Ragnar_Lodbrok wrote: »I cant see why youd be happy. Six month delays turn into indefinite delays. Indefinite delays turn into cancelled projects. They basically admitted defeat on the port.
Ragnar_Lodbrok wrote: »I cant see why youd be happy. Six month delays turn into indefinite delays. Indefinite delays turn into cancelled projects. They basically admitted defeat on the port.
Wow! Way to make a speculation based on nothing.
Ragnar_Lodbrok wrote: »I cant see why youd be happy. Six month delays turn into indefinite delays. Indefinite delays turn into cancelled projects. They basically admitted defeat on the port.
Ragnar_Lodbrok wrote: »I cant see why youd be happy. Six month delays turn into indefinite delays. Indefinite delays turn into cancelled projects. They basically admitted defeat on the port.
Ragnar_Lodbrok wrote: »I cant see why youd be happy. Six month delays turn into indefinite delays. Indefinite delays turn into cancelled projects. They basically admitted defeat on the port.
Ragnar_Lodbrok wrote: »I cant see why youd be happy. Six month delays turn into indefinite delays. Indefinite delays turn into cancelled projects. They basically admitted defeat on the port.
Ragnar_Lodbrok wrote: »I cant see why youd be happy. Six month delays turn into indefinite delays. Indefinite delays turn into cancelled projects. They basically admitted defeat on the port.Ah, pessimism, it never gets old.
?
New Vegas was not a Bethesda production it was also more of an total conversion mod of Fallout 3 than an entirely new game.rajaniemiorama_ESO wrote: »Ragnar_Lodbrok wrote: »I cant see why youd be happy. Six month delays turn into indefinite delays. Indefinite delays turn into cancelled projects. They basically admitted defeat on the port.
I can't really say this is acurate. While many titles have faced cancelation from delays, it was more that the publisher didnt want to wait any longer. On the other hand, there are just as many titles (as well as updates and expansions) that have been pushed that far back and been succesful. The land in which titles die is where the game is delayed before development has finished. This is one is , as far as Bethesda standards go, finished. Also, Bethesda/ZoS is one of the few studios that can delay a project for 6 months with little quarell when you concider the fact that they work on a title anywhere between 4-7 years (excluding New Vegas).
They probably thought of consoles then they designed the interface, however its not much unlike Daggerfall and Morrowind who was pure pc games (morrowind was later ported)Ragnar_Lodbrok wrote: »I cant see why youd be happy. Six month delays turn into indefinite delays. Indefinite delays turn into cancelled projects. They basically admitted defeat on the port.
Why? Because to me, they still expect their console "port" (to me, feels like ESO more of a PC Port than a console one. I played early access, felt like it was made with controller in mind) to probably be a big market.
The extra 6 months, will get them some extra cash flow from those willing to do the promotion.
An serious lack of MMO or any RPG on console, yes the only downside is that the competition might be harder in 6 months but don't have an overview.
rawne1980b16_ESO wrote: »
However I don't own a console so no idea how much hype Destiny has, haven't paid it much attention.
Ragnar_Lodbrok wrote: »I cant see why youd be happy. Six month delays turn into indefinite delays. Indefinite delays turn into cancelled projects. They basically admitted defeat on the port.
rawne1980b16_ESO wrote: »
However I don't own a console so no idea how much hype Destiny has, haven't paid it much attention.
A fair amount. One thing we know is that it's the most expensive game ever made with a budget of 500m. That doesn't mean it will be good but damn.
Destiny is pretty hyped as I understand but PS3==256 MB memory limit, this don't work well in an MMO with even decent graphic. (You could not play the original world of warcraft from 2004 on 360.)rawne1980b16_ESO wrote: »An serious lack of MMO or any RPG on console, yes the only downside is that the competition might be harder in 6 months but don't have an overview.
Destiny releases in September and Dragon Age Inquisition in October.
However I don't own a console so no idea how much hype Destiny has, haven't paid it much attention.
Ragnar_Lodbrok wrote: »I cant see why youd be happy. Six month delays turn into indefinite delays. Indefinite delays turn into cancelled projects. They basically admitted defeat on the port.Ah, pessimism, it never gets old.
Two people go star watching on a cliffside.
One looks to the other and says, "Isn't it beautiful? I've never seen such a clear sky. The stars are really shining tonight!"
The second person looks over and says, "Meh, what's the point? The stars are all going to die out someday anyway. Everything dies, eventually, even stars."
The second person goes home and watches TV, secure in the belief that everything is rotten and doomed.
The first enjoys a night under the stars and a bottle of wine, pleased with the beauty of the universe.
Which one of them is the wiser?
Good. Abort The Port I say. Keep the pleebs at bay.Ragnar_Lodbrok wrote: »I cant see why youd be happy. Six month delays turn into indefinite delays. Indefinite delays turn into cancelled projects. They basically admitted defeat on the port.
Ragnar_Lodbrok wrote: »I cant see why youd be happy. Six month delays turn into indefinite delays. Indefinite delays turn into cancelled projects. They basically admitted defeat on the port.