop on this particular alt load. I use the cheap base zone treasure maps to test it - if I get the ancestral motif when I dig up a map, then I go for the dungeons/trials/bosses whose leads I still need. Or dig up the more expensive treasure maps. It works like a charm.
Im not quite getting what this means. 🤪
Whether you'll be getting leads on not is decided as you load a character. So check first on a cheap treasure map if that particular load gives leads before farming leads that require more effort.
Elvenheart wrote: »When a source only gives one lead, though, I've found it not that bad. The important thing to remember is to only go farm if you already had a lead drop on this particular alt load. I use the cheap base zone treasure maps to test it - if I get the ancestral motif when I dig up a map, then I go for the dungeons/trials/bosses whose leads I still need. Or dig up the more expensive treasure maps. It works like a charm.
Im not quite getting what this means. 🤪
Whether you'll be getting leads on not is decided as you load a character. So check first on a cheap treasure map if that particular load gives leads before farming leads that require more effort.
Araneae6537 wrote: »I don’t think there are any add-ons that help you get leads/antiquities. I think there’s an add-on that will keep track of timers, remind you if you have a leas soon to expire or something, but that’s a non-issue if you’re actively hinting for something.
Sepultura_13 wrote: »Araneae6537 wrote: »I don’t think there are any add-ons that help you get leads/antiquities. I think there’s an add-on that will keep track of timers, remind you if you have a leas soon to expire or something, but that’s a non-issue if you’re actively hinting for something.
There are add-ons for everything, including how to farm leads. I've seen them posted in Discord, on Twitch, and various other places. I really don't care to give money to criminals.
Yes, there are add-ons that help people acquire leads and antiquities. I refuse to use add-ons because they enable cheating.
"Git gud" is just code for "buy my add-on / hack-tool which grants me access to all of your information!"
Araneae6537 wrote: »Sepultura_13 wrote: »Araneae6537 wrote: »I don’t think there are any add-ons that help you get leads/antiquities. I think there’s an add-on that will keep track of timers, remind you if you have a leas soon to expire or something, but that’s a non-issue if you’re actively hinting for something.
There are add-ons for everything, including how to farm leads. I've seen them posted in Discord, on Twitch, and various other places. I really don't care to give money to criminals.
Yes, there are add-ons that help people acquire leads and antiquities. I refuse to use add-ons because they enable cheating.
"Git gud" is just code for "buy my add-on / hack-tool which grants me access to all of your information!"
That sounds like something bannable — indeed cheating — and not a legit add-on.
Sepultura_13 wrote: »Araneae6537 wrote: »I don’t think there are any add-ons that help you get leads/antiquities. I think there’s an add-on that will keep track of timers, remind you if you have a leas soon to expire or something, but that’s a non-issue if you’re actively hinting for something.
There are add-ons for everything, including how to farm leads. I've seen them posted in Discord, on Twitch, and various other places. I really don't care to give money to criminals.
Yes, there are add-ons that help people acquire leads and antiquities. I refuse to use add-ons because they enable cheating.
"Git gud" is just code for "buy my add-on / hack-tool which grants me access to all of your information!"
Sepultura_13 wrote: »Araneae6537 wrote: »I don’t think there are any add-ons that help you get leads/antiquities. I think there’s an add-on that will keep track of timers, remind you if you have a leas soon to expire or something, but that’s a non-issue if you’re actively hinting for something.
There are add-ons for everything, including how to farm leads. I've seen them posted in Discord, on Twitch, and various other places. I really don't care to give money to criminals.
Yes, there are add-ons that help people acquire leads and antiquities. I refuse to use add-ons because they enable cheating.
"Git gud" is just code for "buy my add-on / hack-tool which grants me access to all of your information!"
To me this is unfounded fear-mongering and misinformation. The ESO API (Application Programming Interface) is created and maintained by the company itself but hosted on ESOUI https://help.elderscrollsonline.com/#en/answer/1081
Some valid proof of add-ons that enable cheating would be in order.
Necrotech_Master wrote: »Sepultura_13 wrote: »Araneae6537 wrote: »I don’t think there are any add-ons that help you get leads/antiquities. I think there’s an add-on that will keep track of timers, remind you if you have a leas soon to expire or something, but that’s a non-issue if you’re actively hinting for something.
There are add-ons for everything, including how to farm leads. I've seen them posted in Discord, on Twitch, and various other places. I really don't care to give money to criminals.
Yes, there are add-ons that help people acquire leads and antiquities. I refuse to use add-ons because they enable cheating.
