Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Why the Cyrodiil can't maintain same population of each alliance?

AvalonRanger
AvalonRanger
✭✭✭✭✭
Why the Cyrodiil can't maintain same population of each alliance?

Very strange phenomena. Every several hours, then each alliance population balance go wrong.
Just one alliance become 80% players, and others become too much small population.

Why? This situation always destroy game balance of PVP zone.
Is there any of exploiting possibility?

It needs population limitation mech for it.
My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
I'm Tank and Healer main player.
  • BlueRaven
    BlueRaven
    ✭✭✭✭✭
    ✭✭✭✭✭
    Coordinated Emperor farming, perhaps?
  • JeroenB
    JeroenB
    ✭✭✭✭
    Is this not an increasingly self-reinforcing system the further it gets out of balance? People can see a rough indication of player balance before choosing to transfer to the PvP zone. Presumably, people who notice their faction has more players currently in the zone will be more likely to indeed join the zone, whereas people who notice their faction is at a disadvantage may be more disinclined to actually join the zone. They may even switch to a different character of the faction that has an advantage, exacerbating the effect. The greater the disparity between factions at any given moment, the greater these tendencies will be across the population of potential players considering joining the zone at that given moment.

    This effect is probably much stronger during the PvP Event, because all the players who normally only do PvE are, I suspect, more likely to be influenced by the pre-joining indication of faction balance.
  • TheMajority
    TheMajority
    ✭✭✭✭✭
    It needs population limitation mech for it.

    lol no, pop cap in cyrodiil is as low as its ever been. they lowered it and dont need more lower

    the truth is there not enough of some factions so they go where their faction has the higher population its simple human nature not an exploit :p
    Time flies like an arrow- but fruit flies like a banana.

    Sorry for my English, I do not always have a translation tool available. Thank you for your patience with our conversation and working towards our mutual understanding of the topic.
  • UGotBenched91
    UGotBenched91
    ✭✭✭✭✭
    Yeah tried PvP in cyrodil the last 5 nights. Blue just dominates the board as soon as I looked at map. Wasn’t fun because barely anyone one in yellow playing.
    Edited by UGotBenched91 on March 4, 2024 4:09AM
  • AvalonRanger
    AvalonRanger
    ✭✭✭✭✭
    Yeah tried PvP in cyrodil the last 5 nights. Blue just dominates the board as soon as I looked at map. Wasn’t fund because barely anyone one in yellow playing.

    I saw same situation yesterday also in PC-NA. The map was going all blue just like the
    no other alliance team. I also saw those situation in the Imperial-City.

    ZOS had better do something to prevent those situation, if they really want to resurrect of ESO PVP. :/
    ....Well maybe developer already abandoned PVP though. Because ESO PVP is not money making machine.
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I'm Tank and Healer main player.
  • shadyjane62
    shadyjane62
    ✭✭✭✭✭
    ✭✭✭
    Because we all have an alt in each faction even if we don't admit it. Unfortunately the number in ordinary pvp are low.

    You can only be in one place at a time.
  • Sarannah
    Sarannah
    ✭✭✭✭✭
    ✭✭✭✭
    Why the Cyrodiil can't maintain same population of each alliance?

    Very strange phenomena. Every several hours, then each alliance population balance go wrong.
    Just one alliance become 80% players, and others become too much small population.

    Why? This situation always destroy game balance of PVP zone.
    Is there any of exploiting possibility?

    It needs population limitation mech for it.
    It's because most players avoid PvP. They specifically pick a campaign they are winning/are population capped on, so they are mostly left alone and able to do the town's quests.

    You see the same thing in the IC campaigns: One alliance is completely full, the others are practically empty. And each campaign is a different alliance that is full.

    Most players are avoiding PvP entirely, and by any means. The reason it flips in Cyrodiil every few hours is because PvPers are actively seeking a campaign they can gain AP on. Which they can do on the campaigns they can capture as much as possible on, so they pick the losing side's campaign and start winning them. Flipping the winning faction to another alliance. (There is no point for PvPers to pick a campaign their alliance already owns everything on)
    Edited by Sarannah on March 3, 2024 4:33PM
  • moo_2021
    moo_2021
    ✭✭✭✭✭
    Lol

    I have characters for each alliance and always join the alliance with highest pop.


    Guess most players would do the same.
    Edited by moo_2021 on March 3, 2024 6:15PM
  • AvalonRanger
    AvalonRanger
    ✭✭✭✭✭
    moo_2021 wrote: »
    Lol
    I have characters for each alliance and always join the alliance with highest pop.
    Guess most players would do the same.

