Pixiepumpkin wrote: »I agree that many of the older effects/graphics need an overhaul.
World of Warcraft updatred many of their textures and old zones in their 2010 Cataclysm expansion launch. Wow launched in 2004, so only 6 years later they launched a graphical update.
ESO is closing in on 10 years, its time for some of the old stuff to get new skins. The older homes have less appeal to me because their graphics look bad compared to new homes.
The same goes with some of the old animations in ESO and graphics like dragon knight, it not only looks kinda bad, but it looks very dated. I have never really cared for DK's due to their graphics alone.
That being said, the templar jabs rework and the red glow night blade ability are both a step in the wrong direction based on the feedback I have seen from the customer/player base.
Yeah, WoW did exactly that with characters later (just after MoP I think though I might be off there) - and that killed my interest and enjoyment in that game, because my girls no longer looked the way I knew them for all the years before.
I don't want to see that happen here. I agree with your last paragraph though.
Was Warlords of Draenor.
And it was awful.
Right - I finally looked it up. I never bought WoD, I wasn't going to anyway - and after my characters weren't themselves any more I just canceled 7 accounts, sent all my stuff to my daughter and sister, turned over my guilds to them and haven't ever been back (nor will I ever touch it again).
Pixiepumpkin wrote: »Pixiepumpkin wrote: »I agree that many of the older effects/graphics need an overhaul.
World of Warcraft updatred many of their textures and old zones in their 2010 Cataclysm expansion launch. Wow launched in 2004, so only 6 years later they launched a graphical update.
ESO is closing in on 10 years, its time for some of the old stuff to get new skins. The older homes have less appeal to me because their graphics look bad compared to new homes.
The same goes with some of the old animations in ESO and graphics like dragon knight, it not only looks kinda bad, but it looks very dated. I have never really cared for DK's due to their graphics alone.
That being said, the templar jabs rework and the red glow night blade ability are both a step in the wrong direction based on the feedback I have seen from the customer/player base.
Yeah, WoW did exactly that with characters later (just after MoP I think though I might be off there) - and that killed my interest and enjoyment in that game, because my girls no longer looked the way I knew them for all the years before.
I don't want to see that happen here. I agree with your last paragraph though.
Blizzard gave the option to turn off the new models in the settings menu, this was a well known thing back then.
Pixiepumpkin wrote: »Pixiepumpkin wrote: »I agree that many of the older effects/graphics need an overhaul.
World of Warcraft updatred many of their textures and old zones in their 2010 Cataclysm expansion launch. Wow launched in 2004, so only 6 years later they launched a graphical update.
ESO is closing in on 10 years, its time for some of the old stuff to get new skins. The older homes have less appeal to me because their graphics look bad compared to new homes.
The same goes with some of the old animations in ESO and graphics like dragon knight, it not only looks kinda bad, but it looks very dated. I have never really cared for DK's due to their graphics alone.
That being said, the templar jabs rework and the red glow night blade ability are both a step in the wrong direction based on the feedback I have seen from the customer/player base.
Yeah, WoW did exactly that with characters later (just after MoP I think though I might be off there) - and that killed my interest and enjoyment in that game, because my girls no longer looked the way I knew them for all the years before.
I don't want to see that happen here. I agree with your last paragraph though.
Blizzard gave the option to turn off the new models in the settings menu, this was a well known thing back then.
I was never able to make that work, and CS couldn't help. Probably had something to do with my (at the time) just barely game-viable machine. *shrug* My sister wasn't able to make it work either, but she didn't care as much as I did.
And while the change to the character models was just the major last straw, there were a lot of other things that helped me along with leaving. None of which is germane to the issues here with the "reworks" of jabs, flurry, and the whole mega-issue with Grim Focus.
It doesn't matter - I haven't played WoW since 2013, and wouldn't touch it with a 100 foot fire-starter now. If the graphics get redone here in a manner I don't like, I'll go play Skyrim some more (and no, I never bothered with "graphics upgrade packs" for Skyrim).
Graphics are just not important to me. GAMEPLAY is important.
NotaDaedraWorshipper wrote: »NotaDaedraWorshipper wrote: »LukosCreyden wrote: »This game has some truly unhinged combat aesthetics and class fantasy.
We have the Vvardenfell frost druid (what? Lore please explain.)
We have the the vampire shovel-wielder (why? It looked better before.)
We have the glowy, retina-melting red stealth class (actually a bug.)
We have transparent purple guy, starring flappy lady (ugh.)
We have """dragon"""knight, the class with the...um, chains and the... y'know, transparent body with the giant heart. You know, the typical dragon / fire mage class fantasy tropes.
Arcanist and Necromancer are, rather alarmingly, the only classes with relatively understandable class aesthetics. I hope we don't get visual updates, though. Last time that happened, they ruined Flurry, Templar and Nightblade. Better to revert the wildly unpopular changes and leave aesthetics as they are.
So you're not satisfied with the class visuals, but you hope there won't be any changes anyway? Your logic escapes me, but well, I accept your argument.
How does the logic escape you when they made it very clear why. The times they have "updated" something, it has been done badly. Like Jabs, Flurry, and Grim Focus has a current long thread regarding how many people loathe the visual change.
We are worried that if they're going to "update" something, it's going to turn out worse than it was.
But no, you cannot wish for no change just because you were disappointed by ONE change. There are players who have been disappointed by ANY change in the game. If we follow this logic, nothing should be changed in the game anymore, and nothing should be attempted. The game is 10 years old, and it shows in the quality of VFX and animations. If they are not capable, then a deactivation option in the settings, as I have said 100 times, is the solution.
But it wasn't just ONE.
It doesn't matter - I haven't played WoW since 2013, and wouldn't touch it with a 100 foot fire-starter now. If the graphics get redone here in a manner I don't like, I'll go play Skyrim some more (and no, I never bothered with "graphics upgrade packs" for Skyrim).
Graphics are just not important to me. GAMEPLAY is important.
Pixiepumpkin wrote: »esos base game graphics and in many cases effects are so different from the modern game, that it can strip you out of immersion.


I_killed_Vivec wrote: »Pixiepumpkin wrote: »esos base game graphics and in many cases effects are so different from the modern game, that it can strip you out of immersion.
Just to be clear, you're saying that in a "modern game" a fire mage shouldn't look like this...

I_killed_Vivec wrote: »Pixiepumpkin wrote: »esos base game graphics and in many cases effects are so different from the modern game, that it can strip you out of immersion.
Just to be clear, you're saying that in a "modern game" a fire mage shouldn't look like this...
to be clear a fire warrior shouldnt look like this