So the thing is that what I have on all characters, one healing and rest are attacks abilities and I don't want each of the 7 class to use the same weapons which is boring so because there is 7 class and I made another warden to be 8 class and there is 8 weapons then I want each weapons to be used so as example templar using the restoration staff help to restore magic fast to use the best magic damage abilities and each class has oakensoul so that is my build for every class and fun.The passives for destruction staff would help improve your damage more. If most of your skills are for damage and one for healing, it might be better to pick your preferred damage staff and slot a class heal (can also slot vigor from the alliance war assault skill line).