"Git gud" is just code for "buy my add-on / hack-tool which grants me access to all of your information!"
To me this is unfounded fear-mongering and misinformation. The ESO API (Application Programming Interface) is created and maintained by the company itself but hosted on ESOUI https://help.elderscrollsonline.com/#en/answer/1081
Some valid proof of add-ons that enable cheating would be in order.
some people consider it cheating if your not playing a game 100% vanilla
im not one of those people, but thats what i think people who are extremely anti-addon lol
Elvenheart wrote: »When a source only gives one lead, though, I've found it not that bad. The important thing to remember is to only go farm if you already had a lead drop on this particular alt load. I use the cheap base zone treasure maps to test it - if I get the ancestral motif when I dig up a map, then I go for the dungeons/trials/bosses whose leads I still need. Or dig up the more expensive treasure maps. It works like a charm.
Im not quite getting what this means. 🤪
Whether you'll be getting leads on not is decided as you load a character. So check first on a cheap treasure map if that particular load gives leads before farming leads that require more effort.
Really? How do you know that?
Grinding for leads does suck and I wish there was a more surefire way to aquire them, however the scrying mini game and excavation game are in my opinion fun and a nice break from the game when you need a break but don't want to quit playing. I prefer the scrying and excavating over the tribute card game when it comes to doing something different for a few minutes.
Elvenheart wrote: »When a source only gives one lead, though, I've found it not that bad. The important thing to remember is to only go farm if you already had a lead drop on this particular alt load. I use the cheap base zone treasure maps to test it - if I get the ancestral motif when I dig up a map, then I go for the dungeons/trials/bosses whose leads I still need. Or dig up the more expensive treasure maps. It works like a charm.
Im not quite getting what this means. 🤪
Whether you'll be getting leads on not is decided as you load a character. So check first on a cheap treasure map if that particular load gives leads before farming leads that require more effort.
DenverRalphy wrote: »Elvenheart wrote: »When a source only gives one lead, though, I've found it not that bad. The important thing to remember is to only go farm if you already had a lead drop on this particular alt load. I use the cheap base zone treasure maps to test it - if I get the ancestral motif when I dig up a map, then I go for the dungeons/trials/bosses whose leads I still need. Or dig up the more expensive treasure maps. It works like a charm.
Im not quite getting what this means. 🤪
Whether you'll be getting leads on not is decided as you load a character. So check first on a cheap treasure map if that particular load gives leads before farming leads that require more effort.
First I've heard of that. Source?
Elvenheart wrote: »Elvenheart wrote: »When a source only gives one lead, though, I've found it not that bad. The important thing to remember is to only go farm if you already had a lead drop on this particular alt load. I use the cheap base zone treasure maps to test it - if I get the ancestral motif when I dig up a map, then I go for the dungeons/trials/bosses whose leads I still need. Or dig up the more expensive treasure maps. It works like a charm.
Im not quite getting what this means. 🤪
Whether you'll be getting leads on not is decided as you load a character. So check first on a cheap treasure map if that particular load gives leads before farming leads that require more effort.
So, if I log in a character, dig up a base game treasure chest and get a lead, that same character has a greater chance of having leads drop anywhere in the game during that particular log in session, but if the next day I log in on the same character, and do not get a lead from a base game treasure map, that character’s chances of getting leads anywhere else are diminished as well that day?
Elvenheart wrote: »Elvenheart wrote: »When a source only gives one lead, though, I've found it not that bad. The important thing to remember is to only go farm if you already had a lead drop on this particular alt load. I use the cheap base zone treasure maps to test it - if I get the ancestral motif when I dig up a map, then I go for the dungeons/trials/bosses whose leads I still need. Or dig up the more expensive treasure maps. It works like a charm.
Im not quite getting what this means. 🤪
Whether you'll be getting leads on not is decided as you load a character. So check first on a cheap treasure map if that particular load gives leads before farming leads that require more effort.
So, if I log in a character, dig up a base game treasure chest and get a lead, that same character has a greater chance of having leads drop anywhere in the game during that particular log in session, but if the next day I log in on the same character, and do not get a lead from a base game treasure map, that character’s chances of getting leads anywhere else are diminished as well that day?
Yes.
Elvenheart wrote: »Elvenheart wrote: »When a source only gives one lead, though, I've found it not that bad. The important thing to remember is to only go farm if you already had a lead drop on this particular alt load. I use the cheap base zone treasure maps to test it - if I get the ancestral motif when I dig up a map, then I go for the dungeons/trials/bosses whose leads I still need. Or dig up the more expensive treasure maps. It works like a charm.