    I thought same idea. This is the major reason, why alliance population going wrong.
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I'm Tank and Healer main player.
  • ForumSavant
    ForumSavant
    ✭✭✭✭
    Some people enjoy getting on the faction that has the most players because it makes the fights easier for them, generally, and it's also easier for them to get more score/AP. Other's enjoy the challenge of fighting outnumbered and trying to fight with their own coordinated group against groups multiple times their size. Just two different groups, and the casual group is usually bigger.
  • VisitHammerfell
    VisitHammerfell
    ✭✭✭✭
    moo_2021 wrote: »
    Lol

    I have characters for each alliance and always join the alliance with highest pop.


    Guess most players would do the same.

    You get AP buff for having low population
    FOR THE COVENANT! 🦁

    PS NA 2350+
    PS EU 1650+
    PS NA alt 650+

    bring back Crafty Lerisa & Sergeant Seyne

    the dwarven spider enthusiast
  • dem0n1k
    dem0n1k
    ✭✭✭✭✭
    it's been happening for ever & it's the reason that some campaigns are alliance locked. in many non-locked campaigns, the same group of players turns the map one colour, then swap to characters of the next colour & just keep cycling to gain massive ap. the fact that zos made alliance locked campaigns means they know it's happening, but for the non-locked campaigns, they don't care... ap farm awayyyyyy ! :D
    NA Server [PC] -- Mostly Ebonheart Pact, Mostly.
  • Sakiri
    Sakiri
    ✭✭✭✭✭
    ✭✭
    I actually just went blue so I can pvp with my guild ><
  • Vulkunne
    Vulkunne
    ✭✭✭✭✭
    Yeah tried PvP in cyrodil the last 5 nights. Blue just dominates the board as soon as I looked at map. Wasn’t fun because barely anyone one in yellow playing.

    Its the Guilds and ball groups doing it. Also, many times I've seen some of the veterans go DC. You'd be surprised what that faction can do with fewer people. In general this doesn't surprise me however I can certainly understand people's frustration.
    Edited by Vulkunne on March 4, 2024 5:22AM
    Thank you for your attention to this matter.
  • Sarannah
    Sarannah
    ✭✭✭✭✭
    ✭✭✭✭
    moo_2021 wrote: »
    Lol

    I have characters for each alliance and always join the alliance with highest pop.


    Guess most players would do the same.

    You get AP buff for having low population
    Which is worthless if you get steamrolled everywhere you go, as even a thousand times 0 AP is still 0 AP. It just makes it frustrating, and a mountback simulator. Noone wants to play that. Not even with double bonusses during mayhem events.

    PvP needs real balance, and I don't mean simple skill balance which PvPers are always complaining about. The current state of PvP is not PvP. There is too much of a dps, survivability, gear, resource, and skill gap for most players for PvP to even be remotely fun.
  • Kite42
    Kite42
    ✭✭✭✭✭
    Can't they make the battlespirit modifiers change dynamically with pop, such that underpowered teams are relatively buffed and vice versa?
  • moo_2021
    moo_2021
    ✭✭✭✭✭
    Or remove the alliance bound to characters.


    Whenever you join a campaign you're forced into the alliance with least pop for balancing. That'd also prevent people from exiting by entering another campaign.
  • Sarannah
    Sarannah
    ✭✭✭✭✭
    ✭✭✭✭
    moo_2021 wrote: »
    Or remove the alliance bound to characters.


    Whenever you join a campaign you're forced into the alliance with least pop for balancing. That'd also prevent people from exiting by entering another campaign.
    That would just cause players to queue, see where they end up, leave, and re-queue again. Over and over till they get the alliance they want. I'd do the same, as I specifically picked the northern two alliances to be able to do the town quests there.

    I don't care about what happens around me with the keeps and scrolls and PvP groups.
    Edited by Sarannah on March 4, 2024 9:06AM
  • katanagirl1
    katanagirl1
    ✭✭✭✭✭
    ✭✭✭✭✭
    moo_2021 wrote: »
    Or remove the alliance bound to characters.


    Whenever you join a campaign you're forced into the alliance with least pop for balancing. That'd also prevent people from exiting by entering another campaign.

    That is how it is for battlegrounds but I don’t think I would want that for Cyrodiil.

    Once you’ve played many campaigns with the same players you feel a sort of camaraderie with them when fighting against the other factions.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Necromancer
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
Sign In or Register to comment.