Yeah, Sharp would love foraging around in the wilderness, far away from the maddening noisy hordes of people, looking for nodes.Agree, an Argonian searching for tail jewelry would make sense. For personality think Sharp😺
Not really, the upgrade materials were WAY too rare. I'm glad they did this, as now normally playing can get you jewelry resource nodes again.Gold Jewellery is supposed to be expensive and rare. Zos are ruining the whole system, and are also making green, purple and blue jewellery pointless
Gold Jewellery is supposed to be expensive and rare. Zos are ruining the whole system, and are also making green, purple and blue jewellery pointless
BigMakatak wrote: »Back on topic, I would like to request that a Jewelry Crafter hireling be added, too, as well as an Alchemist hireling (what with Alchemy being the only other trade-skill without a hireling ).
Gold Jewellery is supposed to be expensive and rare. Zos are ruining the whole system, and are also making green, purple and blue jewellery pointless
I guess, in the same way that transmutation and reconstruction “ruined” the need to farm without a guaranteed end. Most people aren’t really encouraged when it feels like their goals are unreasonably out of reach, so this will help accessibility.
It used to cost more to get 1 plating than to gold out an entire clothing piece. I have lost count of the jewelry I golded out for tri progs, and I am very happy the cost will go down for everyone. It is long overdue, imo.