Im not quite getting what this means. 🤪
Whether you'll be getting leads on not is decided as you load a character. So check first on a cheap treasure map if that particular load gives leads before farming leads that require more effort.
So, if I log in a character, dig up a base game treasure chest and get a lead, that same character has a greater chance of having leads drop anywhere in the game during that particular log in session, but if the next day I log in on the same character, and do not get a lead from a base game treasure map, that character’s chances of getting leads anywhere else are diminished as well that day?
Yes.
This cannot be real, surely. Having things as RNG is one thing, but having different 'tables' that you're randomly assigned at log in that affects your RNG is just completely scummy.
DragonRacer wrote: »Elvenheart wrote: »Elvenheart wrote: »When a source only gives one lead, though, I've found it not that bad. The important thing to remember is to only go farm if you already had a lead drop on this particular alt load. I use the cheap base zone treasure maps to test it - if I get the ancestral motif when I dig up a map, then I go for the dungeons/trials/bosses whose leads I still need. Or dig up the more expensive treasure maps. It works like a charm.
Im not quite getting what this means. 🤪
Whether you'll be getting leads on not is decided as you load a character. So check first on a cheap treasure map if that particular load gives leads before farming leads that require more effort.
So, if I log in a character, dig up a base game treasure chest and get a lead, that same character has a greater chance of having leads drop anywhere in the game during that particular log in session, but if the next day I log in on the same character, and do not get a lead from a base game treasure map, that character’s chances of getting leads anywhere else are diminished as well that day?
Yes.
This cannot be real, surely. Having things as RNG is one thing, but having different 'tables' that you're randomly assigned at log in that affects your RNG is just completely scummy.
You know, this is now making me wonder if there's an overall luck RNG in play? Because I play Tales of Tribute frequently and it absolutely feels like there are weighted streaks: have a great morning where I am lucking into all the good cards popping into the Tavern at the right time for me to acquire them. Log out for a while. Log back in and now the opponent literally has all the luck and I am destined to lose no matter how I try to counteract the unbelievable Tavern luck they are getting. And I'm not speaking NPCs, I mean matches against real players. It feels like if you are on a losing streak, you will NOT be allowed any cards that could give you an advantage for the rest of the time you keep banging your head against the wall.
I hate the fiddly ones, like chests in group dungeons, or drops from hidden bosses that no one ever does on a dungeon run.
And any located in PvP areas I'll only get if they'll be on sale in IA.
DragonRacer wrote: »Elvenheart wrote: »Elvenheart wrote: »When a source only gives one lead, though, I've found it not that bad. The important thing to remember is to only go farm if you already had a lead drop on this particular alt load. I use the cheap base zone treasure maps to test it - if I get the ancestral motif when I dig up a map, then I go for the dungeons/trials/bosses whose leads I still need. Or dig up the more expensive treasure maps. It works like a charm.
Im not quite getting what this means. 🤪
Whether you'll be getting leads on not is decided as you load a character. So check first on a cheap treasure map if that particular load gives leads before farming leads that require more effort.
So, if I log in a character, dig up a base game treasure chest and get a lead, that same character has a greater chance of having leads drop anywhere in the game during that particular log in session, but if the next day I log in on the same character, and do not get a lead from a base game treasure map, that character’s chances of getting leads anywhere else are diminished as well that day?
Yes.
This cannot be real, surely. Having things as RNG is one thing, but having different 'tables' that you're randomly assigned at log in that affects your RNG is just completely scummy.
You know, this is now making me wonder if there's an overall luck RNG in play? Because I play Tales of Tribute frequently and it absolutely feels like there are weighted streaks: have a great morning where I am lucking into all the good cards popping into the Tavern at the right time for me to acquire them. Log out for a while. Log back in and now the opponent literally has all the luck and I am destined to lose no matter how I try to counteract the unbelievable Tavern luck they are getting. And I'm not speaking NPCs, I mean matches against real players. It feels like if you are on a losing streak, you will NOT be allowed any cards that could give you an advantage for the rest of the time you keep banging your head against the wall.
I have noticed it too. Now I truly can't trust ZoS at all anymore with RNG. How many more things are "RNG" that you actually need to get RNG to get the good RNG and not just a set value for everyone? Log in and whoops, "bad luck" opening those crown crates, guess you'll have to buy more, or your ToT ranked level, or your grind for a vital lead you want.