The classic [pvp]magsorc, one I used to love to play. But these latest years not so much. They lack survivability. Offencive kit is adequate. But as dmg and healing has gone up over the years, the poor conjured ward has stood still in time. It now takes merely one or two global cooldowns to break a magsorcs main defence. Take a look at arcanists shields atm, they are extremely strong, stronger then conjured ward has ever been imo. Magsorcs also lack healing if you dont include the 2 slotted pets that dies all the time. They simply wont help here imo.
What needs to be done? Well the general direction imo is to make sorceror shields great again and give them a way to heal without needing restoration staffs or a undesierable and unreliable pet that eats 2 of your skillslots.
Turtle_Bot wrote: »This attitude from ZOS is despite no-pet/no heavy attack sorc parsing at 20% lower than even necro and warden, so it's not just a PvP complaint either, no-pet/no heavy attack sorc is absolute garbage in PvE too. There's also zero builds from the past 6-8 months for no-pet sorc that parses above 100k either, that's how bad it has gotten.
Sorc is apparently not allowed to have anything but damage according to ZOS, not even utility effects/buffs/debuffs that significantly boost/deal damage.
Might as well create a range-blade or a range-plar at this rate if you want to play that old sorc playstyle because both classes do a no-pet sorc build better than sorc can due to having actual defense and utility, with the exception of exclusively the proc stacking build where the sets are playing the game for the sorc. But, this is apparently what ZOS wants for sorcerer.
The classic [pvp]magsorc, one I used to love to play. But these latest years not so much. They lack survivability. Offencive kit is adequate. But as dmg and healing has gone up over the years, the poor conjured ward has stood still in time. It now takes merely one or two global cooldowns to break a magsorcs main defence. Take a look at arcanists shields atm, they are extremely strong, stronger then conjured ward has ever been imo. Magsorcs also lack healing if you dont include the 2 slotted pets that dies all the time. They simply wont help here imo.
What needs to be done? Well the general direction imo is to make sorceror shields great again and give them a way to heal without needing restoration staffs or a undesierable and unreliable pet that eats 2 of your skillslots.
LukosCreyden wrote: »So, let me be a proper spellcaster and not a daedric monkey-herder!
Pixiepumpkin wrote: »LukosCreyden wrote: »So, let me be a proper spellcaster and not a daedric monkey-herder!
I thought I was the only one that called the familiar "monkey", lol.
But ya, Sorc does not feel like a sorcerer. I made a Breton sorc awhile back, a (Dark Sorcerer) to base them on the Dark Magic line as a magicka sorc (not lightning)....and man what a failure. He was ok back when Dark Convergence was OP, but since its nerf he has been meh at best.
Compared to a HA sorc, or arcanist, he just fails...no reason to use him in game when I can clear things easier, faster and without grief from my peers on other classes.