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Endless Archive set curation needs to be looked at..

Caligamy_ESO
Caligamy_ESO
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Unless this is an intended feature which I cannot see a reason for, when you approach the last 6 or so pieces of a classes set curation starts to completely unravel and you begin getting pieces from other class sets other than what you're actively playing on.

Not only that but once you get down to the last few classes set curation just ceases to exist it seems. I am now getting pieces that are in my collection and have been bound for quite some time. So its not a matter of having it from the same run and forgetting to bind it. I have finished Warden, Templar, Necromancer, and Sorcerer to 100%.. so when I ran EA on my Dragonknight last night I was expecting to get DK gear, instead I got Warden, and Necromancer stuff.. even a Nightblade bow I already had.

Is this intended?
Edited by Caligamy_ESO on December 5, 2023 8:31PM
love is love
  • virtus753
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    Curation can only curate from the boss's eligible loot table. If the boss can only drop weapons, you will always get a weapon, even if you have them all and only need armor. Vice versa for armor.
  • Necrotech_Master
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    it only drops armor on odd number arcs (1, 3, 5, etc) and weapons/jewelry on even number arcs (2, 4, 6, etc)

    curation worked perfectly for me, i didnt start getting other class gear until i ran out of gear for that class (started getting other weapons because theres far less weapons + jewelry than armor)

    it is also a bit unbalanced because armor is always "down" 1 drop because of the lack of a marauder in arc 1
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • Caligamy_ESO
    Caligamy_ESO
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    it only drops armor on odd number arcs (1, 3, 5, etc) and weapons/jewelry on even number arcs (2, 4, 6, etc)

    curation worked perfectly for me, i didnt start getting other class gear until i ran out of gear for that class (started getting other weapons because theres far less weapons + jewelry than armor)

    it is also a bit unbalanced because armor is always "down" 1 drop because of the lack of a marauder in arc 1

    Okay so... never go past Arc 1 ever again, got it. This seems like an excellent design choice.

    Edit: Or at the least tap out after killing first marauder.
    Edited by Caligamy_ESO on December 5, 2023 9:03PM
    love is love
  • Necrotech_Master
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    theres still a lot less weapons than armor

    weapons + jewelry is 15 items, which is slightly less than half of the items (36 total items per class set)

    so there is 21 pc of armor and 15 weapons + jewelry per class set

    later arcs also start having the chance to drop double class set drops, which can kind of balance it out (the double drops could occur on arc 4 but it was rare, becomes more common in arcs after that)

    if you ran to arc 4 clear, and did not miss a marauder that is 3pc of armor and 4pc weapons

    if by design choice i think the weapons/jewelry are supposed to be harder to get (dealing with a marauder and the slight difficulty increase of arc 2) (you would be surprised how many people are complaining they cant even clear arc 1 most days, which would result in no class set gear)
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • jaws343
    jaws343
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    it only drops armor on odd number arcs (1, 3, 5, etc) and weapons/jewelry on even number arcs (2, 4, 6, etc)

    curation worked perfectly for me, i didnt start getting other class gear until i ran out of gear for that class (started getting other weapons because theres far less weapons + jewelry than armor)

    it is also a bit unbalanced because armor is always "down" 1 drop because of the lack of a marauder in arc 1

    Okay so... never go past Arc 1 ever again, got it. This seems like an excellent design choice.

    Edit: Or at the least tap out after killing first marauder.

    It is a very solid curation setup. Took like 5 days to fully get an entire class set completed, across like 6-7 runs of the archive. Compared to the minimum 14 runs a dungeon takes to curate just 1 set. That 14 runs could be 45...

    It rewards going further into the archive over just farming ARC 1 repeatedly. As it should.
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